Entangling / grappling fighter idea


Advice


Hey everyone,

I have an idea for a Fighter character but I was wondering how you guys would approach this.

For flavour reasons he is a half-orc (he is a fisherman shark-hunter) who specializes in the use of a net. His goal is to entangle/grapple/pin opponents and then tie them up. He is supposed to function well as a bounty hunter rather than a killer, capable of capturing enemies alive with relative ease.

Besides the net, I want to give the character something that works like a harpoon. Something that shoots out a hook, latches onto the opponent and then be able to drag in the opponent. Normal harpoons don't give me the range that I want.

Is it possible to use grappling bolts on a heavy crossbow to grapple enemies?

Right now it sorta looks like this:

15 point buy

Str 15 +2
Dex 17 +3
Con 14 +2
Int 12 +1
Wis 8 -1
Cha 7 -2

Feats:
lvl1: Exotic Weapon Proficiency (Net)
Net Adept
lvl2: Two-Weapon Fighting
lvl3: Net Maneuvering
lvl4: Net and Trident
lvl5: Improved Unarmed Strike
lvl6: Net Trickery
lvl7: Improved Grapple
lvl8: Greater Grapple


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It is somewhat a grey area in the rule but Hamatula strike coudl work with the harpoon. The ideas is that you trhow the harpoon an if you hit you have a free grapple check.

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