Resting for spells.


Rules Questions

Liberty's Edge

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I have read through the book, searched the forums and now I am posting! I only see it stating that wizards need to rest 8 hour prior to memorizing. I didn't see a clear statement about sorcerers needing sleep. And clerics only need to pray when their deity demands it at a certain time of day. Am I wrong?

House rules usually demand 8 hours for all casters...

Dark Archive

TheOrangeOne wrote:

I have read through the book, searched the forums and now I am posting! I only see it stating that wizards need to rest 8 hour prior to memorizing. I didn't see a clear statement about sorcerers needing sleep. And clerics only need to pray when their deity demands it at a certain time of day. Am I wrong?

House rules usually demand 8 hours for all casters...

I never noticed that till now. It does specify how a wizard prepares spells. I also can find nothing stating that spontaneous casters (bard/sorc) need to rest for 8 hours, only that they have x amount of spells per day.

For those who want to see in the PRD:

Here is the page

Just look under "Preparing Wizard spells"

Spoiler:

Preparing Wizard Spells

A wizard's level limits the number of spells he can prepare and cast. His high Intelligence score might allow him to prepare a few extra spells. He can prepare the same spell more than once, but each preparation counts as one spell toward his daily limit. To prepare a spell, the wizard must have an Intelligence score of at least 10 + the spell's level.

Rest: To prepare his daily spells, a wizard must first sleep for 8 hours. The wizard does not have to slumber for every minute of the time, but he must refrain from movement, combat, spellcasting, skill use, conversation, or any other fairly demanding physical or mental task during the rest period. If his rest is interrupted, each interruption adds 1 hour to the total amount of time he has to rest in order to clear his mind, and he must have at least 1 hour of uninterrupted rest immediately prior to preparing his spells. If the character does not need to sleep for some reason, he still must have 8 hours of restful calm before preparing any spells.

Recent Casting Limit/Rest Interruptions: If a wizard has cast spells recently, the drain on his resources reduces his capacity to prepare new spells. When he prepares spells for the coming day, all the spells he has cast within the last 8 hours count against his daily limit.

Preparation Environment: To prepare any spell, a wizard must have enough peace, quiet, and comfort to allow for proper concentration. The wizard's surroundings need not be luxurious, but they must be free from distractions. Exposure to inclement weather prevents the necessary concentration, as does any injury or failed saving throw the character might experience while studying. Wizards also must have access to their spellbooks to study from and sufficient light to read them. There is one major exception: a wizard can prepare a read magic spell even without a spellbook.

Spell Preparation Time: After resting, a wizard must study his spellbook to prepare any spells that day. If he wants to prepare all his spells, the process takes 1 hour. Preparing some smaller portion of his daily capacity takes a proportionally smaller amount of time, but always at least 15 minutes, the minimum time required to achieve the proper mental state.

Spell Selection and Preparation: Until he prepares spells from his spellbook, the only spells a wizard has available to cast are the ones that he already had prepared from the previous day and has not yet used. During the study period, he chooses which spells to prepare. If a wizard already has spells prepared (from the previous day) that he has not cast, she can abandon some or all of them to make room for new spells.

When preparing spells for the day, a wizard can leave some of these spell slots open. Later during that day, he can repeat the preparation process as often as he likes, time and circumstances permitting. During these extra sessions of preparation, the wizard can fill these unused spell slots. He cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because he has cast a spell in the meantime. That sort of preparation requires a mind fresh from rest. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if the wizard prepares more than one-quarter of his spells.

Prepared Spell Retention: Once a wizard prepares a spell, it remains in his mind as a nearly cast spell until he uses the prescribed components to complete and trigger it or until he abandons it. Certain other events, such as the effects of magic items or special attacks from monsters, can wipe a prepared spell from a character's mind.

Death and Prepared Spell Retention: If a spellcaster dies, all prepared spells stored in his mind are wiped away. Potent magic (such as raise dead, resurrection, or true resurrection) can recover the lost energy when it recovers the character.

