
Kang |

Would anyone happen to have a stat block handy for the fiendish gryphon from the cursed figurine found in Zyrxog's museum (HoHR)?
I just remembered I am gonna need it for tonight's session - I can't figure out what I did with the one I made up a while back, and I'm not going to have time to work one up after work before I head out to my game... It's possible I have a copy at home somewhere, but I had thought I had left a copy on my hard drive here at work - apparently not.
The party's pyromaniac cleric, who discovered the figurine's true nature during the battle with Madtooth the hungry in CB (snicker), traded it - a bit dishonestly, I must say - to the Earl of Coalchester (AGoW) in exchange for safe passage and some information. Then when the party (literally) stumbled across the elder black pudding in the room down the hall, he yelled back offering more treasure in exchange for help in dealing with the pudding. The Earl, happy with the treasure he'd been given in their first exchange, agreed. But being tasked with defending the tomb, he decided to intervene in the least direct manner possible - by activating the bronze gryphon figurine (which after all had been the intruders' possession until just moments before, not to mention the fact this would be low-risk to himself personally and wouldn't require him to actually get his hands dirty) and sending the gryphon in to attack the pudding.
So the salamander is going to have to deal with the fiendish gryphon that just turned on him before he'll be able to go take his revenge on the PC's, and I will have to resolve that round-by-round as the fight with the pudding progresses, since I didn't manage to resolve the fight between the NPC and his new toy between sessions as I had planned.
So if anyone else has statted this beast up and has it handy in copy/paste-able form, I'd be much obliged if you'd post up the stats here for me. Thanks in advance,
Kang

Kang |

Oh well, it was a long shot. I actually managed to get it done here during a break, so here it is for anyone else who needs it. Looks like I spelled Griffon wrong when I was trying to do a search for it; maybe it's already here somewhere in an old thread. Note, I didn't make any changes other than what's in the fiendish creature template, so the fluff like prices for their eggs and all that stuff is probably wrong. Pretty sure about the crunch though - but please correct me for future reference if you spot any mistakes!
FIENDISH GRIFFON
Large Magical Beast(extraplanar)
Hit Dice: 7d10+21 (59 hp)
Initiative: +2
Speed: 30 ft. (6 squares), fly 80 ft. (average)
Armor Class: 17 (–1 size, +2 Dex, +6 natural), touch 11, flat-footed 15
Base Attack/Grapple: +7/+15
Attack: Bite +11 melee (2d6+4) (as magic weapons for bypassing DR)
Full Attack: Bite +11 melee (2d6+4) and 2 claws +8 melee (1d4+2) (as magic weapons for bypassing DR)
Space/Reach: 10 ft./5 ft.
Special Attacks: Pounce, rake 1d6+2, Smite Good
Special Qualities: Darkvision 60 ft., low-light vision, scent, DR 5/magic, Resistance to cold and fire 5, SR 12
Saves: Fort +8, Ref +7, Will +5
Abilities: Str 18, Dex 15, Con 16, Int 5, Wis 13, Cha 8
Skills: Jump +8, Listen +6, Spot +10
Feats: Iron Will, Multiattack, Weapon Focus (bite)
Environment: Any Evil-aligned plane
Organization: Solitary, pair, or pride (6–10)
Challenge Rating: 5
Treasure: None
Alignment: Always evil(any)
Advancement: 8–10 HD (Large); 11–21 HD (Huge)
Level Adjustment: +5 (cohort)
Griffons are powerful, majestic creatures with the characteristics of both lions and eagles. From nose to tail, an adult griffon can measure as much as 8 feet. Neither males nor females are endowed with a mane. A pair of broad, golden wings emerge from the creature’s back and span 25 feet or more. A griffon weighs about 500 pounds.
A griffon cannot speak, but understands Common.
COMBAT
Griffons prefer to pounce on their prey, either diving to the attack or leaping from above.
Pounce (Ex): If a griffon dives upon or charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +8 melee, damage 1d6+2.
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
Skills: Griffons have a +4 racial bonus on Jump and Spot checks.
TRAINING A GRIFFON
Although intelligent, a griffon requires training before it can bear a rider in combat. To be trained, a griffon must have a friendly attitude toward the trainer (this can be achieved through a successful Diplomacy check). Training a friendly griffon requires six weeks of work and a DC 25 Handle Animal check. Riding a griffon requires an exotic saddle. A griffon can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.
Griffon eggs are worth 3,500 gp apiece on the open market, while young are worth 7,000 gp each. Professional trainers charge 1,500 gp to rear or train a griffon.
Carrying Capacity: A light load for a griffon is up to 300 pounds; a medium load, 301–600 pounds; and a heavy load, 601–900 pounds.

Kang |

I am about to run that chapter this weekend, or at least as much of it as I can. I had forgotten about the cursed items somehow, thanks.
I think I mentioned 3 different chapters in the OP - which one are you about to run?
FYI, in last night's session the party finished off the pudding just before the Salamander burst into the room demanding explanations, apologies, and compensation for the dirty trick the party had played on him - it took the berzerker sword (also kept from Xyrxog's collection, though this time they told him the item's true nature), a partially depleted wand of Shatter, and a 1st level pearl of power to placate him enough to avoid a battle they weren't in any position to win since they were still quite badly damaged from the gargantuan pudding. They decided to retreat and camp outside the cairn, then come back and try to get their stuff back the next day, possibly by sending the salamander home using planar magic. I wonder if they'll ever actually get any further into the dungeon...
Hopefully the fiendish griffon stats will be helpful. I've always thought it would be cool and useful if someone statted up all the templated creatures from the various Summon Monster lists & posted them somewhere, but I haven't yet been motivated enough to find the time to do it myself.
Kang

wraithstrike |

wraithstrike wrote:I am about to run that chapter this weekend, or at least as much of it as I can. I had forgotten about the cursed items somehow, thanks.I think I mentioned 3 different chapters in the OP - which one are you about to run?
FYI, in last night's session the party finished off the pudding just before the Salamander burst into the room demanding explanations, apologies, and compensation for the dirty trick the party had played on him - it took the berzerker sword (also kept from Xyrxog's collection, though this time they told him the item's true nature), a partially depleted wand of Shatter, and a 1st level pearl of power to placate him enough to avoid a battle they weren't in any position to win since they were still quite badly damaged from the gargantuan pudding. They decided to retreat and camp outside the cairn, then come back and try to get their stuff back the next day, possibly by sending the salamander home using planar magic. I wonder if they'll ever actually get any further into the dungeon...
Hopefully the fiendish griffon stats will be helpful. I've always thought it would be cool and useful if someone statted up all the templated creatures from the various Summon Monster lists & posted them somewhere, but I haven't yet been motivated enough to find the time to do it myself.
Kang
Hall of Harsh Reflections.
I don't care much for the mirror maze though. It seems cool, but I am a lazy DM.