Tabletop miniture games


Card & Board Games

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we dont have a category for it; so thought I would start one. I love several of the miniture games out now; but one problem is how long they take; like hours and hours for some games.

So, I play Warhammer Fantasy; 40k; Bloodbowl, and looking to do my first game of Battlefleet Gothic; as I have a fleet now; am looking to play some Chariot races; lol; which you can play with any warhammer chariot and a copy of the variant rules; looks like crazy, bedlam fun and gives you a nice alternative game to play with your mini's that doesnt take all day though I have yet to play a game.

currently I dont have alot of time to game; so am liking shorter versions of miniture games as less of a time-sink.

So; what are you guys playing on your tabletops with minitures?

I thought it would be nice to have a venue where we could discuss games; likes; dislikes; tactics and stragegies and like that.


Easiest solution Val is to play smaller games. Like Combat Patrols for 40k, and Warbands for Fantasy. These games are usually about 500pts per side. They are quick and fun, and usually last around 30 min per game.

As for bigger games... With Warhammer Fantasy people need to invest in movement trays, and magnetic bases. If both sides have these. I have seen the old typical 6-8 hour games drop down to 2 hours which is more than reasonable.

As far as which games I play: 40k, Fantasy, BFG, Bloodbowl/Dungeonbowl, and there has been alot of talk about getting into Necromunda around the game table recently.


Only ones I play are battletech, never tired any other. Need to get around to that at some point. I have been trying Leviathans lately and like that one alot as well.


Ooh; Battletech; forgot about that one; used to play that; have several to many mini's for that as well; I still see posting for that and see people playing it at game stores now and again.

Dungeonbowl certainly sounds interesting; how long do you think it takes to play a average game?

As for BFG; my fleet being expensive in point values; like most Warhammer based games; doubt it will take long for me to move since I wont have many models out though I expect to be massively outnumbered; so will probably take my opponent a long time to move all his ships.


Valegrim wrote:
Dungeonbowl certainly sounds interesting; how long do you think it takes to play a average game?

It can be over in no time, or drag on for hours. Just depends on luck, dice, and how the dungeon is made up.

Silver Crusade

Battletech! woohoo! good times. good times.
I play warhammer fantasy as well. right now we are trying a variant of it using ships we made that are sized for the minis or close to it at least.
the only problem so far has been getting everyone to make theirs. We thought table size might be an issue but it actually has not.
My boat is made out simple foam blocks and is a goblin battle barge that used to be a bretonnian corsair. goblin pirate waaaagghhhh!!! :)


One of these days we need to get a battletech game going with paizo folks. The RPG if nothing else. Anyone ever play megamek?


ships; coolness; did you find rules somewhere or make up your own? is it like a fantasy version of BFG?

Megamek; havent heard of it; I have seen some other tabletop mini games that I dont know the name of; one with mech that looked steam powered and one with WW I bipeds and tripeds all doing ariel combat; both looked pretty cool.

battling robots in paizo messageboards would be easy if you had a host web addy for pics; you could put the various battlemaps there and everyone could post their battlesheets for their forces; you could have teams of allies; whatnot, would be pretty easy; not sure if you could post each mechs techsheets; not sure if it is legal; but I would think most players would have their own to know weapons loadouts and armor tics.


Megamek Is abattletech in java format. It has it's own subform on the battletech boards and some people have even set up dedicated servers for folks like me with evil ISP's so have trouble connecting to other players

I have been using it for a few years, the bots are still..well bots, the hotseat play is not bad, but my ISP has issues with me hosting. Fun for folks who can't get a BT game going IRL.

Silver Crusade

We use the rules from game workshop's Generals Compendium. It was released
about 5-6 years ago I think. It has a bunch of neat special scenario rules to it. The ship combat is also fun because its a changeup from the normal warhammer.
I will try to get some pictures when we play on wed.


coolness.

