| Temeryn |
I don't know if this is in the right section, but I have long thought that alternate classes are really cool because they provide an easy way to allow players to create their character concepts without creating an entirely new base class. I have heard that there will be some alternate classes in the APG, but I have not seen anything asking about it.
So I thought it would be a good idea to make a thread where we can gather together different ideas for alternate classes.
So here it goes:
I like the idea of a skuld alternative to bard that sacrifices spellcasting for more combat abilities.
I was also thinking of a herald alternative to bard that borrows a little from cavalier and has better armor proficiencies. (I don't know what to take away though)
I think there should be a new version of battle sorcerer too.
Maybe a rogue variant with no sneak attack to represent nobles or spies.
Elemental wizards instead of normal school based ones.
So, what alternate classes would you want in the APG?
| LilithsThrall |
I don't know if this is in the right section, but I have long thought that alternate classes are really cool because they provide an easy way to allow players to create their character concepts without creating an entirely new base class. I have heard that there will be some alternate classes in the APG, but I have not seen anything asking about it.
So I thought it would be a good idea to make a thread where we can gather together different ideas for alternate classes.
So here it goes:
I like the idea of a skuld alternative to bard that sacrifices spellcasting for more combat abilities.
I was also thinking of a herald alternative to bard that borrows a little from cavalier and has better armor proficiencies. (I don't know what to take away though)
I think there should be a new version of battle sorcerer too.
Maybe a rogue variant with no sneak attack to represent nobles or spies.
Elemental wizards instead of normal school based ones.
So, what alternate classes would you want in the APG?
I don't want to see a plethora of new classes added. That leads directly to rule bloat.
Many of your ideas can be done without new classes being added.Your skald/herald can be done with a 1 level dip in Fighter or Paladin.
Your battle sorcerer/elemental wizard (by which I think you mean a sorcerer who focuses on evocation spells) can be done by adding a couple of new feats to give evocation spells the boost they need. The elemental wizard is just a sorcerer focused on elemental spells.
I'd make the noble/spy from the Bard class and just use Oratory as the perforamce skill.
Fake Healer
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Temeryn wrote:I don't know if this is in the right section, but I have long thought that alternate classes are really cool because they provide an easy way to allow players to create their character concepts without creating an entirely new base class. I have heard that there will be some alternate classes in the APG, but I have not seen anything asking about it.
So I thought it would be a good idea to make a thread where we can gather together different ideas for alternate classes.
So here it goes:
I like the idea of a skuld alternative to bard that sacrifices spellcasting for more combat abilities.
I was also thinking of a herald alternative to bard that borrows a little from cavalier and has better armor proficiencies. (I don't know what to take away though)
I think there should be a new version of battle sorcerer too.
Maybe a rogue variant with no sneak attack to represent nobles or spies.
Elemental wizards instead of normal school based ones.
So, what alternate classes would you want in the APG?
I don't want to see a plethora of new classes added. That leads directly to rule bloat.
Many of your ideas can be done without new classes being added.
Your skald/herald can be done with a 1 level dip in Fighter or Paladin.
Your battle sorcerer/elemental wizard (by which I think you mean a sorcerer who focuses on evocation spells) can be done by adding a couple of new feats to give evocation spells the boost they need. The elemental wizard is just a sorcerer focused on elemental spells.
I'd make the noble/spy from the Bard class and just use Oratory as the perforamce skill.
He is probably talking about the Unearthed Arcana alternate class features that take the regular classes and move around abilities a bit to create a slightly different result.
For example, the Battle Sorcerer is a regular sorcerer that instead has a higher HD, cleric's BAB, one martial weapon proficiency, and essentially Armored Mage:light in exchange for having one less spell slot and one less spell known per spell level.There is also the Simple Sorcerer Variant that allows the sorcerer to exchange his familiar for an animal companion as a druid using half his levels.
D20 SRD Variant Classes link.
I really hope we see some of this stuff, they really added to the 3.5 game and had a ton of flexibility.
| Grifter |
Temeryn wrote:I don't know if this is in the right section, but I have long thought that alternate classes are really cool because they provide an easy way to allow players to create their character concepts without creating an entirely new base class. I have heard that there will be some alternate classes in the APG, but I have not seen anything asking about it.
So I thought it would be a good idea to make a thread where we can gather together different ideas for alternate classes.
So here it goes:
I like the idea of a skuld alternative to bard that sacrifices spellcasting for more combat abilities.
I was also thinking of a herald alternative to bard that borrows a little from cavalier and has better armor proficiencies. (I don't know what to take away though)
I think there should be a new version of battle sorcerer too.
Maybe a rogue variant with no sneak attack to represent nobles or spies.
Elemental wizards instead of normal school based ones.
So, what alternate classes would you want in the APG?
I don't want to see a plethora of new classes added. That leads directly to rule bloat.
Many of your ideas can be done without new classes being added.
Your skald/herald can be done with a 1 level dip in Fighter or Paladin.
Your battle sorcerer/elemental wizard (by which I think you mean a sorcerer who focuses on evocation spells) can be done by adding a couple of new feats to give evocation spells the boost they need. The elemental wizard is just a sorcerer focused on elemental spells.
I'd make the noble/spy from the Bard class and just use Oratory as the perforamce skill.
I agree with you and in fact I wondered why any of these new classes were even created? In my opinion they are all classes that should have been presige classes. The problem is that where the original classes seem very generic, which lends to creativity these classes are so preset to do one thing.
| LilithsThrall |
I agree with you and in fact I wondered why any of these new classes were even created? In my opinion they are all classes that should have been presige classes. The problem is that where the original classes seem very generic, which lends to creativity these classes are so preset to do one thing.
In my opinion, bloat in prestige classes isn't much better than bloat in base classes.
There are a few small places where I think prestige classes do some good - as campaign flavor and where, if one were to use feats instead, it'd create some game balance issues.Other than that, these ideas should be build using feats and multi-classing (I'm not sure where the idea came from that people need to be awarded for sticking to a single class for 20 levels, but I don't agree with it).