Mixed-blood Sorcerer


Homebrew and House Rules


I've been on a real class variants kick lately, and I had an interesting idea for a Sorcerer variant. Basically, you're a Sorcerer who gets to pick two bloodlines.

You get the bloodline powers of both bloodlines at the appropriate levels, and whenever you gain a bloodline spell or bloodline feat, you get to choose which bloodline you take it from.

What you give up is a significant chunk of your spells known / spells per day. The problem is, I haven't been able to pick out exactly how much you'd have to lose to keep it balanced.

Any suggestions?


'Rixx wrote:

I've been on a real class variants kick lately, and I had an interesting idea for a Sorcerer variant. Basically, you're a Sorcerer who gets to pick two bloodlines.

You get the bloodline powers of both bloodlines at the appropriate levels, and whenever you gain a bloodline spell or bloodline feat, you get to choose which bloodline you take it from.

What you give up is a significant chunk of your spells known / spells per day. The problem is, I haven't been able to pick out exactly how much you'd have to lose to keep it balanced.

Any suggestions?

This would be better as a feat chain. You have to take a standard feat (as in from normal feats at 3rd, 5th, 7th, etc.) to advance along the second bloodline. The prereqs would be the appropriate level + 1. Otherwise the idea is unbalancing. Too good, or too weak when losing spell slots. The bonus spells known would be an issue.

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