Interest in a new Council of Thieves PBP?


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Greetings all!

Some medical problems have kept me away from the pbp scene for a while, but now that I'm healthy again, I'd like to start a new play-by-post from scratch. I'd like to have a go at GMing the Council of Thieves AP, and I'll need 5-6 players to join me for the ride.

For right now, I just want to collect the names of interested parties for about 4 days. On Monday, we'll take a look at how many people have expressed interest, and then find some fair way to whittle the pool down to a manageable size, whether that be via random draw, a short character concept, or some other criteria to be named later. I will mention that ideally, I'd like to see a mix of veteran and new players (everybody needs a shot at starting out sometime, after all)!

Good candidates for the game will be those who are creative, flexible, able to play nicely with others, and participate regularly in moving the game forward.

So come on, throw your name out there! It'll be fun. And, I'll be happy to answer any questions you may have, as well. Hope to hear from some of you soon.


Cry Havoc! wrote:

Greetings all!

Some medical problems have kept me away from the pbp scene for a while, but now that I'm healthy again, I'd like to start a new play-by-post from scratch. I'd like to have a go at GMing the Council of Thieves AP, and I'll need 5-6 players to join me for the ride.

For right now, I just want to collect the names of interested parties for about 4 days. On Monday, we'll take a look at how many people have expressed interest, and then find some fair way to whittle the pool down to a manageable size, whether that be via random draw, a short character concept, or some other criteria to be named later. I will mention that ideally, I'd like to see a mix of veteran and new players (everybody needs a shot at starting out sometime, after all)!

Good candidates for the game will be those who are creative, flexible, able to play nicely with others, and participate regularly in moving the game forward.

So come on, throw your name out there! It'll be fun. And, I'll be happy to answer any questions you may have, as well. Hope to hear from some of you soon.

Well, my old CoT PbP died, so I have a definite interest!

How do you handle monster PCs (as in goblin and suchwhat, not high-level stuff)?
I usually post more than daily, and rarely leave a PbP once it's started unless I really dislike my character. I have a great deal of experience in PbP, as well. I haven't been playing Pathfinder for that long, but I can usually manage okay.

The Exchange

Wilhem here! I played a bit of Rune Lords and am on the cusp of finishing up Crimson Throne. In terms of rule familiarity, I graduated from 3.5 into pathfinder, so occasionally I get caught by slight rule adjustments. Other than that, I am good with the current system. Oh, and I can post daily.

Hope I get picked!

A questions of my own:

- how often are we expected to post?
- how will you do maps?
- how important are backgrounds?


Sounds like fun! I am interested. I relatively new to PbP, but am a veteran 3.5 player and am very accustomed to Pathfinder. Can't wait to see how this goes.


Kobold Cleaver wrote:

Well, my old CoT PbP died, so I have a definite interest!

How do you handle monster PCs (as in goblin and suchwhat, not high-level stuff)?

Hello, and welcome to the thread! As a matter of personal preference, I am not a big fan of monstrous PCs, but I won't absolutely forbid someone from playing one. I would require a strong background explaining why this particular monster has deviated so far from his race's normal tendencies, as well as assurances that he will function harmoniously with the other members of the party. Even so, I would need to be very impressed to say yes.

EDIT: In thinking it over a little further, I realized that the setting for this AP is likely to be very intolerant of monsters running around loose, so concealment of the PCs true identity would probably also be necessary (unless it is a race which could pass for human or demi-human).

Dark Archive

Hello Cry Havoc,

Glad to hear that you are feeling better.

Sounds interesting. I just downloaded the Council of Thieves guide, so I'll take a look at that and post a character concept.

I can post daily, probably multiple times per day.

What kind of character creation parameters were you thinking (i.e. starting level, ability score generation, etc.)

I'm curious about the maps too. We are using google doc in my other PbP and it works great. Very simple.


Wilhem wrote:

Wilhem here! I played a bit of Rune Lords and am on the cusp of finishing up Crimson Throne. In terms of rule familiarity, I graduated from 3.5 into pathfinder, so occasionally I get caught by slight rule adjustments. Other than that, I am good with the current system. Oh, and I can post daily.

Hope I get picked!

