Escape from Old Korvosa (SPOILERS)


Curse of the Crimson Throne


Okay. I am reading through the modules so I understand the full path before I run them as a DM. At the same time I am looking at the new Bestiary.

There is no way I can just swap out the old Rakshasa for the new. They have the same defenses, better offense, and double the hitpoints. Not counting the lord Rakshasa, or the Monk Rakshasa, there are several times when the party encounteres two or three at once.

I know they do not deal insane damage. But I fear that with their strong defense they will easily wear down a party or best case turn into very long very boring very unexciting nibble fests as the party slowly wears them down through the DR.

Even if they have align weapon the odds of them having several available (or even one this will be a surprise foe and how often does a cleric mem this spell just for the hell of it) it wont be enough to deal with the sheer number of foes.

What do other poeple think?


Im about to start runing this adventure tonight I am going to use the new rakshasas because Ive seen what the players are capable to do, we are using PFRPG character and Ive been converting the NPCs, and they have been capable of dealing with them very easily, Adaisin and her undead version (the BBEG of the las adventure) was killed in a few rounds the only problem was the Leukadaemon and that was the strategy the PC choose.

They will be dealing with the rakshasas in a couple of weeks Ill let you know how it went.


Alagard wrote:

Im about to start runing this adventure tonight I am going to use the new rakshasas because Ive seen what the players are capable to do, we are using PFRPG character and Ive been converting the NPCs, and they have been capable of dealing with them very easily, Adaisin and her undead version (the BBEG of the las adventure) was killed in a few rounds the only problem was the Leukadaemon and that was the strategy the PC choose.

They will be dealing with the rakshasas in a couple of weeks Ill let you know how it went.

I will be very interested in hearing how it goes. If the Rakshasa buff at all their AC goes over 30. Their DR nullifies most damage. Their SR ignores all casters at this modules level unless caster rolls a 19 or 20. Oh and the Rakshasa can also mirror image themselves for extra protection while throwing around five 7d6 lightning bolts.

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I added a spoiler tag to this thread's title.

And another thread with the same concern popped up as well... my suggestion is to simply cut the number of rakshasas encountered in half or to just assume the Arkonas are degenerate rakshasas who aren't as powerful (and still use their 3.5 stats).

Rakshasas are tough... but once a group of PCs know what they're up against a bunch of align weapon spells and effects that bypass SR (such as all conjuration spells) can even things up real quick.


I played a Sorcerer through this portion of the AP already and it was frustrating to say the least.

I'll stay on topic however... Sorcerer with 20 Dex and a +1 Seeking Composite Longbow (Mighty +2). Also, this is before the Bestiary came out. I couldn't HIT the Rakshasas AC with the bow or with a touch attack due to Spells/Dex. When I DID manage to hit them their DR gobbled up the arrow damage or their SR just flat-out prevented my spells from landing.

There is at least 1-2 other creatures in the same vacinity as the Rakshasas that will provide the exact same difficulties. I pretty much WATCHED the rest of my group play for 2, 5 hour sessions.

By the time we had completed 90% of the module and we're on our way out, we rested/leveled... you can't imagine just how fast and happy I was to learn 'Orb of Force'(Spell Compendium) and just quickly I ran out of them.


Daniel Moyer wrote:

I played a Sorcerer through this portion of the AP already and it was frustrating to say the least.

I'll stay on topic however... Sorcerer with 20 Dex and a +1 Seeking Composite Longbow (Mighty +2). Also, this is before the Bestiary came out. I couldn't HIT the Rakshasas AC with the bow or with a touch attack due to Spells/Dex. When I DID manage to hit them their DR gobbled up the arrow damage or their SR just flat-out prevented my spells from landing.

There is at least 1-2 other creatures in the same vacinity as the Rakshasas that will provide the exact same difficulties. I pretty much WATCHED the rest of my group play for 2, 5 hour sessions.

By the time we had completed 90% of the module and we're on our way out, we rested/leveled... you can't imagine just how fast and happy I was to learn 'Orb of Force'(Spell Compendium) and just quickly I ran out of them.

I kind of figured sorcerers will be screwed. Even if a party knows that a Rakshasa is coming along a sorcerer cannot just buy a new useful spell like a wizard can. At best you can buff and blast with wands of acid arrow, etc.

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