
Dustin J Cooper |

I hope people do not mind this post, but I have been lurking for a while and I thought I would not only use this to ask a question, but maybe to sort of introduce myself.
I am an experienced gamer, but I am new to Pathfinder. I checked out the new D&D and despite the fact that I was impressed with some of the changes from the last time I ran that game (2nd edition), I was disappointed with how they pigeon hole characters by level (1-10 dungeon, 11-20th out in the world, etc.) and by the crappy support of their own products. My gaming group loves a mixture of themes for adventures and I am not good at making up my own stuff (I am good at adding on to other people's stuff).
So, finding Pathfinder was great (although it is everywhere, so I don't know why I was being so stubborn).
Not all of our gaming group can get together this Sunday (currently in the middle of a Dark Heresy campaign), so I thought I would take this opportunity to try out Pathfinder.
Two of the four of us that are gaming this Sunday are familiar with 3.5, but not Pathfinder (my wife and I are the newbies). I was just going to run that new demo game (Master of the Fallen Fortress) that came out because I figured we can get through it in a few hours (if not less).
Since the other couple playing (and the two missing players in our group) were big fans of 3.5, I have a funny feeling this will be a standard for our group (like Dark Heresy and Warhammer 2nd Ed.).
So, I was going to run Crypt of the Everflame after this and possibly it's sequels, but was wondering if one of the Adventure Paths might be better?
Any recommendations? I was kind of fancying the "Legacy of Fire" one since my wife is into middle-eastern stuff (she bellydances and we love the music), but I was not sure if there would be problems with the conversions from old 3.5 to new?

thegreenteagamer |

I checked out the new D&D and despite the fact that I was impressed with some of the changes from the last time I ran that game (2nd edition), I was disappointed with how they pigeon hole characters by level (1-10 dungeon, 11-20th out in the world, etc.) and by the crappy support of their own products.
That's the standard complaint. That's all I'll say. Don't want to start a flame war.
Any recommendations? I was kind of fancying the "Legacy of Fire" one since my wife is into middle-eastern stuff (she bellydances and we love the music)
I would suggest she plays a Cavalier with a camel mount wielding a falchion. :-D I love that camels have a spit attack.

Dustin J Cooper |

That is good to know about the compatibility! One of the players (the Dark Heresy GM) has a lot of 3.5 stuff.
Cavalier is in the Advanced Player's Guide, isn't it? I'll mention the camel spit attack to her (that is pretty funny). My wife wanted to play Kyra while my friend and his wife were just going to make their characters. I figured I can let people changed stuff before we start up a campaign. I wanted to jump in and try this out.
Between the darkness of 40K rpg, Warhammer Fantasy RP and Arkham Horror, we need some epic heroic fantasy to liven things up, so I am really excited about Pathfinder!
I promise that is all I had to say about D&D :) On the Dark Heresy boards they still go off about the 3rd edition of Warhammer and gets old real quick (I have not played it, so I have no real opinions about it).
BTW, I really like how the PDFs for this game are so cheap! It is worth getting them to have for reference at work, so I don't have to drag them with me (although the exercise is good).
Thanks!

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Welcome to the boards Dustin! Lilith will eventually be along with a plate of virtual cookies for you.
My advice:
- Antagonize this guy named Sebastian. It's fun.
- Don't even think of ever trying to surpass Heathansson's post count. It'll never happen.
- Always let Kobold Cleaver know how much better dwarves are at mining than kobolds.
- Do not meddle in the affairs of Post Monster Generals. For your avatar is crunchy, and tastes good with digital ketchup.
- And don't forget to have fun!
Mmmmm....brainnnnsssss.

thegreenteagamer |

Yeah, Cavalier is in the APG, and I think they still have the free download of the preview on here somewhere. If not, you can always find it in the Pathfinder SRD. Druids, can have Camel mounts too, but I figured Cavalier lets you start with it at 1st level, without having the complications of spellcasting. Besides, camels are actually pretty crappy animal companions, but if you have mounted combat you can keep 'em alive a while, and cavalier mounts start off with armor proficiency, so that's one less feat to burn to keep 'em alive.
And yes, I about sprayed water all over the computer laughing when I first read about the Nauseating Spit Attack of the camel

Chris Gunter |

Welcome!!
I know it's a little old school now, but I still recommend the Rise of the Runelords adventure path for newbie storytellers (to Pathfinder, that is). It's a real classic "save the world from an evil wizard/ dungeon crawl" story, and is written under 3.5 rules. It's a great introduction to the campaign setting of Golarion.

