| Joey Virtue |
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I dont think they do and it says in the SRD they dont but in the most current issue of Pathfinder
The characters in the back of the book Harsk has both Studded Leather +3 and Bracers or armor +3 and he has an armor bonus of +9
So was this a change that was never fixed or what am i missing?
Pg 90
AC 29, touch 18, flat-footed 24 (+9 armor, +3 deflection, +5 Dex, +2 natural)
Combat Gear potions of pass without trace (2), antitoxin (2), smokesticks (2), tanglefoot bags (2),
thunderstones (2); Other Gear +3 studded leather armor, +2 greataxe, +3 flaming burst heavy crossbow with 30 bolts and bolts of seeking (20), masterwork silver dagger, amulet of natural armor +2, belt of incredible dexterity +4, boots of speed, bracers of armor +3, minor cloak of displacement, ring of protection +3
Arazyr
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Armor/Shield Bonus: Each type of armor grants an armor bonus to AC, while shields grant a shield bonus to AC. The armor bonus from a suit of armor doesn't stack with other effects or items that grant an armor bonus. Similarly, the shield bonus from a shield doesn't stack with other effects that grant a shield bonus.
They surround the wearer with an invisible but tangible field of force, granting him an armor bonus of +1 to +8, just as though he were wearing armor.
Italics mine.
Having trouble finding the general bonus types/what stacks, but I know it's in there somewhere... 8^)
Edit: Ninja'd by Jacobs!
Galnörag
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For completeness don't forget that if you have ghost touch studded leather +3, and energy resistance bracers +2, the energy resistance effect doesn't apply if the bracers armor bonus isn't the bonus being applied (and no you can't say only the +1 of the +3 of the studded leather applies.)
| udalrich |
For completeness don't forget that if you have ghost touch studded leather +3, and energy resistance bracers +2, the energy resistance effect doesn't apply if the bracers armor bonus isn't the bonus being applied
Why? The bracers are giving you an armor bonus, the bonus just isn't improving your AC.
You are spending money which is partly having no effect and using an additional slot, so it does not even seem overpowered.
Galnörag
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Galnörag wrote:For completeness don't forget that if you have ghost touch studded leather +3, and energy resistance bracers +2, the energy resistance effect doesn't apply if the bracers armor bonus isn't the bonus being appliedWhy? The bracers are giving you an armor bonus, the bonus just isn't improving your AC.
You are spending money which is partly having no effect and using an additional slot, so it does not even seem overpowered.
So energy resistance was a bad example because you aren't allowed to use it, but here is the RAW:
The reason it is overpowered is that cost grows exponential with + It is substantially cheaper to have Armor +5 ( +5 25 000 gp), and bracers of Armor +1 with ghost touch (+4 16 000 gp) then a +5 armor with ghost touch (+8 64 000) and it also skews the item economy if you have say, +5 armor of fortification and ghost touch, SR(17) +1 bracers.
| mdt |
Bracers of Armor specifically state they cease to function if a stronger armor is present, and that the other armor stops if the bracers are stronger. That is a specifically stated exception to the normal rules.
For example, you can get a shield with energy resistance on it, and have an armor with light fortification, and if you wear both, you get all the special abilities.
Since bracers of armor and regular armor are the only two items that grant the same type of armor bonus, that is why it needs a specific call out. If another item granted a shield bonus the way Bracers of Armor grant an armor bonus, I'd expect Paizo to place the same wording on them as well.
| erian_7 |
Here's a question - if you wore +3 leather armor with bracers +8, would your AC go up by 11? You get the armor bonus of +8 from the bracers, and an armor enhancement bonus of +3 from the leather. No stacking problems there, though surely it's not an intended use.
This is a fairly common misconception--there is no such thing as a +3 Enhancement bonus to AC. An Enhancement bonus always raises the Armor bonus to which it is related. See the details in this post:
So, Leather Armor +3 provides a +5 Armor bonus, not a +2 Armor bonus and a +3 Enhancement bonus. And so, the character would have a +8 Armor bonus in total, from the bracers.
Purple Dragon Knight
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The reason it is overpowered is that cost grows exponential with + It is substantially cheaper to have Armor +5 ( +5 25 000 gp), and bracers of Armor +1 with ghost touch (+4 16 000 gp) then a +5 armor with ghost touch (+8 64 000) and it also skews the item economy if you have say, +5 armor of fortification and ghost touch, SR(17) +1 bracers.
Galnorag is correct. You either benefit from the armor or the bracer. Never both. Keep your suit of armor and get some bracers of archery... or something...
brock
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The reason it is overpowered is that cost grows exponential with + It is substantially cheaper to have Armor +5 ( +5 25 000 gp), and bracers of Armor +1 with ghost touch (+4 16 000 gp) then a +5 armor with ghost touch (+8 64 000)
Would this not give you an AC of 'Armor'+5 against corporeal attacks and 10+1+DEX against incorporeal?
| Louis IX |
There could be the possibility of a custom-made bracer giving a +3 armor bonus from another type (sacred, insight, luck, etc). That would multiply the cost by 2.5, though (see magic item creation rules).
The "you also lose special properties" from the Bracers of Armor is also a very specific thing, which might not transfer to custom-made items.
Stacking or not stacking? An Armored Kilt enchanted with special properties might keep them in addition to the armor underneath.
And there's also the fact that twin shields, although not stacking their "shield bonus to AC", keep their special properties.
TWF isn't much concerned about these questions, since most if not all of their abilities only apply to attacks you make with the weapon.