Do Bracers of Armor and Armor Stack?


Rules Questions


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I dont think they do and it says in the SRD they dont but in the most current issue of Pathfinder

The characters in the back of the book Harsk has both Studded Leather +3 and Bracers or armor +3 and he has an armor bonus of +9

So was this a change that was never fixed or what am i missing?

Pg 90
AC 29, touch 18, flat-footed 24 (+9 armor, +3 deflection, +5 Dex, +2 natural)

Combat Gear potions of pass without trace (2), antitoxin (2), smokesticks (2), tanglefoot bags (2),
thunderstones (2); Other Gear +3 studded leather armor, +2 greataxe, +3 flaming burst heavy crossbow with 30 bolts and bolts of seeking (20), masterwork silver dagger, amulet of natural armor +2, belt of incredible dexterity +4, boots of speed, bracers of armor +3, minor cloak of displacement, ring of protection +3


Actually this touches on a question I've got about Pathfinder. On what PAGE can you find the rules on keyed bonuses (what can stack with what)? I can't find the damn thing.

Paizo Employee Creative Director

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Bracers of armor do not stack with normal armor. With the exception of dodge bonuses, no like-named bonuses stack—you always take the highest bonus and ignore the lower ones if they all are of the same type. (See page 11 under "Bonus".)


James Jacobs wrote:
(See page 11 under "Bonus".)

LOL...of course its in the Glossary. Usually the last place I look for rules. Thanks!

Scarab Sages

Armor

PRD wrote:
Armor/Shield Bonus: Each type of armor grants an armor bonus to AC, while shields grant a shield bonus to AC. The armor bonus from a suit of armor doesn't stack with other effects or items that grant an armor bonus. Similarly, the shield bonus from a shield doesn't stack with other effects that grant a shield bonus.

Bracers of Armor

PRD wrote:
They surround the wearer with an invisible but tangible field of force, granting him an armor bonus of +1 to +8, just as though he were wearing armor.

Italics mine.

Having trouble finding the general bonus types/what stacks, but I know it's in there somewhere... 8^)

Edit: Ninja'd by Jacobs!

The Exchange

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Harsk's stat block is wrong. His total armor bonus should be +6 (+3 studded leather) for a grand total AC of 26. Errors creep into these things on occasion.


delabarre wrote:
Harsk's stat block is wrong. His total armor bonus should be +6 (+3 studded leather) for a grand total AC of 26. Errors creep into these things on occasion.

Thats what i was thinking just checking if I had missed somthing

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber

For completeness don't forget that if you have ghost touch studded leather +3, and energy resistance bracers +2, the energy resistance effect doesn't apply if the bracers armor bonus isn't the bonus being applied (and no you can't say only the +1 of the +3 of the studded leather applies.)


Galnörag wrote:
For completeness don't forget that if you have ghost touch studded leather +3, and energy resistance bracers +2, the energy resistance effect doesn't apply if the bracers armor bonus isn't the bonus being applied

Why? The bracers are giving you an armor bonus, the bonus just isn't improving your AC.

You are spending money which is partly having no effect and using an additional slot, so it does not even seem overpowered.

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber
udalrich wrote:
Galnörag wrote:
For completeness don't forget that if you have ghost touch studded leather +3, and energy resistance bracers +2, the energy resistance effect doesn't apply if the bracers armor bonus isn't the bonus being applied

Why? The bracers are giving you an armor bonus, the bonus just isn't improving your AC.

You are spending money which is partly having no effect and using an additional slot, so it does not even seem overpowered.

So energy resistance was a bad example because you aren't allowed to use it, but here is the RAW:

PRD:
Bracers of armor must have at least a +1 armor bonus to grant an armor special ability. Bracers of armor cannot have any armor special abilities that add a flat gp amount to their cost. Bracers of armor and ordinary armor do not stack. If a creature receives a larger armor bonus from another source, the bracers of armor cease functioning and do not grant their armor bonus or their armor special abilities. If the bracers of armor grant a larger armor bonus, the other source of armor ceases functioning.

The reason it is overpowered is that cost grows exponential with + It is substantially cheaper to have Armor +5 ( +5 25 000 gp), and bracers of Armor +1 with ghost touch (+4 16 000 gp) then a +5 armor with ghost touch (+8 64 000) and it also skews the item economy if you have say, +5 armor of fortification and ghost touch, SR(17) +1 bracers.

Grand Lodge

The Armor Bonus of the two items do not stack but special properties might.

So a person wearing +2 Brace Plate and +1 Bracers of Light Fortification would not get the armor bonus from the bracers but would get the protection from criticals.


Bracers of Armor specifically state they cease to function if a stronger armor is present, and that the other armor stops if the bracers are stronger. That is a specifically stated exception to the normal rules.

For example, you can get a shield with energy resistance on it, and have an armor with light fortification, and if you wear both, you get all the special abilities.

Since bracers of armor and regular armor are the only two items that grant the same type of armor bonus, that is why it needs a specific call out. If another item granted a shield bonus the way Bracers of Armor grant an armor bonus, I'd expect Paizo to place the same wording on them as well.


Here's a question - if you wore +3 leather armor with bracers +8, would your AC go up by 11? You get the armor bonus of +8 from the bracers, and an armor enhancement bonus of +3 from the leather. No stacking problems there, though surely it's not an intended use.


bittergeek wrote:
Here's a question - if you wore +3 leather armor with bracers +8, would your AC go up by 11? You get the armor bonus of +8 from the bracers, and an armor enhancement bonus of +3 from the leather. No stacking problems there, though surely it's not an intended use.

This is a fairly common misconception--there is no such thing as a +3 Enhancement bonus to AC. An Enhancement bonus always raises the Armor bonus to which it is related. See the details in this post:

http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderR PG/rules/armorBonusStackingOverlappingQuestion&page=1#13

So, Leather Armor +3 provides a +5 Armor bonus, not a +2 Armor bonus and a +3 Enhancement bonus. And so, the character would have a +8 Armor bonus in total, from the bracers.

Sovereign Court

Galnörag wrote:
The reason it is overpowered is that cost grows exponential with + It is substantially cheaper to have Armor +5 ( +5 25 000 gp), and bracers of Armor +1 with ghost touch (+4 16 000 gp) then a +5 armor with ghost touch (+8 64 000) and it also skews the item economy if you have say, +5 armor of fortification and ghost touch, SR(17) +1 bracers.

Galnorag is correct. You either benefit from the armor or the bracer. Never both. Keep your suit of armor and get some bracers of archery... or something...

The Exchange

Galnörag wrote:


The reason it is overpowered is that cost grows exponential with + It is substantially cheaper to have Armor +5 ( +5 25 000 gp), and bracers of Armor +1 with ghost touch (+4 16 000 gp) then a +5 armor with ghost touch (+8 64 000)

Would this not give you an AC of 'Armor'+5 against corporeal attacks and 10+1+DEX against incorporeal?


There could be the possibility of a custom-made bracer giving a +3 armor bonus from another type (sacred, insight, luck, etc). That would multiply the cost by 2.5, though (see magic item creation rules).

The "you also lose special properties" from the Bracers of Armor is also a very specific thing, which might not transfer to custom-made items.

Stacking or not stacking? An Armored Kilt enchanted with special properties might keep them in addition to the armor underneath.

And there's also the fact that twin shields, although not stacking their "shield bonus to AC", keep their special properties.

TWF isn't much concerned about these questions, since most if not all of their abilities only apply to attacks you make with the weapon.

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