Shadow Companion and Healing


Rules Questions


1 person marked this as FAQ candidate.

Does a Shadowdancer's Shadow Companion ever heal on its own?

It is undead.

An undead creature "cannot heal damage on its own if it has no Intelligence score." Shadows have an intelligence score of 6, so this shouldn't be a problem. But...

"Undead do not breathe, eat, or sleep." As far as I can tell, the only 'natural' healing that occurs in the game stems from sleep. But since the Shadow doesn't sleep, does that mean he is incapable of recovering hitpoints on his own?

I'm asking because my pet needs health, and I don't have a way to feed him negative energy. I am strongly averse to taking cleric levels. I don't think I should have to dip into another class to use the features from the one I want to be.

Dark Archive

it should be able to "rest" for 8 hours and heal like a living creature, otherwise max out UMD and use scrolls, or buy a few ghost touch bottles and get potions of inflict


Name Violation wrote:
it should be able to "rest" for 8 hours and heal like a living creature, otherwise max out UMD and use scrolls, or buy a few ghost touch bottles and get potions of inflict

Good ideas Name Violation, I've actually been on the lookout for scrolls and wands.

Are you sure that he can "rest?" I talked to my DM about it yesterday, and neither of us are sure how that should be ruled. I would love a reference to the RAW :D

Scarab Sages

bestiary pg 310

Undead traits
*cannot heal damage on its own if it has no intelligence score

Since a shadow has an intelligence score, this strongly implies that it *can* heal damage on its own.

Core rulebook pg 191

Natural Healing: With a full night's rest (8 hours of sleep or more), you recover 1 hit point per character level.

Now, it seems reasonable to me to append 8 hours of sleep to 8 hours without activity for creatures that don't sleep. In versions where elves didn't sleep, they could still rest and heal, so there's precedent for non-sleeping creature to heal from non-movement.

Stick the same requirements on the shadow to heal, 1 point per hit-die seems fair.

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