Scarab Sages

pg 220 core book

Daily readying of spells:
"Each day, sorcerers and bards must focus their minds on the task of casting their spells. A sorcerer or bard needs 8 hours of rest (just like a wizard), after which she spends 15 minutes concentrating. (A bard must sing, recite, or play an instrument of some kind while concentrating.) During this period, the sorcerer or bard readies her mind to cast her daily allotment of spells. Without such a period to refresh herself, the character does not regain the spell slots she used up the day before."

Thus, yes, sorcerers and bards have to rest for 8 hours.


Well, since all spells cast within 8 hours prior to your "preparing of spells for the day" count against your limit for the next day, you might as well rest for that time.
O:-)

Dark Archive

Magicdealer wrote:

pg 220 core book

Daily readying of spells:
"Each day, sorcerers and bards must focus their minds on the task of casting their spells. A sorcerer or bard needs 8 hours of rest (just like a wizard), after which she spends 15 minutes concentrating. (A bard must sing, recite, or play an instrument of some kind while concentrating.) During this period, the sorcerer or bard readies her mind to cast her daily allotment of spells. Without such a period to refresh herself, the character does not regain the spell slots she used up the day before."

Thus, yes, sorcerers and bards have to rest for 8 hours.

Gah! See what happens when you look stuff up at work, ya miss things!

I always played it that way myself, just missed looking it up in the prd.. :P

Liberty's Edge

But clerics do not need rest correct? So If I need to pray for spells at at noon, I could technically get in a huge fight blow all my spells at 11AM and thus pray and hour later then have my full repertoire of spells again?


11th Commandment:
Thou shalt not praye for thine spells more than once per daye.

It's somewhere in the book. ;-)

The Exchange

Clerics (and other divine casters) do not need rest to recover spells. They regain them at a set time every day, regardless of rest. However, I believe that any spells cast within 8 hours of the time they regain spells would count against their days spells, meaning, they could not recover those slots.

Grand Lodge

d20pfsrd.com wrote:
Clerics (and other divine casters) do not need rest to recover spells. They regain them at a set time every day, regardless of rest. However, I believe that any spells cast within 8 hours of the time they regain spells would count against their days spells, meaning, they could not recover those slots.

That is correct. The only difference between divine and arcane spell recovery is the following. arcanists can recover after any 8 hour period of rest. Divinists have a specific time once per day when they can recover spells. If they miss that time they're not recovering until the next day.


LazarX wrote:
d20pfsrd.com wrote:
Clerics (and other divine casters) do not need rest to recover spells. They regain them at a set time every day, regardless of rest. However, I believe that any spells cast within 8 hours of the time they regain spells would count against their days spells, meaning, they could not recover those slots.
That is correct. The only difference between divine and arcane spell recovery is the following. arcanists can recover after any 8 hour period of rest. Divinists have a specific time once per day when they can recover spells. If they miss that time they're not recovering until the next day.

The way you worded that seems as if you are saying wizards can prepare spells more than once per day, which would not be true. I dunno if you really meant it to sound that way or not, but I thought I'd clarify in case anyone were confused.

Grand Lodge

DM_Blake wrote:


The way you worded that seems as if you are saying wizards can prepare spells more than once per day, which would not be true. I dunno if you really meant it to sound that way or not, but I thought I'd clarify in case anyone were confused.

Wizards in my game don't get to sleep for 16 hours or more a day. :)


So, am I correct: if you are a sorcerer, and you didn't sleep for one night, but used some 1st level slots, the next day you have them used also, but not tottally "out of spells" because of not sleeping?


TheOrangeOne wrote:
But clerics do not need rest correct? So If I need to pray for spells at at noon, I could technically get in a huge fight blow all my spells at 11AM and thus pray and hour later then have my full repertoire of spells again?

Any spell cast in the 8 hours before you prepare new spells count against the number you can prepare.

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