A questions of my own:

- how often are we expected to post?
- how will you do maps?
- how important are backgrounds?

Hi Wilhem, as a fellow veteran of 3.5, I still find myself getting tripped up by rules differences too. I suspect we are far from the only ones. No worries about that!

To answer your questions...

1. Every other day posting would be considered a minimum, and daily would be best. Of course, there will always be exceptions to the rule (holidays, vacations, illness, etc.), but I do want to keep the game moving on a regular basis.

2. Maps are a bit up in the air, but I am thinking of using Maptools screenshots exported as JPGs, and hosted on Photobucket. Someone has also mentioned Google docs, but I am not familiar with that application. If it has a small learning curve and the players prefer it, I would consider that option.

3. Backgrounds are of moderate importance. Honestly, they let me evaluate a potential player's creativity and knowledge of the player's guide/campaign setting. That said, it's not necessary to write a novel-length history, because most of that detail will never enter into the main plotline for an AP game.


Celestial Half-Porc wrote:
Sounds like fun! I am interested. I relatively new to PbP, but am a veteran 3.5 player and am very accustomed to Pathfinder. Can't wait to see how this goes.

Awesome, welcome to the thread, Celestial.


This would be fun, but I have a bunch of other PbP games, can I take a reserve spot?


MoFiddy wrote:

Hello Cry Havoc,

Glad to hear that you are feeling better.

Sounds interesting. I just downloaded the Council of Thieves guide, so I'll take a look at that and post a character concept.

I can post daily, probably multiple times per day.

What kind of character creation parameters were you thinking (i.e. starting level, ability score generation, etc.)

I'm curious about the maps too. We are using google doc in my other PbP and it works great. Very simple.

Hi MoFiddy!

Sure, go ahead and post up a character concept any time. I'll be happy to take a look at it. This is probably something I'll ask every potential player to do, assuming we get more than six people who express interest (and I'd bet we will).

We'll definitely start this out with first level PCs. Ability score generation will be via point buy, but I haven't yet decided whether 15 or 20 points. It probably depends on how many PCs we wind up with. Starting gold will be class average, maximum hit points, and we will use traits (with some exclusions...Rich Parents, I'm looking at YOU!) Oh, and no evil alignments.

If you have time, I'd be interested in learning more about Google docs.


Eric Swanson wrote:
This would be fun, but I have a bunch of other PbP games, can I take a reserve spot?

Sure, Eric. One of the cold, hard realities of PBP gaming is that, sooner or later, replacements are often needed. I'll put you on the list.


If we were to play a Tiefling, would you make us take the trait to downscale their power level compared to base races?


Cry Havoc! wrote:
Kobold Cleaver wrote:

Well, my old CoT PbP died, so I have a definite interest!

How do you handle monster PCs (as in goblin and suchwhat, not high-level stuff)?

Hello, and welcome to the thread! As a matter of personal preference, I am not a big fan of monstrous PCs, but I won't absolutely forbid someone from playing one. I would require a strong background explaining why this particular monster has deviated so far from his race's normal tendencies, as well as assurances that he will function harmoniously with the other members of the party. Even so, I would need to be very impressed to say yes.

EDIT: In thinking it over a little further, I realized that the setting for this AP is likely to be very intolerant of monsters running around loose, so concealment of the PCs true identity would probably also be necessary (unless it is a race which could pass for human or demi-human).

Hmm...okay, I think I have something. Let me know if it could work. if not, I'll try something else.

DM:
Spoiler:
A goblin druid who's pursued by the ghost of his master, whom he betrayed. It's pretty far behind, and may have already lost track of him, but he is extremely paranoid and has a dreadful fear of the undead. He wears a long cloak to mask his nature, and to keep the ghost from finding him.


Celestial Half-Porc wrote:
If we were to play a Tiefling, would you make us take the trait to downscale their power level compared to base races?

I'd be more inclined to go with the XP Debt option to slow early level progression, if someone wanted to play as a tiefling.


Kobold Cleaver wrote:

Hmm...okay, I think I have something. Let me know if it could work. if not, I'll try something else.

DM:** spoiler omitted **

Interesting idea, Kobold...let me mull it over, okay?