Dark Archive

I'm looking to get into mini war games again, and sold all my minis to help pay for my move to where I live now. What other (non-GW) miniature war games are there?


Flames of War, Battle Tech, AT-43, Confrontation, War Machine, just to name a few.

Dark Archive

Wow, thanks for the quick response. Do you have experience with any of those?


Jason Beardsley wrote:
Wow, thanks for the quick response. Do you have experience with any of those?

Not really, mostly a GW player myself. Locally I have to say FoW, and Battle Tech are the next most popular systems.

Dark Archive

I'm not sure about this area, but where I moved from Confrontation and War Machine were next most popular. I'll have to check with the not-so-friendly LGS

Dark Archive

Discovered the LGS doesn't even carry anything even remotely related to miniatures wargames. Sure they have a hand full of Reaper minis, and some D&D minis, but that's it. Everything else is comics/graphic novels, and a small shelf of maybe a dozen or so RPG books, all of which are 4e books (not that i have an issue with it mind you, but i'd like to see SOME diversity).
I'm going to have to travel to Burlington, VT if I want anything else. The FGS there has WarMachine, HORDES, Maulifaux, and Warhammer.

Dark Archive Owner - Johnny Scott Comics and Games

I highly recommend War Machine for a quick hit minis game. The power level of the minis is through the roof, and aggression is encouraged. When my buddies and I play, we can get through a typical skirmish in less than an hour.

If you prefer your games with a more Fantasy flair, Hordes (made by the same people who brought you War Machine) is also a lot of fun. In fact, the rules for Hordes and War Machine are similar enough that you can mix battlegroups, if you desire.

Confrontation in its original incarnation was also a lot of fun. I have not played it since it moved from metal minis to pre-painted plastic, so I'm not sure if there were any extensive rule changes or not...

Of course, for epic battles, I still prefer Warhammer Fantasy. Vampire Counts and Skaven, especially...Although I am working on a Dark Elf army that looks promising, too.

Dark Archive

Someone on Twitter recommended I talk to a guy about WM/H, and it turns out, after I talked to this guy, i realized it was the creator of those games o.O
PP seems like a really great company, and I've looked at image after image, then video after video of WM and H. I really like what I see, and now that I have a job, I'll be able to eventually buy into it. I'm very heavily leaning towards Cryx for WM and either Legion of Everblight or Circle Orboros for H.

Dark Archive Owner - Johnny Scott Comics and Games

The models for both games are very impressive. Highly detailed pieces, that look incredible after assembly and painting.

In War Machine, I use Protectorat of Menoth, but my buddy uses Khador. I don't think you can go wrong regardless of which faction you decide on. All of the factions are well balanced against each other, and have their own strengths and weaknesses. It's pretty easy to find one that suits your playing styles.

As for Hordes, I play Circle Oroboros myself, and highly recommend it. Cool models, awesome game play.

If you want to dig deeper, there is a campaign setting that was compatible with D&D 3.5 called Iron Kingdoms that the War Machine/Hordes game came from. It's out of print, but if you can find it, it's got some great fluff and some really cool rule sets for use in your D&D games.

Dark Archive

Larry Lichman wrote:

The models for both games are very impressive. Highly detailed pieces, that look incredible after assembly and painting.

In War Machine, I use Protectorat of Menoth, but my buddy uses Khador. I don't think you can go wrong regardless of which faction you decide on. All of the factions are well balanced against each other, and have their own strengths and weaknesses. It's pretty easy to find one that suits your playing styles.

As for Hordes, I play Circle Oroboros myself, and highly recommend it. Cool models, awesome game play.

If you want to dig deeper, there is a campaign setting that was compatible with D&D 3.5 called Iron Kingdoms that the War Machine/Hordes game came from. It's out of print, but if you can find it, it's got some great fluff and some really cool rule sets for use in your D&D games.

I've always been drawn towards the things that Cryx represents and symbolizes. When I started playing D&D, I played as a necromancer. When I started playing GuildWars, Necromancer. Wow - warlock. Warhammer, I had a Tomb Kings army.

