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Rules Questions


A few of you have seen me around the board a bit. thanks again to all who have helped me. My group and I have been together for quite a few years now (nearing 17 years! wow). Anyway, we tried 4th and it didn't suit us, and on a whim ran a Pathfinder and it was like we were coming home again!

So anyway, a couple of questions did pop out last session.

1. Does the damage added from Power Attack multiply on a critical hit?

2. My player is a barbarian/rogue and he has Unexpected Strike. Is there any way he can add his sneak attack damage to the attack of opportunity gained with the unexpected strike?

3. The same player is trying to build a spring loaded dagger into his leg armor, and I was wondering what skill that would be.

thats all i can think of for now. thanks a lot.

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Swordsmasher wrote:

A few of you have seen me around the board a bit. thanks again to all who have helped me. My group and I have been together for quite a few years now (nearing 17 years! wow). Anyway, we tried 4th and it didn't suit us, and on a whim ran a Pathfinder and it was like we were coming home again!

So anyway, a couple of questions did pop out last session.

1. Does the damage added from Power Attack multiply on a critical hit?

2. My player is a barbarian/rogue and he has Unexpected Strike. Is there any way he can add his sneak attack damage to the attack of opportunity gained with the unexpected strike?

3. The same player is trying to build a spring loaded dagger into his leg armor, and I was wondering what skill that would be.

thats all i can think of for now. thanks a lot.

1) Yes, it does. Any damage that is not a die roll will add in a critical hit unlessit says otherwise.

2) If he's flanked or for some other reason vulnerable to a sneak attck, then it would apply.

3) One of the Craft skills. I'd say weaponsmith or armoursmith would be the most likely to apply.

RPG Superstar 2012 Top 16

1: Yes.

2: Not unless he satisfies the SA conditions; flanking, denied dex, most likely.

3. Armorsmith. Perhaps tinkerer or locksmith if you want to get into springs as being something special.

==Aelryinth

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