Thievery and alignment


Pathfinder First Edition General Discussion


We are playing in the Council of Thieves adventure path, and my character up to this point has been a neutral good to chaotic good gnome (with typical pranks and fun times thrown in). With the onset of me taking the shadowcraft mage prestige class, I felt that the study of shadow brought on a bit more menace, and more than playing practical jokes, I was going to carry it a bit further and try and get a bit more gritty. With that said, I was researching who had some valuable items in town to sell, and when I found someone that was evil, I would steal the item. I did not steal it to be mean or cruel, but just to teach them a lesson in crime and being evil does not pay.

I am normally very adept at determining my alignment based on actions, but this one is throwing me for a bit of a loop.

Any comments or suggestions please?

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Chaotic Good to me.


seems to be chaotic good :

Chaotic Good: A chaotic good character acts as his
conscience directs him with little regard for what others
expect of him. He makes his own way, but he’s kind and
benevolent. He believes in goodness and right but has
little use for laws and regulations. He hates it when
people try to intimidate others and tell them what
to do. He follows his own moral compass, which,
although good, may not agree with that of society.
Chaotic good combines a good heart with a free
spirit.

Seems a perfect fit.


Becareful that your actions don't bring harm to your friends. Messing around with powerful people could bring with it its own set of problems says the cleric (~M) cleaning up your loose ends ;-)

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