Origin's The Lost Vault of Tsathzar Rho


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Male Elf Wiz (Conjurer) 01

Origin GM:
Does it appear to be the same magic or two separate causes?

Imrarel will attempt to concentrate on the magic coming from the pit to learn anything that he can from it and of it.


Imrarel:
The magic seems to be one cause but its just a mist around you. You realize that there must be alot of power to create this much magic.


Male Elf Wiz (Conjurer) 01

Imrarel backs away from the pit's edge. Thank you Tao. That was most helpful.

He reaches into the bag at his hip petting Koto as he ponders what he has learned. He takes a breath and looks to the rest of the party.

The entire room appears as if it is filled with magic, as if it were a mist or air. It is slight, but it is from a singular source, a very powerful source. Let us proceed with caution.


Male Half Orc Cleric 1

'I will follow you all. You're eyes work better than mine.' says Kroesh who will then fall into line behind those with light sources.


Male Half-Elf Ranger 1

Vance turns to Imrarel, "So which direction do you feel is our best bet elf?"


Male Elf Wiz (Conjurer) 01
Vance Armstrong wrote:
Vance turns to Imrarel, "So which direction do you feel is our best bet elf?"

Imrarel will look to Vance and with a slight smile on his face, Watch who you call elf, elf.

As to your question, I can't determine anything about the source other than it is very strong and has permeated everything in this room. So either exit or neither. I can offer no insight into this decision.

Imrarel will then look to the north and shrug his shoulders and then point to the northeast exit. It seems we are closer to this exit, so why don't we go this way?


Male Half-Elf Ranger 1

"Northeast it is!", Vance says as he moves quietly to check out the northeast exit, keeping an eye out for any loose stones that may impede his silence.

Stealth:1d20 + 6 ⇒ (14) + 6 = 20


Male Tian Monk 1

"I'll walk a little ways behind you for the light."

Stealth-1d20 + 7 ⇒ (6) + 7 = 13


Male Elf Wiz (Conjurer) 01

Imrarel will follow Tao.


As you walk into this narrow passage you quickly realize that it becomes choked with stalactites and other rock formations. The ceiling seems like it stretches over 20 feet above the floor. The floor is covered with small holes, stalagmites, and puddles.

The further down the tunnel you get the more you feel like you are being followed or watched. Suddenly, you feel that maybe now the hunter has become the prey. As the room quickly turns from torch lit to no light at all.

Everyone with darkvision:
Even with your enhanced vision you cannot see through this darkness.

I need initiative from everyone.


Male Half-Elf Ranger 1

Initiative:1d20 + 3 ⇒ (14) + 3 = 17


Male Half Orc Cleric 1

Initiative: 1d20 + 2 ⇒ (4) + 2 = 6

I think these dice hate me.


Male Elf Wiz (Conjurer) 01

Init 1d20 + 5 ⇒ (3) + 5 = 8

I think they hate me more Kroesh


Male Tian Monk 1

Initiative-1d20 + 5 ⇒ (2) + 5 = 7

They hate me most of all.


Round 1
Vance
Imrarel
Tao
Kroesh
Enemy

I need actions. The map will go up soon.


Male Tian Monk 1

I'll wait till the darkness clears can't see a thing.


Male Half-Elf Ranger 1

"Imrarel, Kroesh, can you do something about this darkness? It's not natural." Vance says as he takes a couple of steps away from the party drawing his kukri. He will ready an attack to hit whatever it is when he see's it or it attacks him, which ever comes first.


Male Half Orc Cleric 1

'I cannot dispel this darkness. Don't wander off. Sound off when I call your name. We should gather up and try to get to a wall to keep our backs against while we try to get out of this. ...Imrarel.....Vance.....Tao.....Cathran... Kroesh says while getting his rope out of his backpack.
As soon as someone answers him he will move in the direction of their voice and try to hand them a part of the rope so we can all stay together.


