Sorcerers' Elemental Blast - Or Is It A Burst?


Rules Questions


Elemental Blast (Sp): At 9th level, you can unleash a blast of elemental power once per day. This 20-foot-radius burst does 1d6 points of damage of your energy type per sorcerer level. Those caught in the area of your blast receive a Reflex save for half damage. Creatures that fail their saves gain vulnerability to your energy type until the end of your next turn. The DC of this save is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. At 9th level, you can use this ability once per day. At 17th level, you can use this ability twice per day. At 20th level, you can use this ability three times per day. This power has a range of 60 feet.

This text is confusing as the sections I have bolded seem contradictory.

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Twin Agate Dragons wrote:

Elemental Blast (Sp): At 9th level, you can unleash a blast of elemental power once per day. This 20-foot-radius burst does 1d6 points of damage of your energy type per sorcerer level. Those caught in the area of your blast receive a Reflex save for half damage. Creatures that fail their saves gain vulnerability to your energy type until the end of your next turn. The DC of this save is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. At 9th level, you can use this ability once per day. At 17th level, you can use this ability twice per day. At 20th level, you can use this ability three times per day. This power has a range of 60 feet.

This text is confusing as the sections I have bolded seem contradictory.

How so? At any point with 60 feet of your character, you can place a burst which will spread 20 feet from that point. Seems perfectly clear to me.

PRD quote on bursts. Spoilered due to length.

Spoiler:
PRD wrote:

Burst, Emanation, or Spread: Most spells that affect an area function as a burst, an emanation, or a spread. In each case, you select the spell's point of origin and measure its effect from that point.

A burst spell affects whatever it catches in its area, including creatures that you can't see. It can't affect creatures with total cover from its point of origin (in other words, its effects don't extend around corners). The default shape for a burst effect is a sphere, but some burst spells are specifically described as cone-shaped. A burst's area defines how far from the point of origin the spell's effect extends.

An emanation spell functions like a burst spell, except that the effect continues to radiate from the point of origin for the duration of the spell. Most emanations are cones or spheres.

A spread spell extends out like a burst but can turn corners. You select the point of origin, and the spell spreads out a given distance in all directions. Figure the area the spell effect fills by taking into account any turns the spell effect takes.


Thanks for clarifying Paul, I wasn't quite sure. I'm not up to snuff on all the intricacies of Pathfinder.

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Twin Agate Dragons wrote:
Thanks for clarifying Paul, I wasn't quite sure. I'm not up to snuff on all the intricacies of Pathfinder.

No problem. It's really Elemental Grenade rather than Blast, but that doesn't fit the naming structure.


Correct me if I'm wrong, but isn't vulnerability double damage? 9d6 fire from blast followed by my wizard's fireball with a rod of lesser maximize = an extra 104 damage.... ^.^ looks like craft rod is being purchased at level 9.


Vulnerability is an extra 50% damage, I think.


an extra 104 damage from a 9d6 fireball.. how do you figure that ?
but yes vulnerability is 50 %, though I do not see it even with 200 % damage.


Quick question: Does this mean that the vulnerability happens before the damage is applied from the blast? I assumed they become vulnerable after taking the damage.

So that in the following round you could Fire (Lightning) ball on them.


I read it the same way as Skull does. The vulnerability doesn't affect the initial blast itself, but only applies against subsequent attacks till the end of your next turn. (It would be possible to initiate say a fire blast as a standard action, followed by a quickened fireball to take advantage of the vulnerability this round as well.)

Its not clear to me whether the blast radius can extend beyond the 60' range. For a spell, such as fireball, no portion of the spell can exist beyond the spells range. So for say a 10th caster level fireball you would normally have a range of 800ft (400ft +40ft/lvl), and if you centered the fireball at a point say 790 ft away, then a portion of the fireball would be cut off by the maximum range of the spell.

I'd guess that since this is a Spelllike ability it would work the same. Seems a bit limiting though. But I guess as long as you center the effect no further than 40 feet away it can have its full area.

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