As for Hordes, I may just pick up Circle then. I kinda want that Wold Guardian =)

And the CS, I actually emailed the company about that, to find out if they planned on updating it for 4e or PRPG use. I got a reply stating that they are currently a whole new system for it, and that it won't resemble either. But, if I can find a copy of the 3.5 CS, I'll be certain to check it out.


I don't really play any miniature games these days, but I used to play a game called Chronopia which was good fun. It was a fantasy version of Mutant Chronicles and based on the world of a Swedish RPG (Drakar och Demonar or something like that).

It's out of print these days, but it was more of a skirmish themed game so armies tended to be relatively small and you could finish a game reasonably quickly. It's a shame they stopped making it as I really liked the miniatures, wouldn't mind the chance to pick up some of the figures I missed first time around. :)


I really liked the way World of Warcraft Minis played (& had a time limit of 45-60 minutes if you wanted). UDE lost the license before the second expansion came out. A new company picked up the CCG so I am hopeful something will come around. I also did a bit of mageknight. DnD minis lost all support now too right? I think their is something inherently wrong with randomized minis packs from a business model.

Our FLGS is promoting a new game... not remember it's name right now (wyrd-games?)

What do you think of a pathfinder minis game? would you bite?


Curaigh wrote:

I really liked the way World of Warcraft Minis played (& had a time limit of 45-60 minutes if you wanted). UDE lost the license before the second expansion came out. A new company picked up the CCG so I am hopeful something will come around. I also did a bit of mageknight. DnD minis lost all support now too right? I think their is something inherently wrong with randomized minis packs from a business model.

Our FLGS is promoting a new game... not remember it's name right now (wyrd-games?)

What do you think of a pathfinder minis game? would you bite?

Really the WoW tabletop mini game lost the liscence that fast? man sales must have been bad then...


Song of Blades and Heroes - skirmish game with clear rules. Battles take 45 minutes or so, apparently.

Dark Archive

Jason Beardsley wrote:
And the CS, I actually emailed the company about that, to find out if they planned on updating it for 4e or PRPG use. I got a reply stating that they are currently a whole new system for it, and that it won't resemble either. But, if I can find a copy of the 3.5 CS, I'll be certain to check it out.

I have brand new copies of the character and world guide I would be willing to sell for the right price... my email is da underscore wickham at yahoo dot com.

Dark Archive

David Wickham wrote:
Jason Beardsley wrote:
And the CS, I actually emailed the company about that, to find out if they planned on updating it for 4e or PRPG use. I got a reply stating that they are currently a whole new system for it, and that it won't resemble either. But, if I can find a copy of the 3.5 CS, I'll be certain to check it out.
I have brand new copies of the character and world guide I would be willing to sell for the right price... my email is da underscore wickham at yahoo dot com.

I'll email you as soon as I get a chance.

look for my email:

slatzgrubnik at gmail dot com

Dark Archive

Curaigh wrote:


Our FLGS is promoting a new game... not remember it's name right now (wyrd-games?)

Malifaux

HIGHLY, recommend it. Skirmish based, great flavor and the card based mechanics are pretty cool.

Models are great too, though I probably wouldn't recommend them for first time painters.

Grand Lodge

I love Mordheim and I believe since it was discontinued you can find rules online for free. Check the Warhammer site I know they used to be on there. Great for a game that can go for an hour or two. I have of course had games that lasted longer and games that ended in half an hour. Worth checking out and if you can get a league style game going at a FLGS they are a lot of fun.


Its a free download at Specialist Games along with BFG, Necromunda, Epic, and Bloodbowl.


Stewart Perkins wrote:
Curaigh wrote:
...What do you think of a pathfinder minis game? would you bite?
Really the WoW tabletop mini game lost the liscence that fast? man sales must have been bad then...

