
Dan strother |
An old friend has recently joined our campaign and he brought with him an unusual weapon. It has two enchantments from the Tome of Secrets book, which I allowed. The problem is that one of these enchantments causes double damage on any roll of 16 or higher and the other increases the crit range by 2 and the crit multiplier by 1. He put these on a bastard sword, which adds up to a 17-20 X3 weapon that deals double dmg on any roll over 16. He argues that this double damage multiplier stacks with the X3 crit, which basically puts him hitting for about 150-180 dmg on a crit (hes a barbarian). Nothing in that particular book states that such damage doesn't stack, so is there anything in the core rules that would prevent this? As is, this thing is far too broken, but he actually built a very nice background for the weapon itself, so I would hate to just disjunction it, so any help would be greatly appreciated.

Dan strother |
Double damage plus x3 damage equals x4 damage. It's in the "multipliers and stacking" section, somewhere in the book.
By the way, both of those enchantments seem kinda broken by themselves... I hope they were at least +2 worth each.
What is the page number for that section? I have had the entire group looking for that since this issue arose.
As for the power gaming, that is an issue with him, but its more of a sub conscious thing with him rather than intentional. As for the enchants, they add up to +5, considering the characters are lv 10, he burned all of his starting gold on that one weapon. Honestly, I thought he would have died by now.....

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Multiplying: When you are asked to apply more than
one multiplier to a roll, the multipliers are not multiplied
by one another. Instead, you combine them into a single
multiplier, with each extra multiple adding 1 less than its
value to the first multiple. For example, if you are asked to
apply a ×2 multiplier twice, the result would be ×3, not ×4.
EDIT: Gotta love that search feature with PDFs

Dan strother |
EDIT: Gotta love that search feature with PDFs
Many thanks, I'm old fashioned in most of my gaming, so I don't usually get the PDFs. This certainly helps to tone it down, but i think I'll find a way to remove at least one of those entirely, probably the double damage one. That should solve the problem while still keeping the weapon mostly intact for story purposes. I think the "ancient heirloom that isn't quite as epic as it once was" ideal is pretty flavorful anyway. Thanks again for all of the help.

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What is the page number for that section? I have had the entire group looking for that since this issue arose.
As for the power gaming, that is an issue with him, but its more of a sub conscious thing with him rather than intentional. As for the enchants, they add up to +5, considering the characters are lv 10, he burned all of his starting gold on that one weapon. Honestly, I thought he would have died by now.....
So I'm guessing he joined with a lvl 10 character, and dumped his money all into that weapon. Two problems with this. One, no character can spend that much money on a single item when generating characters above level 1. You can spend MAX half your gold on one thing. Second is that any foes at level ten should be competent, heck they made it to level 10 after all. So sunder his sword. Heck most players learn to sunder a BBEG's weapon by level 5 so why shouldn't the NPC's.

Dan strother |
So I'm guessing he joined with a lvl 10 character, and dumped his money all into that weapon. Two problems with this. One, no character can spend that much money on a single item when generating characters above level 1. You can spend MAX half your gold on one thing. Second is that any foes at level ten should be competent, heck they made it to level 10 after all. So sunder his sword. Heck most players learn to sunder a BBEG's weapon by level 5 so why shouldn't the NPC's.
Thats pretty much the case. He asked my permission to suspend that rule, which I granted, so this is ultimately my fault. As I stated before, I have played with him on many occasions, and nothing this bad has ever occurred before. I was pretty impressed with his story for it (the weapon has a great deal of importance to his character out of combat), and I never really thought it could be this bad. Now that I have the rules in hand, I can fix this without having to kill off the character or completely destroy his little plot device.