Dirge of Doom


Rules Questions


Coldn't find an answer using the search function so I will ask the question.

Do victims of the Bardic Perormance ability Dirge of doom receive a save (DC10+1/2 bard level+cha mod) to prevent being shaken, or is this a no save ability.

Seems to me a save should be aloud but RAW is silent on the matter.

Thanks

Scarab Sages

No save. Think about the level at which the bard gets it, the limits of its use, and the status that being shaken imparts: Sounds about right to me.


Well in the corerulebook there is no mention of a save, and all the other bardic music effects have a save, so its upto you as DM to intrpret wether or not Paizo did that on purpose. If you think its a typo the the save all the similiar bardic music effects have is "A Will saving throw (DC 10 +1/2 the bard’s level + the bard’s Cha modifier) negates the
effect.2


So I think the lack of a save is OP considering the feats Improved & Greater Dirge of Doom enhance the ability significantly. And Frightening Tune does get a save and it's higher level. Bard in my game has been destroying enemies with it because he has the feats. Throw a fear spell or intimidate check on top and you have something better than Frightening Tune because of a lack of a save. I think this was a serious oversight by the design team.


THREAD NECROMANCY

Chris Gahart wrote:
So I think the lack of a save is OP considering the feats Improved & Greater Dirge of Doom enhance the ability significantly. And Frightening Tune does get a save and it's higher level. Bard in my game has been destroying enemies with it because he has the feats. Throw a fear spell or intimidate check on top and you have something better than Frightening Tune because of a lack of a save. I think this was a serious oversight by the design team.

Hi Chris, welcome to the forums.

At the top right of each post you can see a time and date. That's the time and date when the person posted. In this case you can see that this thread hasn't been active for ~15 years, and that this conversation was happening the year the Core Rulebook (CRB) first came out. As such it's unlikely that any of the people in this thread are likely to respond (clicking on their profiles I can see that none of them have posted in over 3 years).

Reviving old threads isn't necessarily a problem, but something to think about is that A) They probably won't respond, B) The issues they're talking about may have been resolved in the meantime and C) It's often not obvious when someone revives an old thread, so you can have people responding to posts that are irrelevant (eg. If I hadn't noticed the dates I may have responded to Alex B. without realising that (s)he hasn't posted since 2010). For this reason, whenever I revive an old thread I like to make it super obvious that I've done so by doing something like putting a bold heading at the top of my post (as above).

In this particular case, I don't know that there has been any further clarifications from Paizo (I couldn't see any after doing a quick search) but the fact that they have never clarified to say that there IS a saving throw even after 15 years and 2 new games is a pretty strong indication that no saving throw is required. Dirge of Doom does what it says it does.

It does however say that DoD cannot be used to make someone Frightened or Panicked, so while it's a fairly strong effect it doesn't stack with other forms of Shaken to become stronger forms of fear. It can lower someone's save and then you can use a fear effect on them, but you couldn't stack DoD and Demoralize (for example) to make someone Frightened. Just clarifying in case that helps.

Anyway, that was a lot but I really do want to welcome you, I hope you get a lot out of things here =)


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as we're all post development by several years we could be considered embalmers of an undead body of RAW.


It has been six zero days since the last decade+ necromancy for a core rule. Carry on.

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