
Charender |

cwslyclgh |

The PRD also says this
PRD wrote:Spell-like abilities cannot be used to counterspell, nor can they be counterspelled.
Huh... the PRD also says
Spell-Like Abilities (Sp): Spell-like abilities, as the name implies, are magical abilities that are very much like spells. Spell-like abilities are subject to spell resistance and dispel magic. They do not function in areas where magic is suppressed or negated (such as an antimagic field). Spell-like abilities can be dispelled and counterspelled as normal.
The contradiction is in the PRD as well as the book.

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Belerlas wrote:The PRD also says this
PRD wrote:Spell-like abilities cannot be used to counterspell, nor can they be counterspelled.The PF SRD has that spell-like abilities can be counterspelled and dispelled normally.
I was looking at the bottom of this page in the Paizo PRD.

wraithstrike |
5 people marked this as FAQ candidate. Answered in the FAQ. |

Princess Of Canada wrote:Alright, I am officially confused now, the Core Rulebook contradicts itself. I just found a second entry in the Core Rulebook for Spellike Abilities and its confusing as hell...
Entry mentioned on Page 221 of the Core Rulebook.
Quote:
Spellike AbilitiesUsually a spellike ability works just like the spell of that name. A spelllike ability has no verbal, somantic or material components, nor does it require a focus. The user activates it mentally. Armor never affects a spellike ability's use, even if the ability resembles an arcane spell with a somantic component (EDIT : Such as a 'Burning Hands' spell would not require the caster to use ANY hands whatsoever, it just 'appears' in midair)
A spellike ability has a casting time of 1 standard action unless otherwise noted in the ability or the spells description. In all other ways, the spellike ability functions just like a spell.
Spellike abilities are subject to spell resistance and dispel magic. They do no function in areas where magic is suppressed or negated. Spellike abilities cannot be used to counterspell or can they be counterspelled.
Some creatures actually cast arcane spells as sorcerors do, using components when required. Some creatures have both spellike abilities and actual spellcasting power.NOW EVEN MORE CONFUSING...
Entry found for Spellike Abilities (Sp) on Page 554 of the Core Rulebook.
Quote:Now I am officially confused, two entries contradict one another in the SAME BOOK.
Spell-Like Abilities (Sp): Spell-like abilities, as the name implies, are magical abilities that are very much like spells. Spell-like abilities are subject to spell resistance and dispel magic. They do not function in areas where magic is suppressed or negated (such as an antimagic field). Spell-like abilities can be dispelled and counterspelled as normal.

ZawkT |
Charender wrote:Princess Of Canada wrote:Alright, I am officially confused now, the Core Rulebook contradicts itself. I just found a second entry in the Core Rulebook for Spellike Abilities and its confusing as hell...
Entry mentioned on Page 221 of the Core Rulebook.
Quote:
Spellike AbilitiesUsually a spellike ability works just like the spell of that name. A spelllike ability has no verbal, somantic or material components, nor does it require a focus. The user activates it mentally. Armor never affects a spellike ability's use, even if the ability resembles an arcane spell with a somantic component (EDIT : Such as a 'Burning Hands' spell would not require the caster to use ANY hands whatsoever, it just 'appears' in midair)
A spellike ability has a casting time of 1 standard action unless otherwise noted in the ability or the spells description. In all other ways, the spellike ability functions just like a spell.
Spellike abilities are subject to spell resistance and dispel magic. They do no function in areas where magic is suppressed or negated. Spellike abilities cannot be used to counterspell or can they be counterspelled.
Some creatures actually cast arcane spells as sorcerors do, using components when required. Some creatures have both spellike abilities and actual spellcasting power.NOW EVEN MORE CONFUSING...
Entry found for Spellike Abilities (Sp) on Page 554 of the Core Rulebook.
Quote:Now I am officially confused, two entries contradict one another in the SAME BOOK.
Spell-Like Abilities (Sp): Spell-like abilities, as the name implies, are magical abilities that are very much like spells. Spell-like abilities are subject to spell resistance and dispel magic. They do not function in areas where magic is suppressed or negated (such as an antimagic field). Spell-like abilities can be dispelled and counterspelled as normal.
your formatting is a bit weird, FYI.
But are you sure you're using the latest book?