Hard to say if sales were bad or not. most of the people buying it in my area did not want to play, they just wanted the promo cards that give your MMO character neat stuff.

Shipping date of the second set got pushed back by months. Third set was 'in dispute' with plastic model maker and got pushed to oblivion. Not something business depending on sales can afford to promote. :( best mechanics I have seen though. lot of fun to play. O:)


VagrantWhisper wrote:
Curaigh wrote:


Our FLGS is promoting a new game... not remember it's name right now (wyrd-games?)

Malifaux

HIGHLY, recommend it. Skirmish based, great flavor and the card based mechanics are pretty cool.

Models are great too, though I probably wouldn't recommend them for first time painters.

yep card based. that is the one. cool minis, though I would agree on the not for beginners part. :)

Dark Archive

Jason Beardsley wrote:
David Wickham wrote:
Jason Beardsley wrote:
And the CS, I actually emailed the company about that, to find out if they planned on updating it for 4e or PRPG use. I got a reply stating that they are currently a whole new system for it, and that it won't resemble either. But, if I can find a copy of the 3.5 CS, I'll be certain to check it out.
I have brand new copies of the character and world guide I would be willing to sell for the right price... my email is da underscore wickham at yahoo dot com.

I'll email you as soon as I get a chance.

** spoiler omitted **

Just checking to see if my spam filter didn't like your email, or if you have been busy...

Dark Archive

David Wickham:
I emailed you as soon as I posted that. I can dig the email out and resend it if you'd like. However, my situation has changed, and I wont be able to afford anything for at least 2 months.
In short, my work schedule was all frigged up, and it's going to take my next 3 checks to afford a round-trip bus ticket to a family reunion in July. *sigh*

Dark Archive

Jason Beardsley wrote:
** spoiler omitted **

Spoiler:
I guess the spam filter grabbed it, its gone now. The books have been sitting on the shelf almost 2 years now, a few more months won't kill me. If your still interested when you have money again email me.

Dorgar wrote:
I love Mordheim and I believe since it was discontinued you can find rules online for free. Check the Warhammer site I know they used to be on there. Great for a game that can go for an hour or two. I have of course had games that lasted longer and games that ended in half an hour. Worth checking out and if you can get a league style game going at a FLGS they are a lot of fun.

I was hoping to see some Mordheim love in this thread :)

It's definately the game that best captures (my vision of) the Warhammer World feeling. The quality of fan-made expansions through the years is excellent as well.

The biggest downside to it is that it really doesn't come into its own until you have a table absolutely packed with terrain.

Dark Archive

David Wickham wrote:
Jason Beardsley wrote:
** spoiler omitted **
** spoiler omitted **

Spoiler:

Oh, absolutely! I've made a note of it, so I won't forget. It should, theoretically, be 4 or 6 weeks till I will be back on track. I will most definitely contact you again. And so I have it correct, your email was da underscore wickham at yahoo dot com?

Dark Archive

Jason Beardsley wrote:
David Wickham wrote:
Jason Beardsley wrote:
** spoiler omitted **
** spoiler omitted **
** spoiler omitted **

Spoiler:
Thats it. If you send me another email within the next day or two I can mark it as 'not spam' so I get it when you have money. :)
Dark Archive

David Wickham wrote:
Jason Beardsley wrote:
David Wickham wrote:
Jason Beardsley wrote:
** spoiler omitted **
** spoiler omitted **
** spoiler omitted **
** spoiler omitted **

Spoiler:

Email sent


Bloodsbane wrote:

I was hoping to see some Mordheim love in this thread :)

It's definately the game that best captures (my vision of) the Warhammer World feeling. The quality of fan-made expansions through the years is excellent as well.

The biggest downside to it is that it really doesn't come into its own until you have a table absolutely packed with terrain.

