| Selgard |
If by staff you mean a quarterstaff (or other weapon) then generally no, they do not resize.
I think most other magical items do though, if not by RAW than by general consensus and houserule.
The only exception I know of was one i made myself, where my Halfling wizard used a meta-magic rod as a fancy walking stick. (had it adamantine and diamond tipped to help explain the high cost. Looked good with him and his other expensive outfits. hehe).
-S
| MultiClassClown |
If by staff you mean a quarterstaff (or other weapon) then generally no, they do not resize.
I think most other magical items do though, if not by RAW than by general consensus and houserule.
The only exception I know of was one i made myself, where my Halfling wizard used a meta-magic rod as a fancy walking stick. (had it adamantine and diamond tipped to help explain the high cost. Looked good with him and his other expensive outfits. hehe).
-S
Did he have a strong pimp hand?
Magicdealer
|
Pg 459:
Size and Magic Items:
When an article of magic clothing or jewelry is discovered, most of the time size shouldn't be an issue. Many magical garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items.
There may be rare exceptions, especially with race-specific items.
Armor and Weapon Sizes: Armor and weapons that are found at random have a 30% chance of being Small, 60% of being Medium, and 10% of being other.
Under Staves specifically, pg 491:
A typical staff is like a walking stick, quarterstaff, or cudgel.
So, if it's an item that falls under the *worn* slots for magic items on the body, it should usually size for you.
If you find a staff for a large creature, the first idea that comes to mind would be to pick up the monkey grip feat. You'd be able to wield it as a weapon, but just barely.
But if you just want it for the magical abilities, the fact that it's a really big stick shouldn't interfere. It'll just be funny to see you walking around with a huge stick :D
Alternatively, you could have shrink item cast, and then permanence it and wield a much smaller stick. Your staff is going to be between 8 and 16ft normally. So a shrink item will knock it down from six inches to a foot. Same size as a magic wand.
| sempai33 |
Pg 459:
Size and Magic Items:
When an article of magic clothing or jewelry is discovered, most of the time size shouldn't be an issue. Many magical garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items.
So that is to mean that a ring from a large creature can be magically adjustable to a small or medium creature, without any difficulties? Like, I take it in my hand and it becomes a "small" ring?
Under Staves specifically, pg 491:
A typical staff is like a walking stick, quarterstaff, or cudgel.
If you find a staff for a large creature, the first idea that comes to mind would be to pick up the monkey grip feat. You'd be able to wield it as a weapon, but just barely.
What is the monky grip feat?
Magicdealer
|
Yep, for the most part *barring dm's choice of course* that magical ring will pull off and shrink down to appropriate ring size in the hand of a medium or small creature.
Monkey Grip requires bab +1
The monkey grip allows a wielder to use a weapon one size category larger than him as a 2-handed weapon. All attacks made whilst doing so are at a -2 penalty. That's quoted from memory btw :p There are some other elements regarding two weapon fighting and double weapons too, I think. You can find it in Complete Warrior.
Basically, for a medium creature, they can use a light weapon, a 1-handed weapon, or a 2-handed weapon. A 2-handed weapon for a large creature would be one size category over a 2-handed weapon for a medium creature.
With monkey grip, the character can wield it as a 2-handed weapon. Note that monkey grip is an old 3.0 feat, that is fairly popular for fighters as it lets them get a higher base damage on their weapons.
| hogarth |
Alternatively, you could have shrink item cast, and then permanence it and wield a much smaller stick. Your staff is going to be between 8 and 16ft normally. So a shrink item will knock it down from six inches to a foot. Same size as a magic wand.
Shrink Item doesn't work on magical items, but you could presumably make magical staves that are the size of a pencil, and then hold a fistful of them at once. ;-)
Magicdealer
|
Huh. You're right, I completely overlooked that little notation about non-magical items :(
I remember somewhere there was a *resizing* enchantment you could put onto weapons, but it certainly isn't pathfinder. It might even be another 3.0 ability :(
Ok, bite the bullet, and get YOURSELF enlarged :D
That sort of does the same thing lol