Heya! Im very interested. Im looking for an excuse to play an Aasimar Cleric (or just a regular cleric if you dont want Aasimars), and I think that'd be interesting for this. I've done some PbP's before, and don't have one that is up and running at the moment. I have a decent amount of free time/computer access, so I'd post quite a bit!


I would love to join in, i can post daily and have a pretty good knowledge of the rules.

I havnt took a look at the player's guide yet but i've got a few concepts bouncing around so i'll post a concept pretty soon if thats alright.


If you're still looking for players I'd love to have a chance to play this one through. I shouldn't have any issues with a daily post, as I'm on board daily as is ;)

I'll post something after work if there's still room.


Cry Havoc! wrote:

Greetings all!

Some medical problems have kept me away from the pbp scene for a while, but now that I'm healthy again, I'd like to start a new play-by-post from scratch. I'd like to have a go at GMing the Council of Thieves AP, and I'll need 5-6 players to join me for the ride.

For right now, I just want to collect the names of interested parties for about 4 days. On Monday, we'll take a look at how many people have expressed interest, and then find some fair way to whittle the pool down to a manageable size, whether that be via random draw, a short character concept, or some other criteria to be named later. I will mention that ideally, I'd like to see a mix of veteran and new players (everybody needs a shot at starting out sometime, after all)!

Good candidates for the game will be those who are creative, flexible, able to play nicely with others, and participate regularly in moving the game forward.

So come on, throw your name out there! It'll be fun. And, I'll be happy to answer any questions you may have, as well. Hope to hear from some of you soon.

I am interested as well! I've played a bit in 3.5 campaigns a (long) while back, and I'm looking to get back into the game. I have familiarized myself with the Pathfinder core rulebook to some extent, but I have to admit I have never played PbP or Pathfinder based campaign before. I can generally post daily, although if I travel for work (on rare occasions) it could come at odd hours.

The Exchange

I am interested in trying a pbp campaign. I recently got back into rpg, and 3.5/Pathfinder specifically, last year and now am itching to make up for lost time while I was away (from rpgs that is).

Shadow Lodge

I've been looking for a new PbP for a while, and I can generally find the time to post daily (during the week anyway).

I've got an idea for a Aasimar Sorcerer (Celestial Bloodline), who could easily take a tweaked version of the 'Tiefling Bastard' trait (gain +2 save vs. acid, cold & electricity instead of resistance, cannot cast daylight, but gain a 0-level spell you can use at will as a spell-like ability).

The idea of an Aasimar in Westcrown would be awesome. And the Celestial Sorcerer bloodline would be perfect.

So count me interested!


I'd be happy to join this.

Dark Archive

Here is an example of a google doc map. This is from another pbp.

map

Google docs is an application that Google owns. It allows you to create simple documents, spreadsheets, etc. The link above is a spreadsheet that someone made. You can just send out a url after you have created it and then anyone has read-only access to it. You (the GM) can make changes on the fly and the players can see your changes.

Dark Archive

PsionicFox wrote:

I've been looking for a new PbP for a while, and I can generally find the time to post daily (during the week anyway).

I've got an idea for a Aasimar Sorcerer (Celestial Bloodline), who could easily take a tweaked version of the 'Tiefling Bastard' trait (gain +2 save vs. acid, cold & electricity instead of resistance, cannot cast daylight, but gain a 0-level spell you can use at will as a spell-like ability).

The idea of an Aasimar in Westcrown would be awesome. And the Celestial Sorcerer bloodline would be perfect.

So count me interested!

I LOVE your idea for a Aasimar Celestial sorcerer. Very cool.

Dark Archive

I'm thinking of a human paladin.

He is from a Cheliax noble family (with avg starting gold, of course :) ). His family officially worships Asmodeus, but they are not very religious. It is little more than lip service. He is a loyal Cheliax citizen who longs to see the glory of Cheliax rise again. He has converted to Iomedae and works to smite evil while restoring glory to Cheliax.

Shadow Lodge

MoFiddy wrote:
I LOVE your idea for a Aasimar Celestial sorcerer. Very cool.

That was the feel I was going for. I just think there's loads of opportunity for roleplaying there.

