Feat suggestion: Reckless Strike


Homebrew and House Rules

Silver Crusade

(Not sure if it's been suggested but...)

Reckless Strike (Combat)
You make an attack that's difficult to avoid but leave yourself open to attack.

Prerequisites: BAB +1.

Benefit: You may take a standard action to gain a +2 to all melee attack rolls, but you provoke an attack of opportunity from everyone that threatens you.

Can have more powerful versions that sacrifice AC as well, etc.


How long does the effect of the feat last?

Silver Crusade

AvalonXQ wrote:
How long does the effect of the feat last?

I suppose for your turn only in regards to the AoO and the strike that you make, if it has a subtraction to AC version, that would be until the beginning of your next turn.

Liberty's Edge

Drannor Hawksley wrote:
I suppose for your turn only in regards to the AoO and the strike that you make, if it has a subtraction to AC version, that would be until the beginning of your next turn.

Then you're forcing the PC into just one attack. I'd want a much higher attack bump for having to sacrifice potentially 5 attacks.

Or are you trying to get across an 'anti-power attack' feat?

Silver Crusade

NotMousse wrote:

Then you're forcing the PC into just one attack. I'd want a much higher attack bump for having to sacrifice potentially 5 attacks.

Or are you trying to get across an 'anti-power attack' feat?

Yeah, it was supposed to be along the lines of an anti-power attack. I wanted to make it a standard action so someone couldn't spend their multiple attacks on someone without combat reflexes and bypass the penalty...

*thinks*

Few options:
1. Remove standard action, so if you're not in many threatened squares, and your opponent doesn't have combat reflexes, you get a +2 to hit without any penalties on every attack after the first.

2. Make it a single attack, and make it scale with your BAB like power attack, giving another +2 to hit. (or alternatively, for every extra attack you can make, sacrifice that attack for another +2 to hit)

Hopefully that makes it a little more tempting to take as a feat? :)

Liberty's Edge

Hell, No!
I won't Go!
Hell, No!
I won't go!

...wait... what was I striking against again?

Smurf On.

Silver Crusade

Rofl!

Liberty's Edge

Reckless Strike (Combat)
You make an attack that's difficult to avoid but leave yourself open to attack.

Prerequisites: BAB +1.

Benefit: You can choose to provoke an attack of opportunity from all threatening opponents to gain a +2 bonus on all melee attack rolls. You must choose to use this feat before making an attack roll, and its effects last until your next turn.

Improved Reckless Strike (Combat)
You make an attack that's very difficult to avoid but leave yourself open to attack.

Prerequisites: BAB +6, Reckless Strike.

Benefit: When you are threatened by more than one opponent, you can choose to provoke an attack of opportunity from all threatening opponents to gain a +4 bonus on all melee attack rolls. You must choose to use this feat before making an attack roll, and its effects last until your next turn.

*OR*

Improved Reckless Strike (Combat)
You make an attack that's very difficult to avoid but leave yourself open to attack.

Prerequisites: BAB +6, Reckless Strike.

Benefit: You can choose to provoke an attack of opportunity from all threatening opponents to gain a +4 bonus on all melee attack rolls. You must choose to use this feat before making an attack roll, and its effects last until your next turn. While this feat is in effect, opponents gain a +2 bonus on attacks of opportunity against you.

Greater Reckless Strike (Combat)
You make an attack that's extremely difficult to avoid but leave yourself open to attack.

Prerequisites: BAB +11, Reckless Strike

Benefit: When you are threatened by more than two opponents, you can choose to provoke an attack of opportunity from all threatening opponents to gain a +6 bonus on all melee attack rolls. You must choose to use this feat before making an attack roll, and its effects last until your next turn.

*OR*

Greater Reckless Strike (Combat)
You make an attack that's extremely difficult to avoid but leave yourself open to attack.

Prerequisites: BAB +11, Reckless Strike

Benefit: You can choose to provoke an attack of opportunity from all threatening opponents to gain a +6 bonus on all melee attack rolls. You must choose to use this feat before making an attack roll, and its effects last until your next turn. While this feat is in effect, opponents gain a +4 bonus on attacks of opportunity against you.


Hm.

What's stopping me from picking up a reach weapon and/or enlarge to avoid the penalty of being hit by my target's AoO, then only ever making reckless attacks when there was nobody around to hit me?

That seems like a pretty good tactic. Maybe a little too good, no?


How about something along these lines:

Reckless Attack (Combat)
You attack with reckless abandon, but leave yourself open to counter attacks.
Prerequisites: BAB +1
Benefit: Before your first attack in your turn you may chose to fight recklessly, if you do, you gain +1 to your attack rolls for one round, the bonus to attack increases by an additional +1 for every 4 BAB you have. While fighting reckless you suffer -2 to AC and provoke an attack of opportunity from enemies each time an attack misses.

Sovereign Court

LoreKeeper wrote:
How about something along these lines:

Pretty much what I was thinking. Just take power attack and make the penalty to attack rolls a bonus and then make the damage bonus you get a penalty to Armor Class/CMD.

Silver Crusade

I like lorekeeper's version a lot, where it provokes an AoO if you miss.

If it keeps the -2 AC until the beginning of your next turn, that should solve it being overpowered if you have reach (as I agree with Evil L's post hehe).


I've formalized my original suggestion a bit and posted it up on tenletter (the usual place for me to post options that I make available in my games).

Sovereign Court

Excellent write up for it. I especially agree with limiting it to melee attacks of combat maneuvers. Very balanced.

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