What really killed Mordheim was a one two punch. First it came out around the same time as Necromunda which is basically the same game except with guns. The Sci fi brand has always been more popular than the fantasy one. Combined with the War Band rules where you could play games as small as a couple hundred points with less book keeping. Same thing happened to Necromunda with Kill Teams and Combat Patrols in 40k. Neither game stood a serious chance.


I currently play WH40k. I have played Blood Bowl, Necromunda, and DnD Minis. As a matter of fact I have full sets of several DnD minis from Harbinger to War Drums. I considered playing Hordes/Warmachine, but never really got into it. I'm a big fan of Necromunda and if I can actually get the expanded rules I would like to try Gorkamorka.


Balfic-graa wrote:
Bloodsbane wrote:

I was hoping to see some Mordheim love in this thread :)

It's definately the game that best captures (my vision of) the Warhammer World feeling. The quality of fan-made expansions through the years is excellent as well.

The biggest downside to it is that it really doesn't come into its own until you have a table absolutely packed with terrain.

What really killed Mordheim was a one two punch. First it came out around the same time as Necromunda which is basically the same game except with guns. The Sci fi brand has always been more popular than the fantasy one. Combined with the War Band rules where you could play games as small as a couple hundred points with less book keeping. Same thing happened to Necromunda with Kill Teams and Combat Patrols in 40k. Neither game stood a serious chance.

Actually Necromunda came out before Mordheim, they just re-released it at the same time in hopes to get people interested in both games. GW has a habit of making an interesting game and then not supporting it when the sales do meet expectations.


I'm well aware of that. Mordheim, Necromunda, Gorka Morka, Armageddon/Chaos Attack, Battle Fleet Gothic, Epic, Manowar, Inquisitor, War Master, Bloodbowl/Dungeonbowl; just to name a few.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber
Balfic-graa wrote:
I'm well aware of that. Mordheim, Necromunda, Gorka Morka, Armageddon/Chaos Attack, Battle Fleet Gothic, Epic, Manowar, Inquisitor, War Master, Bloodbowl/Dungeonbowl; just to name a few.

This post was like a trip down disappointing memory lane.


Remember, that to some degree or another, GW still supports a lot of these games. I recently pick up copies of BFG and Necromunda, and I was able to get free PDF's of Bloodbowl and Dungeonbowl. GW also has a decent selection of minis for these games.

RPG Superstar 2015 Top 8

I am JUST getting back into WarMachine. Really cool steampunk fantasy game, starts at skirmish levels though you can build a fairly large army if you really want to. I lost interest when the company decided to let metaplot heavily influence models that came out and campaigns... but with their recent revision, that's far less an issue and I am excited about getting out my models again (here, have some hideously photographed minis.

I (used to) play 40K. I play Sisters of Battle (Witch Hunters) and when 5th Edition rolled around, suddenly my army sucked. I was playing vs Marines, Chaos, and Eldar, and they were getting way more bang for their buck points wise and I was getting creamed. I don't mind losing--I certainly lost in 4th Ed at times; I do mind realizing my army is obsolete and there's not much I can do about it. I still have my army but I haven't done much with it in awhile. It's sad because I was really happy with my army composition and sure, I could shift stuff around a bit to help, but I don't want to buy new models at this point because suddenly I need this ubercheese thing to win when it wasn't necessary before. Plus Games Workshop has made it perfectly clear that my token girl army and my token girl self are not welcome, so I'd only play with friends anyway. I will always keep my army because I busted my ass painting it, and I don't want to sell it on EBay for someone to strip and paint.

Dark Archive Owner - Johnny Scott Comics and Games

DeathQuaker wrote:
Plus Games Workshop has made it perfectly clear that my token girl army and my token girl self are not welcome, so I'd only play with friends anyway.

THIS sucks. GW is known to be prickish to their customer base, but this seems a bit over the top. Can you elaborate?