EDIT: I recently built a variant of the Dragon Disciple prestige class for the Sorcerer Elemental bloodlines, using the DD as a template. Perhaps I should make a Celestial one...

Dark Archive

PsionicFox wrote:
MoFiddy wrote:
I LOVE your idea for a Aasimar Celestial sorcerer. Very cool.

That was the feel I was going for. I just think there's loads of opportunity for roleplaying there.

EDIT: I recently built a variant of the Dragon Disciple prestige class for the Sorcerer Elemental bloodlines, using the DD as a template. Perhaps I should make a Celestial one...

Is it posted in a thread? I'd like to see it.


Hey everyone!

I'm thrilled...THRILLED...to see so much interest already. I'd be willing to wager I could fill out a nice party selected from just those who have posted so far. But, I'm a man of my word, so it won't happen until Monday. This still leaves lots of time for others to jump in and stake a claim to a spot.

But, what I think I would like is to have everybody who is interested post a character concept. Some of you have already done so, and I like some of the ideas very much. Don't worry about a full-fledged background, but a couple of sentences specifying a race and class, and maybe just a little bit of detail about your concept would help me a lot. MoFiddy's concept for his human paladin is a good example, if you're not sure what I'm looking for.

Here's a running list of those who have expressed interest so far. Remember, all slots are open until Monday, so if you hop in here and ask if there's still room...the answer is still 'yes.'

1. Kobold Cleaver (goblin druid)
2. Wilhem
3. Celestial Half-Porc
4. MoFiddy (human paladin of Iomedae)
5. Kjob (aasimar? cleric)
6. Allan_Treebeard
7. Sniggevert
8. VinGoodman
9. Senmont
10. PsionicFox (aasimar sorcerer)
11. Badslacker

Reserve
1. Eric Swanson


MoFiddy wrote:

Here is an example of a google doc map. This is from another pbp.

map

Google docs is an application that Google owns. It allows you to create simple documents, spreadsheets, etc. The link above is a spreadsheet that someone made. You can just send out a url after you have created it and then anyone has read-only access to it. You (the GM) can make changes on the fly and the players can see your changes.

Thanks for posting that link.

There are a couple of things I really like about that example spreadsheet. One is that it looks pretty simple and relatively easy to create. Two is that it has a coordinate system built in, which helps avoid confusion. I'll dig into it a bit further and see if I think it will be less time-consuming than using Maptool.

Rest assured, one way or another, I'll be making some combat maps for you guys. :)


Oh, man...wait til Monday. Suspense! o.O


Cry Havoc! wrote:
Celestial Half-Porc wrote:
If we were to play a Tiefling, would you make us take the trait to downscale their power level compared to base races?
I'd be more inclined to go with the XP Debt option to slow early level progression, if someone wanted to play as a tiefling.

You know, Celestial, having kicked this around some more, I'm second guessing myself. I might make you take the Infernal Bastard trait after all to play a tiefling...Magic 8 Ball says ask again later. :)


Kobold Cleaver wrote:
Oh, man...wait til Monday. Suspense! o.O

Something to think about over the weekend...

Shadow Lodge

I don't have it on hand, but I could probably upload it. In many ways, it's identical to the Dragon Disciple, but it does have definite differences. Like not having a breath weapon, for example. But it achieves the goal of empowering the Sorcerer bloodline at the price of a somewhat slower casting progression.

Dark Archive

Cry Havoc! wrote:
MoFiddy wrote:

Here is an example of a google doc map. This is from another pbp.

map

Google docs is an application that Google owns. It allows you to create simple documents, spreadsheets, etc. The link above is a spreadsheet that someone made. You can just send out a url after you have created it and then anyone has read-only access to it. You (the GM) can make changes on the fly and the players can see your changes.

Thanks for posting that link.

There are a couple of things I really like about that example spreadsheet. One is that it looks pretty simple and relatively easy to create. Two is that it has a coordinate system built in, which helps avoid confusion. I'll dig into it a bit further and see if I think it will be less time-consuming than using Maptool.

Rest assured, one way or another, I'll be making some combat maps for you guys. :)

The coordinate system is nice. We just post our movement or whatever in a quick ooc tag. No screenshots required!

I'm glad to hear there will be some sort of map available :)


Hey just a quick char concept for me, a dwarf rogue, exiled from the dwarf clans for an unknown reason, he he.

