| Dreaming Psion |
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After completing the Rise of the Runelord series of modules, I was wondering if anyone had created any prestige class to reflect their runic abilities?
I'm not totally familiar with the Rise of the Runelords adventure path (having only the Hook Mountain Massacre) but there's been a few adaptations of runic magic I've seen for 3.5. Forgotten Realms has the runecaster prestige class tne inscribe rune feat, these functions pretty much as a variant magical item crafter. Both are in the Player's Guide to Faerun.
The other candidate is Arcana Unearthed/Evolved's runethane base class (not a prestige class), which gives you something of a more "in the field" sort of runecasting (as opposed to just making magical items).
| KaeYoss |
I'm not totally familiar with the Rise of the Runelords adventure path (having only the Hook Mountain Massacre) but there's been a few adaptations of runic magic I've seen for 3.5. Forgotten Realms has the runecaster prestige class tne inscribe rune feat, these functions pretty much as a variant magical item crafter. Both are in the Player's Guide to Faerun.
Actually, the big thing about Thassalonian rune magic is school specialisation based on sins: The Runelord of Wrath was an evoker, the Runelord of Greed a transmuter, and so on. They were fixed in the schools/sins they had to ban (and didn't consider divination a proper school, so there's no sin associated with that specialisation). Each runelord was the most powerful specialist in his given school, and his underlings had the same specialisations.