Monster Age Category Stat Block Question


Rules Questions

Dark Archive

In Stat Blocks I've seen age as part of the the monster's stat block, i.e. old dire tiger.
How do age categories(other than dragons) affect values in the stat block and where are those rules listed?

Dark Archive

http://www.d20pfsrd.com/alignment-description/description

it has the aging effects there. there are 3 age catagories after adult

1 At middle age, –1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
2 At old age, –2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
3 At venerable age, –3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

the negatives are the total, the positives stack (so at venerable its -3 to physical stats, and +3 to mental stats)

so in PF getting older makes you see and hear better... yeah, its funny like that

Dark Archive

Name Violation wrote:

http://www.d20pfsrd.com/alignment-description/description

it has the aging effects there. there are 3 age catagories after adult

1 At middle age, –1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
2 At old age, –2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
3 At venerable age, –3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

the negatives are the total, the positives stack (so at venerable its -3 to physical stats, and +3 to mental stats)

so in PF getting older makes you see and hear better... yeah, its funny like that

And these adjustments apply to all monsters?

Paizo Employee Creative Director

chopswil wrote:
Name Violation wrote:

http://www.d20pfsrd.com/alignment-description/description

it has the aging effects there. there are 3 age catagories after adult

1 At middle age, –1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
2 At old age, –2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
3 At venerable age, –3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

the negatives are the total, the positives stack (so at venerable its -3 to physical stats, and +3 to mental stats)

so in PF getting older makes you see and hear better... yeah, its funny like that

And these adjustments apply to all monsters?

Depends on the monster. There's no hard and fast rule, really. You can use these aging modifiers to reduce a monster's power if it's primarily a combat brute, or to increase its power if it's mostly a spellcaster. Some monsters don't age, and thus don't get advantages from these rules—this would apply to most outsiders, all undead, all constructs, and to any other monster that is specifically immortal. Other monsters, like dragons, already have existing rules for what happens when they age—in these cases, you don't apply the aging rules at all but instead use the monster's specific aging rules.

And it does have the weird side effect of making an older creature better at Perception... but if you want to combat that you can simply say that an older creature is blind or hard of hearing and apply whatever sort of Perception penalty you want. There are plenty of sharp-eyed and keen-eared elderly folks out there to prove that being old doesn't automatically make you blind and deaf, after all.

Dark Archive

chopswil wrote:
Name Violation wrote:

http://www.d20pfsrd.com/alignment-description/description

it has the aging effects there. there are 3 age catagories after adult

1 At middle age, –1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
2 At old age, –2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
3 At venerable age, –3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

the negatives are the total, the positives stack (so at venerable its -3 to physical stats, and +3 to mental stats)

so in PF getting older makes you see and hear better... yeah, its funny like that

And these adjustments apply to all monsters?

some monsters. Dragons have their own rules (as you mentioned above), I don't think outsiders (non native), fey, constructs, elementals or undead age. Not sure if it applies to oozes or vermin either. abberations may or may not get the bonuses/negatives (being all bizarre and stuffs).

basically if aging conceivably should have an effect it should apply.

but it definitely applies to animals, magical beasts, humanoids, monstrous humanoids unless they specifically don't age.

there is some argument if some undead (like liches) can or can't still gain the bonuses (but not the negatives) from aging.

*edit ninja'd by the head honcho

Dark Archive

James Jacobs wrote:


And it does have the weird side effect of making an older creature better at Perception... but if you want to combat that you can simply say that an older creature is blind or hard of hearing and apply whatever sort of Perception penalty you want. There are plenty of sharp-eyed and keen-eared elderly folks out there to prove that being old doesn't automatically make you blind and deaf, after all.

"Young" is a simple template. Are these other age categories templates too?


chopswil wrote:


"Young" is a simple template. Are these other age categories templates too?

I suppose you could consider them templates, but they're in the Core Rulebook (since PCs have to use them as well), not in the templates section of the Bestiary.

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