Reserve #1 standing by!


Count me in, I was working up a character for PFS but can probably use it for this instead.
Chelaxian Wizard (Conjurer)

The Exchange

I have a summoner concept where the summoner's eidolon is his twin brother that was either stillborn or died shortly after birth. The eidolon would be biped and have a hazy/shadow undefined humanoid appearance. The summoner would not be "optimized" but built for melee support, with str as the secondary stat. It's not completely fleshed out yet but I will do more work on it over the weekend.


Senmont wrote:
I have a summoner concept where the summoner's eidolon is his twin brother that was either stillborn or died shortly after birth. The eidolon would be biped and have a hazy/shadow undefined humanoid appearance. The summoner would not be "optimized" but built for melee support, with str as the secondary stat. It's not completely fleshed out yet but I will do more work on it over the weekend.

To be honest, Senmont, I don't really want to allow playtest classes from the Advanced Players Guide. I'd be okay with them if the rules were finalized, but until then, I have to rule them out. What else you got up your sleeve?


Thalch's backstory:

Spoiler:
My human cleric of Sarenrae, Thalch (named for Sarenrae's avatar), hails from a sacred sect of particularly zealous priest to the Dawnflower. Although Sarenrae has typically tolerated the infernal influence in Cheliax, whispers of something particularly vile have made their way to the Dawnflower's agents. Iniquity and vileness have reached alarming levels in the city of Westcrown and the city itself seems even more corrupt then normal. Even more interesting to the priests is that it seems as though Darkness itself has infested the streets, the goddess of the Sun will not stand for this!
Thalch feels he can accomplish two things while in Westcrown. First, he will root out and deal with whatever is causing the darkbeasts to attack the town so openly. Second, using this cover, Thalch hopes to convert some evil-doers to the ways of the Light, as even the most vile and wicked of beings deserve a second chance.

The only thing that would change would be the race to Aasimar, depending on what you chose for a penalty for picking that race. Story would remain the same, though.


I was originally contemplating Elven (or Human) Conjurer, as apprentice to a conjurer sponsored by a minor Lord (perhaps the Paladin's family?). The Elf gives a more interesting back drop, since he would not be very happy with the "sponsorship" arrangement, however indirect (he is duty-bound to the master, who is duty-bound to the family). He feels the elves in the region are oppressed, and that a change in the power structure could lead to better lives for the elves (especially for himself).

If two conjurerers (plus a sorceror, and possibly others) is too many spellcasters, perhaps I can bring a ranger to the party instead. I'll hold off on putting a concept together for the ranger until I see what the reaction to the wizard is.

(Edited to fix a grammatical error)


I'm interested. I did a lot of gaming in college, but none since graduating almost two years ago. I discovered Pathfinder a few months back and have been exploring online games since then. This would be my first play-by-post.

I have dozens of character I want to play, but I'll limit myself to mentioning the top three:

Jacob Strongarm - Human Fighter:

Jacob is a blacksmith, who was only a few short years into owning his own shop before it was taken from him by a mix of organized crime and corrupt government, which has left him unemployed and with a distrust of officials.
While he carries a weapon, what he actually fights with is a shield and spiked gauntlet. He is neutral/good, but stands to move towards chaotic/neutral if people in authority continue to let him down.
Jacob requires decently high stats, a nobly-intentioned party, and enough downtime scattered throughout the campaign for him to work on his armor.

Patches - Half-Orc Ranger, possibly picking up a few Barbarian levels:

Patches is nearing-middle-age Half-Orc who spent his entire life as the protector of a small slum neighborhood. His neighborhood has grown more prosperous in recent months, and he has found himself to be no longer the welcome hero.
He is a Ranger specializing in urban environments and fighting various humanoids. He fights with improvised weapons.
Patches would fit with a party of any alignment, and would be my primary choice in a low-power game. I'd like to be able to choose feats from both Ranger weapon trees.

