Can you deliver a shocking grasp via a metal weapon or rod?


Rules Questions

Liberty's Edge Contributor

I'm thinking that a longspear or even a long pole crafted of steel or other metal could be used to deliver a shocking grasp spell, taking advantage of the weapon's reach.

Am I wrong? It makes sense from a physics perspective, but I'm concerned about how it might fit within the rules.

Liberty's Edge

Paris Crenshaw wrote:

I'm thinking that a longspear or even a long pole crafted of steel or other metal could be used to deliver a shocking grasp spell, taking advantage of the weapon's reach.

Am I wrong? It makes sense from a physics perspective, but I'm concerned about how it might fit within the rules.

Unfortunately you are wrong :(. I know there were some class options in 3.5 that would allow you to do this, but I'm not sure if PF has one or not.

Now, personally, as DM I would allow it (assuming your weapon was fully metal--leather handgrips or wooden shafts would make it unfeasible). By RAW though it's a no-go.

Liberty's Edge Contributor

Thanks for the rapid feedback. That's what I thought, which is why I asked before deciding to give my villain sorcerer for today's session a steel longspear. ;-)

I figured this was one of those instances where the RAW don't match up with real-world physics, but I thought I'd ask the community at large, just in case.

Dark Archive

Paris Crenshaw wrote:

Thanks for the rapid feedback. That's what I thought, which is why I asked before deciding to give my villain sorcerer for today's session a steel longspear. ;-)

I figured this was one of those instances where the RAW don't match up with real-world physics, but I thought I'd ask the community at large, just in case.

Don't forget spell storing weapons. Your villain would be able to deliver the spell via that... Would also make a great treasure for some character after the fight also.


For the most part we need to take Physics out of the magic equation. Burning hands and lightning bolts work under water. Even though by common thought the lighting bolt work behave differently in water and burning hands would not even be able to go off.

Spells are created to have the effects that are described in the text of the spell. When you extrapolate spells to do more you change the nature and power of the magic.

If you shocking grasp someone who is grappling someone else should that other person not also take damage? If you cast fire shield on yourself should you not be able to touch things and set them on fire just like if someone touches you with an attack? If you cast time stop and move, should you not create a sonic boom sue to breaking the speed of sound... and possible create a plasma in the air around yourself as you move?

This does not mean a player cannot use spells in unique ways or with clever tactics. Otherwise that same player could say they have rubber or leather soled shoes so shocking grasp should not hurt them.

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