Panzer Dragoon Summoner


Advice


I'm sure plenty of you have already thought of it, but I'm pondering how it should be done to be useful. It has the obvious problem of requiring a large eidolon, so it's not a concept that can be done in early levels. Other problems involve trying to figure out how to make a ranged-focused aerial eidolon as well as developing a decent enough ranged attack for the rider.

Any ideas?


I'm missing the reference, I could offer better advice if you could explain what you want.

Shadow Lodge

Kierato wrote:
I'm missing the reference, I could offer better advice if you could explain what you want.

A quick Google Image search got me THIS.

With the pointy horn/nose, I suggest the Gore evolution.


This also for INFO.

VIDEO here-- the gameplay for those interested.


For the PC I would go with elf for the race (free Longbow prof.), and for feats: Mounted Combat, Mounted archery, Point blank shot, Precise shot (or rapid shot), Vital strike (or many shot), in that order (that gets you up to level 10)
For the eidalon, I would start with a serpent base (the pictures and videos I saw showed few or no legs) with the following evolutions: limbs(legs), Large size, Fly (multiple times for better speed). For ranged combat, go spell like ability 3 times (magic missile would be low damage, but wouldn't require a Cha boost, saving throw, or an attack roll) also breath weapon at higher levels.
Something like this for an eidalon for a level 6 summoner:

Panzer Dragoon
-----------------
Eidalon 6
CN Large Outsider (Extraplanar)
Init +3 Senses: Darkvision 60', Perception +9

Defense
-----------------
AC 20, Touch 12, Flat-Footed 17 (+3 Dexterity, +8 Natural Armor, -1 Size)
HP 47 (5d10+20)
Fort +5, Ref +7, Will +4

Offense
-----------------
Speed: 30', Climb 30', Fly 50 ft (Average)
Melee Bite +10 (2d6+6) and 1 Tail Slap +5 (1d8+3)

Stats
-----------------
Str 22, Dex 16, Con 18, Int 7, Wis 10, Cha 11
BAB +5; CMB +12; CMD 25
Feats: Fly-by Attack, Power Attack, Improved Natuar Attack (Bite)
Skills: Fly +9, Perception +9, Sense Motive +9, Stealth +7
SQ: Serpentine Base Form, Evolutions, Link, Share Spells
Special Abilities
-----------------
Evolutions: Fly (+20 ft.), Climb: 20 ft, Bite, Tail, Tail slap, Large, Limbs (legs)

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