Has anyone made Pathfinderized versions of Non-OGL monsters?


Conversions

Liberty's Edge

If there is such a thing could someone direct me where to find it?


I have done my own take on the ill... those tentacle-faced things that eat brains. You know what I mean. ;-)
But I don't know if there's a database for that. And if there is, one shouldn't advertise it too much, as it isn't OGL and could get you in serious trouble. O:-)

RPG Superstar 2008 Top 32

You may want to take a look around in the Conversions forum.


I'm sure people have but they probably thought they were OGL. You are much more likely to find OGL conversions as that is simpler and more accepted.

If there was a particular monster you wanted, I'd convert it yourself or at very least do a google search.

Sigurd

Liberty's Edge

Kevida wrote:
If there is such a thing could someone direct me where to find it?

You may enjoy The Iconic Bestiary: Classics of Fantasy , a set of monsters created to fill the niche of certain creatures missing from the OGL. I've converted the bunch to Pathfinder, which you can review right here.

I'm a big fan of the Evil Eye and the Phenric Scourge, both of which pair nicely with some Tunnel Brutes. Give it a look!

Shadow Lodge

1. Calculate CMB
2. Calculate CMD
3. Change names of skills to Pathfinder equivalents.

Conversion complete.

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Kthulhu wrote:

1. Calculate CMB

2. Calculate CMD
3. Change names of skills to Pathfinder equivalents.

Conversion complete.

If you really want to get detailed about it,

4. add additional feats to meet new one per 2 HD progression rate
5. adjust saves and/or hit dice for changes in monster Type definitions in Pathfinder

But again, those two steps are only if you really want to get nitpicky about it. Otherwise just CMB, (which is usually just equal to the 3.5 grapple check), CMD, change skills and you're done.

Shadow Lodge

Kvantum wrote:
Kthulhu wrote:

1. Calculate CMB

2. Calculate CMD
3. Change names of skills to Pathfinder equivalents.

Conversion complete.

If you really want to get detailed about it,

4. add additional feats to meet new one per 2 HD progression rate
5. adjust saves and/or hit dice for changes in monster Type definitions in Pathfinder

But again, those two steps are only if you really want to get nitpicky about it. Otherwise just CMB, (which is usually just equal to the 3.5 grapple check), CMD, change skills and you're done.

From the few times I've done a full conversion, it just hasn't made enough of a difference to make the extra work worth worth it.


Im still working on the *cough* "squid-headed humanoid aberrations", the *cough* "floating head with lots of eyes" and the *cough* "flying brain with a beak". Yeah, those.

Im actually considering re-building them from scratch to make them easier to use, since the first two have alot of abilities that rarely gets used.


If you have hero lab im slowly converting the WOC creatures I liked over to Pathfinder and putting them in herolab

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