Male Elf Wiz (Conjurer) 01

Imrarel puts his staff in the crook of his arm as he pulls something from his spell pouch. He can be heard saying something in a small voice, Permissum illic exsisto lux lucis. When he finishes he touches the top of his staff with his opposite hand.

Origin GM:
Imrarel will cast light upon the top end of his staff.

If the spell doesn't dispel the darkness he will move to as Kroesh has said and put his back to the wall calling to Kroesh as he does so. Then letting his comrades know that he cannot dispel the darkness or call light.


Everyone hears the words Permissum illic exsisto lux lucis uttered and suddenly the room becomes lit. Quickly approaching you is a monster that only the natural habitants of a cave would have seen or an adventurous person.

Knowledge Dungeoneering DC15:
This creature is refered to as a darkmantle. It is a magical creature that tends to fly more than it walks. It bears an odd resemblance to an octopus. It's grapple, followed by nasty bites can kill even the bravest and hardiest of men. It also seems to have Darkness as you have just experienced.

From out of the spell that was just cast comes the horrid creature that immediately slams into Cathran and latches on, breaking a few bones but leaving her breathing.

Map Round 2
Vance
Imrarel
Tao
Kroesh
Enemy-Grappled


Male Elf Wiz (Conjurer) 01

Action:
Imrarel will move to get a better look at the monster while holding his staff in his left hand. He then points with his right hand at the creature.

Imrarel will move to square BB59 and fire an Acid Dart at the creature.

To Hit 1d20 + 5 ⇒ (10) + 5 = 15
Damage 1d6 ⇒ 6


Male Tian Monk 1

Action:
Tao will run over to square AZ and attempt to hit it. Dodge and combat expertise activated-AC 20

Unarmed attack(Flurry 1)-1d20 + 1 ⇒ (12) + 1 = 131d6 + 2 ⇒ (3) + 2 = 5
Unarmed attack(Flurry 2)-1d20 + 1 ⇒ (3) + 1 = 41d6 + 2 ⇒ (5) + 2 = 7


Male Half-Elf Ranger 1

I readied an action last round and should have attacked once I could see the creature next to me. So for the rest of the encounter I should be after Imarel. Both attacks are listed.

Readied Action:
1d20 + 4 ⇒ (13) + 4 = 171d4 ⇒ 4

Normal Action:
1d20 + 4 ⇒ (4) + 4 = 81d4 ⇒ 1

Knowledge(Dungeoneering):
1d20 + 5 ⇒ (1) + 5 = 6


Male Half Orc Cleric 1

I guess technically since Imrarel's turn happened before mine I would be able to see and would not be fumbling for my rope.

Action:
Kroesh will draw his greatsword and maneuver to AY60 and try to attack.
Greatsword to hit: 1d20 + 4 ⇒ (18) + 4 = 22 Damage:2d6 + 6 ⇒ (5, 5) + 6 = 16


At the start of the new round Vance had hit the creature as soon as it became visible. Though only wounding it Imrarel shoots an acid dart into the creature making it let go of Cathran. Tao had found this as an opening and tried to hit it as many times as he could but had missed every time. Suddenly Kroesh came in with a mighty swing and cleaved the monster in two. Leaving Cathran still alive but injured.

There is one exit other than the way you came.


Male Half-Elf Ranger 1

"Onward?!?" Vance says looking to Imrarel and pointing to the next exit.


Male Elf Wiz (Conjurer) 01

Imrarel will look at Catherine, visually guaging her injuries, How fares the horse mistress?

I'm am ready go, but can wait if her injuries need tending so they do not fester. Also, the light will only last a short time. So we will need to prepare some light as well for when it goes out.


Male Half-Elf Ranger 1

"I have some torches and a lantern, but it will do no good against another magical attack against these light sources." Vance says to Imrarel.


Male Half Orc Cleric 1

Lie here...How bad are you hurt? Kroesh says to Cathran while motioning to the floor in front of him.

Origin:
Heal: 1d20 + 2 ⇒ (3) + 2 = 5 If she is hurt badly I will drop my command spell and cast cure light wounds.

Ouch again...at least my hit roll was above 10...