Nilas Pendergast - Dwarf Wizard (transmutation specialist):

Nilas was once a traveling wondrous item salesman, and hopes to one day be one again. His plans were recently crushed when the trading caravan he was a part of was ambushed on the road and everyone, including his mentor and adopted human father, were killed. Since then Nilas has become very intolerant of thieves and brigands. He wears voluminous robes and takes advantage of his short stature and lack of dwarven accent to appear as a frail elderly human magician, when he is in fact a powerful shapeshifting expert.
Nilas does not party well with thieves (although I could alter his backstory if it becomes important), but otherwise is good for most any type of game. With significant downtime, I would take some crafting feats and have him work on rebuilding his inventory, otherwise he would stay combat focused.


Thinking Human Rogue. The second son of one the noble houses of Westcrown, he was training as a spy who would report only to his father, even his very existence was kept secret and only his brother, father and mother knew he was a member of the noble family. His whole family was arrested and put to the sword when charges of treason and conspiracy were levelled against his father. He now lives on the streets, selling his services as a spy and saboteur to the highest bidder, all the while vowing revenge on those that took his family from him.


VinGoodman wrote:

I was originally contemplating Elven (or Human) Conjurer, as apprentice to a conjurer sponsored by a minor Lord (perhaps the Paladin's family?). The Elf gives a more interesting back drop, since he would not be very happy with the "sponsorship" arrangement, however indirect (he is duty-bound to the master, who is duty-bound to the family). He feels the elves in the region are oppressed, and that a change in the power structure could lead to better lives for the elves (especially for himself).

If two conjurerers (plus a sorceror, and possibly others) is too many spellcasters, perhaps I can bring a ranger to the party instead. I'll hold off on putting a concept together for the ranger until I see what the reaction to the wizard is.

(Edited to fix a grammatical error)

There's nothing wrong with your conjurer concept, Vin, but as you've doubtless noted, he does face a lot of competition from other arcane casters. While party balance is not my primary concern in selecting player characters, I also am not likely to choose six arcanists to round out the group. If you'd like to propose a ranger in addition to your caster, I have no problem with that.


Updated interest list...keep the ideas and discussion coming, folks!

1. Kobold Cleaver (Goblin Druid)
2. Wilhem
3. Celestial Half-Porc (poss. Tiefling?)
4. MoFiddy (Human Paladin of Iomedae)
5. Kjob (Human or Aasimar Cleric of Sarenrae)
6. Allan_Treebeard (Human Rogue)
7. Sniggevert
8. VinGoodman (Human or Elf Conjurer OR poss. Ranger?)
9. Senmont
10. PsionicFox (Aasimar Sorcerer)
11. Badslacker
12. Vanulf Wulfson (Human Conjurer)
13. far_wanderer (Human Fighter OR Half-Orc Ranger OR Dwarf Transmuter)

Reserve
1. Eric Swanson (Dwarf Rogue)


I would like to play a dex based tiefling fighter.

Discarded as a child, he was found in a Westcrown storm drain by one of the nobles. Saved from that fate, he was passed along through the noble house as a slave and servant. Finally escaping the servitude that had been his whole life, he found himself on the street having to defend himself and fight for food and shelter. As he grew on the streets, he found other discarded lives and made allies with the downtrodden folk of the streets. Looking to banish the wretchedness that had stolen this land and his life, he has begun to search for adventurers with similar plans.

The Exchange

Cry Havoc! wrote:


To be honest, Senmont, I don't really want to allow playtest classes from the Advanced Players Guide. I'd be okay with them if the rules were finalized, but until then, I have to rule them out. What else you got up your sleeve?

Here is an half-orc bard I had prepared for another campaign that came to a close, but I still want to play him. I have a partial history that needs revision for Cheliax. Also, it is written more snarky than I usually write. I was in a goofy mood that day.

Haünrar the Half-orc bard:
Haünrar was a runt among his tribe. Poor little half-orc, born to a human woman captured and enslaved by his father’s band. After he was weaned off the teat, he was taken from his mother and put to work doing menial labor that full blooded orcs refused to do. He was beaten and mocked for his human heritage, but the young orc had a plan. He also had balls bigger than his head.

