Sculpt Sound Overpowered???


Rules Questions

Liberty's Edge

It looks like, based on the PRD, that Sculpt Sound only allows a saving throw or spell resistance for objects, not creatures themselves. This means that if a bard was to cast that spell at any given creature as a target, the creature automatically is affected, without a save or spell resistance (since it lists that only objects get the benefits of either). And if a spellcaster's voice is changed drastically enough (say, from the voice of an elf to that of a frog), that spellcaster can no longer cast spells. NO SAVE APPLIES.

Am I reading that right?

If so, a 7th level bard would be able to shut down a 20th-level caster, and all he'd need was to win initiative. No save, no spell resistance, and now all your archmages have the efficacy of a 6th level fighter.

Somebody chime in and tell me I'm still sane.

Liberty's Edge

You're not sane. ;)

PRD wrote:
(object): The spell can be cast on objects, which receive saving throws only if they are magical or if they are attended (held, worn, grasped, or the like) by a creature resisting the spell, in which case the object uses the creature's saving throw bonus unless its own bonus is greater. This notation does not mean that a spell can be cast only on objects. Some spells of this sort can be cast on creatures or objects. A magic item's saving throw bonuses are each equal to 2 + 1/2 the item's caster level.

Creatures receive saving throws against the spell. The object descriptor is just a tag added to show that the spell can affect objects as well as creatures.

Also, it only shuts down spells with verbal components. Even if it did get through to a level 20 wizard, are you going to tell me that he doesn't have a method of silently effecting a targeted dispel magic effect?

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