Kroesh:
You seem to be doing more harm than good. Your cure light wounds spell seemed to have helped though.


Male Tian Monk 1

"If we do choose to rest I suggest we leave, we aren't far from the entrance". Tao says pointing back the way we came.


Male Elf Wiz (Conjurer) 01

Imrarel will move to stand near Catherine and Kroesh, holding his staff in such a way as to grant Kroesh the best light to assess Catherine's injuries.

I say we press on. Not everything we encounter will be able to cloak itself in darkness and put us at such a disadvantage.


Male Half-Elf Ranger 1

"I'm all for that, if Cathran can make it?" Vance says looking to Kroesh.


Male Half Orc Cleric 1

OriginGM:
Cure Light Wounds 1d8 + 1 ⇒ (6) + 1 = 7
That should do the trick.

'Ahh, she's tough. Kroesh says after rechecking Cathran's wounds.


Male Half-Elf Ranger 1

"In that case, follow me!" Vance says leading the party further into the cavern.


Male Tian Monk 1

"Does anyone have anymore light sources, I only have 2 sunrods." Tao says tapping his sunrod.


Male Elf Wiz (Conjurer) 01
Tao Zhuang wrote:
"Does anyone have anymore light sources, I only have 2 sunrods." Tao says tapping his sunrod.

I do have a lamp and oil as well, but that is better suited for a camp at night than exploring monster infested caves. It is not designed to be put out quickly or limit the direction being illuminated.


Male Tian Monk 1

Don't you have a spell too? Tao turn to Imrarel.


Male Half-Elf Ranger 1

"I have some equipment for light along as well so let's get going." Vance says ready to go forward.


Male Elf Wiz (Conjurer) 01
Tao Zhuang wrote:
Don't you have a spell too? Tao turn to Imrarel.

I do. And raises and lowers his staff. However, I prefer to not rely on them to light our way. As I used mine to dispel the darkness earlier, my light may be dispelled as well.


Into the next room you gather that this wide, low cavern has barely enough space for the average size man to crawl through. As the passage leading to this area runs northward, it becomes increasingly cramped and low. By the time you get to the end, the room barely reaches 2 feet above the floor. Tucked into the a small hole in the floor is a treasure chest. Only the top half is sticking out of the hole in the floor. The roof is just tall enough to open the chest.


Male Half-Elf Ranger 1

"Looks like a perfect place for kobolds to lay a trap! Hate to disappoint them." Vance says as he takes off his backpack. "Any of you spellcasters able to see from here if there are any traps on that thing?" he asks Kroesh and Imrarel as he removes his bow and sword belt.


Male Tian Monk 1

I hope it is not a trap all of us being stuck togather in a small room like this.


Male Elf Wiz (Conjurer) 01

I do not, but I have no spells or talents that would help me to spot any.


Male Half-Elf Ranger 1

"You guys stay back here where there's a little more room." Vance says as he ties his rope around his waist. "You guys keep a lookout for me as I crawl to the back. Things get too bad and you here me hollar or tug on the rope then pull me back in as fast as you can. Does that work for you guys?"


Male Tian Monk 1

That doesn't seem like the best approuch, do we have any other suggestions. Maybe we should reach over and open it from the back that way if any kobalds are in there they wouldn't score an ambush. Tao says further investigating the chest and moving behind it.


Male Half-Elf Ranger 1

"I believe there is barely enough room to open the chest and not near enough room for anyone to stand in that small opening. I don't see where we have many other options?" Vance says looking to Tao.


Male Elf Wiz (Conjurer) 01

I don't see any other way to open it either.

Kroesh, would you be willing to take the rope? I believe you are the strongest of our party.


Male Half Orc Cleric 1

I have no way to detect traps other than up here. Kroesh says as he taps the side of his head. I agree with Vance, that chest looks like bait to me. Give me the other end of that rope and you cinch it up tight. Everyone else keep an eye out behind us. Could be somethings just waiting for us all to start staring at the chest so it can stick something unpleasant in our backs.

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