wraithstrike |

wraithstrike wrote:your formatting is a bit...Charender wrote:Princess Of Canada wrote:Alright, I am officially confused now, the Core Rulebook contradicts itself. I just found a second entry in the Core Rulebook for Spellike Abilities and its confusing as hell...
Entry mentioned on Page 221 of the Core Rulebook.
Quote:
Spellike AbilitiesUsually a spellike ability works just like the spell of that name. A spelllike ability has no verbal, somantic or material components, nor does it require a focus. The user activates it mentally. Armor never affects a spellike ability's use, even if the ability resembles an arcane spell with a somantic component (EDIT : Such as a 'Burning Hands' spell would not require the caster to use ANY hands whatsoever, it just 'appears' in midair)
A spellike ability has a casting time of 1 standard action unless otherwise noted in the ability or the spells description. In all other ways, the spellike ability functions just like a spell.
Spellike abilities are subject to spell resistance and dispel magic. They do no function in areas where magic is suppressed or negated. Spellike abilities cannot be used to counterspell or can they be counterspelled.
Some creatures actually cast arcane spells as sorcerors do, using components when required. Some creatures have both spellike abilities and actual spellcasting power.NOW EVEN MORE CONFUSING...
Entry found for Spellike Abilities (Sp) on Page 554 of the Core Rulebook.
Quote:Now I am officially confused, two entries contradict one another in the SAME BOOK.
Spell-Like Abilities (Sp): Spell-like abilities, as the name implies, are magical abilities that are very much like spells. Spell-like abilities are subject to spell resistance and dispel magic. They do not function in areas where magic is suppressed or negated (such as an antimagic field). Spell-like abilities can be dispelled and counterspelled as normal.
I did not type anything. I only hit the reply button and then the post button so I could FAQ it, and get others to do so.

wraithstrike |
5 people marked this as FAQ candidate. Answered in the FAQ. 1 person marked this as a favorite. |

Charender wrote:Princess Of Canada wrote:Alright, I am officially confused now, the Core Rulebook contradicts itself. I just found a second entry in the Core Rulebook for Spellike Abilities and its confusing as hell...
Entry mentioned on Page 221 of the Core Rulebook.
Quote:
Spellike AbilitiesUsually a spellike ability works just like the spell of that name. A spelllike ability has no verbal, somantic or material components, nor does it require a focus. The user activates it mentally. Armor never affects a spellike ability's use, even if the ability resembles an arcane spell with a somantic component (EDIT : Such as a 'Burning Hands' spell would not require the caster to use ANY hands whatsoever, it just 'appears' in midair)
A spellike ability has a casting time of 1 standard action unless otherwise noted in the ability or the spells description. In all other ways, the spellike ability functions just like a spell.
Spellike abilities are subject to spell resistance and dispel magic. They do no function in areas where magic is suppressed or negated. Spellike abilities cannot be used to counterspell or can they be counterspelled.
Some creatures actually cast arcane spells as sorcerors do, using components when required. Some creatures have both spellike abilities and actual spellcasting power.NOW EVEN MORE CONFUSING...
Entry found for Spellike Abilities (Sp) on Page 554 of the Core Rulebook.
Quote:Now I am officially confused, two entries contradict one another in the SAME BOOK.
Spell-Like Abilities (Sp): Spell-like abilities, as the name implies, are magical abilities that are very much like spells. Spell-like abilities are subject to spell resistance and dispel magic. They do not function in areas where magic is suppressed or negated (such as an antimagic field). Spell-like abilities can be dispelled and counterspelled as normal.
This post is tagged as "answered in the errata", but it still reads the same unless they are referring to the next errata which has not been put out yet. I just downloaded the newest book about 10 minutes ago.
Page 221: Spell-like abilities cannot be usedvto counterspell, nor can they be counterspelled
Page 554:Spell-Like Abilities (Sp): Spell-like abilities, as the
name implies, are magical abilities that are very much like
spells. Spell-like abilities are subject to spell resistance and
dispel magic. They do not function in areas where magic is
suppressed or negated (such as an antimagic field). Spell-like
abilities can be dispelled and counterspelled as normal.