Beast Shape III lacking Huge animals


Pathfinder First Edition General Discussion


Beast Shape I and II have a lot more choices than Beast Shape III.

With the lower beast shapes you can go with animals that have many attacks or one more damaging attack for vital strike.

It seems like Beast Shape III really leans towards a vital strike path. All the animals have one strong attack other than an elephant with two attacks and a Giant Squid with 4 attacks but is aquatic.

Seems like there needs to be a 3 or 4 attack huge animal choice.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Draajen wrote:

Beast Shape I and II have a lot more choices than Beast Shape III.

With the lower beast shapes you can go with animals that have many attacks or one more damaging attack for vital strike.

It seems like Beast Shape III really leans towards a vital strike path. All the animals have one strong attack other than an elephant with two attacks and a Giant Squid with 4 attacks but is aquatic.

Seems like there needs to be a 3 or 4 attack huge animal choice.

So make one up. Ask your GM if you can turn into a huge smilodon (sabertoothed tiger) with low-light vision, pounce, rake, scent, and bite/claw damage for a huge creature.

You don't even have to stat out the creature, just have an idea of what its attacks, special qualities, and movement modes might be like.

Paizo Employee Creative Director

More animals (including more huge animals) will appear in Bestiary 2.


Draajen wrote:

Beast Shape I and II have a lot more choices than Beast Shape III.

With the lower beast shapes you can go with animals that have many attacks or one more damaging attack for vital strike.

It seems like Beast Shape III really leans towards a vital strike path. All the animals have one strong attack other than an elephant with two attacks and a Giant Squid with 4 attacks but is aquatic.

Seems like there needs to be a 3 or 4 attack huge animal choice.

There are also animals in the 3.5 books.


I was looking at applying the giant template to a large animal and looking for a leg to stand on like for a Deinonychus it says "Conversely, you can either increase the deinonychus to Large size and its Hit Dice to 8 or simply apply the giant and advanced simple templates to create a formidable megaraptor."

I know I could ask a my GM to allow me to make a larger animal but it seems like it would be easier to convince if there was an animal already marked as you can make this bigger.

James:
Thanks that what I was hoping for. Can't wait for the Advanced player guide (I'm loving playing an Alchemist) and the Bestiary 2 to come out.

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