DeathQuaker, I say do battles with your friends. Have fun with your army. One of my armies (well,three of them) are Chaos Space Marines. For various reasons that Balfic and I have gone over with a lot of people, for tournaments it is one of the top armies, but it is not our army. The codex is broken and has ignored the fluff of twenty years, but I will still bring it out to combat my friends and an occasional Apocalypse battle (I can field about 12,000 points between my various armies). So, have fun with your army and don't worry about what GW thinks. Ask your friends if they would let you use the previous codex that you did enjoy playing. Between friends, at a home, tournament rules need not be followed as long as you all agree. I hope this helps.

RPG Superstar 2015 Top 8

Larry Lichman wrote:
DeathQuaker wrote:
Plus Games Workshop has made it perfectly clear that my token girl army and my token girl self are not welcome, so I'd only play with friends anyway.
THIS sucks. GW is known to be prickish to their customer base, but this seems a bit over the top. Can you elaborate?

I admit to being a bit hyperbolic in my bitterness. But I have had some issues with GW one way or the other.

When I go into a GW store, I tend to get one of two responses that more or less translate to 1) "What the heck are YOU doing here, strange being with funny round bumps on your chest and no facial hair?" ("OMG, is the race the Sisters of Battle based on actually REAL?") 2) "OhmygodohmygodohmygodohmygoditsagirlitsagirlwhatdoyouplaycanIplaywithyouso metimecanIstalkyouwhenyouleave?"

To be fair, I do not ALWAYS get this response, and I have met some perfectly nice GW staff, but I've gotten it often enough that it makes me... wary of going to events. I will be honest and also say that it's been awhile that I've been to a GW store/event and things may have improved (one can only hope).

As for the "token girl army"--no one has ever personally given me a hard time about my army, although there is a bit of a "novelty" reaction when people see it (just because it's not often played). How people personally treat me with regards to my army choice usually isn't an issue. With that, it's more that the army is barely supported, and I often get the feeling that the only reason GW keeps Sisters around are so they can't be accused of having no female miniatures that aren't entirely there for the cheesecake factor.

(BTW: I do not play with Sisters because they are the "girl army"--I genuinely like the army's fluff and general makeup. They're a flexible army that suits my play style.)

Lorm Dragonheart wrote:
DeathQuaker, I say do battles with your friends. Have fun with your army. One of my armies (well,three of them) are Chaos Space Marines. For various reasons that Balfic and I have gone over with a lot of people, for tournaments it is one of the top armies, but it is not our army. The codex is broken and has ignored the fluff of twenty years, but I will still bring it out to combat my friends and an occasional Apocalypse battle (I can field about 12,000 points between my various armies). So, have fun with your army and don't worry about what GW thinks. Ask your friends if they would let you use the previous codex that you did enjoy playing. Between friends, at a home, tournament rules need not be followed as long as you all agree. I hope this helps.

IIRC, my Codex is still legal--that's not the problem. It's just that if I play against an army that has a 5th Edition codex, the points are balanced as such that I really don't have a chance (some of the rules don't help either, especially the one that now forces you to lose a special weapons model if they're on the end of your unit that get hit. OTOH some of the new vehicle rules help). It's been a long time since I did the math, so I apologize that I don't have specific examples.

Playing with friends I can borrow some stuff from the new Imperial Guard codex and use their special vehicle rules, and probably come up with a new points system that helps the army hold its own against 5th Ed armies, but that requires a lot of work and testing to make sure it works properly and fairly, which is not something I and my friends have a lot of time for right now.


Just so you know, Deathquaker, My Necromunda gang is the all female Clan Escher.

The CSM codex is considered the end of 4th ed and all the codices afterwards were written better and more balanced.

EDIT: At my LGS, there are equal number of women and men working at the store. Do you anly have one store, or are they all the same in the way they treat you? If there is more then one store, and they treat that way, that is a black mark on those stores. I have had women beat me in 40k, and I have had men beat me.(I do win, too.)the thing that is the same is tactics and dice rolling.(hot for them,cold for me) It does not matter what the gender of the person you play against, it is the quality and the fun of playing.

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