Helic |

Yeah, Cavalier is in the APG, and I think they still have the free download of the preview on here somewhere. If not, you can always find it in the Pathfinder SRD. Druids, can have Camel mounts too, but I figured Cavalier lets you start with it at 1st level, without having the complications of spellcasting. Besides, camels are actually pretty crappy animal companions, but if you have mounted combat you can keep 'em alive a while, and cavalier mounts start off with armor proficiency, so that's one less feat to burn to keep 'em alive.
And yes, I about sprayed water all over the computer laughing when I first read about the Nauseating Spit Attack of the camel
Yeah, camels are nice...unless you can have OSTRICHES! How cool would that be?
<trying to avoid Joust references...fail. :D)

Spes Magna Mark |

Yeah, camels are nice...unless you can have OSTRICHES! How cool would that be?
Ostriches and emus by Shane O'Connor were included in one of my newsletters. The latter become dangerous in "Bird Flu of the Damned" featured in 5 Adventures, 25 Rooms.
:)

Alex Martin |

Welcome Dustin!
I think you'll find many folks on this forum are happy to answer questions or make helpful suggestions.
Except for Aberzombie...he just likes brains. Watch it if he starts measuring your skull. ;-)
There's already been some good information on conversion between 3.5 and Pathfinder dropped by other folks. Personally, I think if someone plays a cleric, they'll find the channeling ability so much more logical for undead fights than the turning system 3.5 had. Ugh...it's one of the things I didn't much care for.
If you want a singular sample, Master of The Fallen Fortress should work. Crypt of the Everflame has a little more story detail for a dungeon crawl, so it can certainly work as both an intro module and a springboard for a larger adventure story. I believe Crypt is also designed to be the first fully compatible module built for Pathfinder -so it's more tailored to emphasize the traits of the system.
Legacy of Fire is pretty cool, although it may be bit Golarion-mythology laden for an intro series of adventures. I agree with Chris Gunter in that I think you may want to look at Rise of the Runelords' first book or two. Besides still operating under 3.5 rules, it's a gateway story into Pathfinder's design and the Golarion world. Also, unlike some of the later Adventure Paths, it's got a broad story but is built to allow you to sample different adventures in the game-world and is somewhat episodic in that vein.
You may also find it convenient to check out the module or AP specific threads here on the boards for whatever you choose - folks often add their suggestions to tailor the game; spot possible problem zones; and add to the content that may expand the stories.
Anyhow, welcome and good luck!

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Except for Aberzombie...he just likes brains. Watch it if he starts measuring your skull. ;-)
Oh sure! Just throw out the same, prejudicial attacks against the heart beat challenged as everybody else. Jeez! Will the damage Hollywood has done to my reputation ever be healed? It's gonna take me years of therapy to get over all this.
Why I've got a good mind to.......uh.....mind to....um....Mmmmmmm....brainnnnssss....

Dustin J Cooper |

If you want a singular sample, Master of The Fallen Fortress should work. Crypt of the Everflame has a little more story detail for a dungeon crawl, so it can certainly work as both an intro module and a springboard for a larger adventure story. I believe Crypt is also designed to be the first fully compatible module built for Pathfinder -so it's more tailored to emphasize the traits of the system.
I actually have the PDF for Crypt of the Everflame (and I like it because it is not your standard dungeon crawl), but did not know if that could be done in one night. All of our gaming group can't make it this Sunday, so I wanted to do something we could get done in one evening for sure (this is more to get me and my wife familiar with the system).
I was intending on running Crypt (and maybe it's two sequels) when we "officially" start up Pathfinder (we have one more Dark Heresy adventure before that guy takes a break and either someone else runs Warhammer or I run Pathfinder), but got distracted by the AP ;)
Thank you for the recommendations of the Runlords.I will pick up the player's companion on that too since I heard they are not only good to get the players into the world and game, but help the GM (PathMaster?) find out whether the campaign would be good for them. That sucks for me that the old APs player's companions are not free like the new ones, but oh well.
One thing that I noticed about this game is the similarities between this and the 40K rpgs. Other than the basic resolution system (and races), Dark Heresy is very similar in concept to Pathfinder in the way the character advances and picks skills & feats.
Thanks to everyone!

Lathiira |

One of the most important things to do:
Read the rules.
Not joking, not being an @ss.
Many rules are the same as they were in 3.5, but there are some tweaks here and there you will find that make things run differently. Maybe it's the bump to wizard and sorcerer hit dice, or the change to the effects of a spell. But there are just enough changes that you need to read through the book and make sure you know what they are.
Second:
Come to the forums if you have questions. Someone will answer them. Maybe it'll be me, maybe it'll be DM_Blake, maybe someone else. We're always happy to help.