Imp. Counterspell + Wands?


Rules Questions

Sovereign Court

So, this may be a dumb question, but can I use a wand to counterspell? And, if so, and if I have Improved Counterspell, I can then use a Wand of Fireball to counterspell someone's darkness or shatter, right?


I do not think you can use a spell from a wand as a counterspell. I think you have to actually cast the spell yourself.

Contributor

You can't properly alter the spell in a wand to cast it as a counterspell (with the exception of "opposite" spells that always counter each other, such as haste and slow).

Sovereign Court

Well, CRAP. So, as an Abjurer who wants to counterspell, I have to memorize everything BUT Abjuration spells?


Or whole lots of dispel magic, yes.

Sovereign Court

RICHAAAAAAAAAAAAAARDS!!!


cappadocius wrote:
Well, CRAP. So, as an Abjurer who wants to counterspell, I have to memorize everything BUT Abjuration spells?

You have to pick your battles. Pick the types of spells you want to counter. I wouldn't bother with divinations, for example. I probably wouldn't bother with illusions either.

You'll probably have a variety of attack and utility spells prepped anyway, just be prepared to toss them as counters.

Sovereign Court

Bill Dunn wrote:
I probably wouldn't bother with illusions either.

Heh. Illusion's one of my opposition schools.

Bill Dunn wrote:
You'll probably have a variety of attack and utility spells prepped anyway, just be prepared to toss them as counters.

Well, I'd hoped to be purely about the defensive spells, which is why I was hoping I could just keep a handful of wands around to wave about and counter. Ah well, that saves me money, time, and feats. ;)


cappadocius wrote:


Well, I'd hoped to be purely about the defensive spells, which is why I was hoping I could just keep a handful of wands around to wave about and counter. Ah well, that saves me money, time, and feats. ;)

To paraphrase the Old Timer from a MegaTraveller supplement by Digest Group Publications called the Starship Operator's Manual, "You can't come out of jump with guns blazing if all you've got is a sandcaster." (a defensive "weapon" used to refract lasers)

It's great to have a theme, a particular idiom. It's not good to nerf the hell out of yourself to pursue it. Almost any theme is going to be more applicable in some circumstances, and less applicable in others. You either have to have a very friendly DM who caters a LOT to PC builds or hope that your theme won't be checked by circumstances. As a DM who does build in chances to individually shine for his players but also expects his players to take the initiative in adjusting to the campaign environment when they feel challenged, I couldn't recommend either approach.

Sovereign Court

Bill Dunn wrote:
It's not good to nerf the hell out of yourself to pursue it.

Our party consists of a Cleric, a Druid, an Elementalist Sorceror, an Alchemist, a Ranger, and my Abjurer. I'm comfortable not going on the offensive.

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