
dulsin |

dulsin wrote:Pity I was hoping that they would be useful against major encounters. A DC 23 fort save will be trivial for a major dragon. It may be impressive for adventures under level 10 though.True.
If however they did half damage, slaying arrows would bekome a mayor threat to game balance.
I had a thought about the slaying arrows. What if for every slaying arrow you have in the target they give a cumulative -2 to the fort save?
example:
So an archer just put five arrows of slaying into a dragon so the dragon needs to make 5 fort saves DC20, DC22, DC24, DC26, DC28.
Until the creature gets those arrows out he will be looking at a -10 to future fort saves. Give the creature the option of removing an arrow as a move action or shedding them all as a full round action.
One Arrow of Slaying is not a danger but a quiver of them should be.
One slaying arrow is not much of a threat to that greater wurm but 5 of them are a serious danger.... Just a thought.