Haünrar used his superior (to most orcs) intellect to learn how to manipulate and control his fellow tribesman. Of course, among the orcs, intimidation is the best tool for the job at hand, so one day, he threw a tormentor off by getting in his face and threatening to hack off his shotputs. It worked. From that day on, Haünrar didn’t have to shovel scat, do laundry, or pick fleas out of his peer’s back hair. He worked his way up to battle crier for his tribe. He had mastered the dances, the chants, and the war horn. Every battle his tribe entered was led by his horn’s blast. He rallied his troops with his chants of victory, calls of orkan valor, beratements against weaknesses. His battle dances intimidated the enemies and demoralized merchant guards, often getting them to give up the wares without a fight. Haünrar envisioned a new, less violent way to live. This last bit soon became his downfall. see, Haünrar was disgusted by his brothers’ behaviors. The rampant acts of cruelty, the raping, the killing of helpless victims, the taking of slaves, living in filth; all of these things wore on Haünrar to the tipping point. He could not be a part of one more senseless murder, let one more flea bite him, or eat one more rotten unknown meat sandwich without real bread instead of sweetbread. One day he confronted his chieftain, asking him to lead the tribe into a new path. Of course, the chief laughed off the suggestion, so Haünrar tried to intimidate the chieftain to try to be more civilized. The chief beat him bloody with his own horn, and kicked him straight off a nearby cliff.

The chief didn’t realize that at the bottom of the cliff was a deep, refreshing, river with a fast current. Haünrar was carried for several miles before he washed ashore, right at the feet of the local dryad. At first, she wanted nothing to do with a vile orc, but one of her woodland creature friends smelled the human half of him now that the river had rinsed off most of the tribal stench. She enthralled him, taught him respect for life, and helped him hone his spellcasting abilities.


I could play a human fighter, although a rogue or bard are fine as well. The fighter's concept is:
Ammian the human fighter

Spoiler:

Ammian was born in a small village next to Riddleport. His father was the village's smith, but he died from a disease when Ammian was a young child. Ammian's mother was a poor farmer, who had three other children and had to work very hard to provide for them all. Ammian soon grew stronger and taller than most of the other kids in the village, and would use his advantage to bully some of the other kids. When he was old enough, disregarding his mother's objections, he started training with his father's best sword. Together with his strength, he became more than a match for anyone else in his small village. He used to talk with the guards who accompanied the traders who visited his village every couple of months, and decided that the world had more to offer him than his home.

Ammian was hired as a guard for one of the trade caravans soon afterwards, and started hiring his sword and life to whoever would pay the most. As such a sell-sword, after being hired as a guard by several merchants and nobles, he served in a few mercenary units in different armies, where he realized that such organized warfare was not suited for him, mainly because his lack of discipline. Instead, he sold his services for more specialized jobs, such as intimidating others for debts or information, serving as a bodyguard to underworld bosses and so on.

Ammian's dream is to become a lesser noble of some sort, and while looking for opportunities his main goal is to get as rich as possible. he has no real friends, only temporal allies who he leaves, or even turns against, as soon as some offers him more. That being said, he does have a sense of loyalty, but only to the highest bidder.


I was thinking of an Abadarian cleric (dwarf or human), or maybe a half-orc barbarian/fighter. It would depend what may fit in better to the mix.


Professor Faradir Rokannon, Human Wizard
An ivory tower scholar, wears glasses, absent minded, never been out of the Unseen University before...;)


Here's the latest rundown on potential players...

1. Kobold Cleaver (Goblin Druid)
2. Wilhem
3. Celestial Half-Porc (Tiefling Fighter - DEX based)
4. MoFiddy (Human Paladin of Iomedae)
5. Kjob (Human or Aasimar Cleric of Sarenrae)
6. Allan_Treebeard (Human Rogue)
7. Sniggevert (Dwarf or Human Cleric of Abadar OR poss. Half-Orc Barbarian/Fighter)
8. VinGoodman (Human or Elf Conjurer OR poss. Ranger?)
9. Senmont (Half-Orc Bard)
10. PsionicFox (Aasimar Sorcerer)
11. Badslacker (Human Fighter)
12. Vanulf Wulfson (Human Conjurer)
13. far_wanderer (Human Fighter OR Half-Orc Ranger OR Dwarf Transmuter)
14. Camris (Human Wizard)

Reserve
1. Eric Swanson (Dwarf Rogue)

Have a great weekend, everyone!

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