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male human Resourceful Warlord/Commando Captain 13

Sidelong smile - "Go right ahead and look all you want. Looking - that's free."

Xabulba, we must all know each other already. How long has this particular group been together? I'm just wondering how much shared history we all have.


Male Gnome Illusionist Wizard 13

Rennik has been boosted to 11th. Our rogue will love his new feat, Improved Orb of Deception. It's all-combat-advantage all-the-time around here :)


Malick wrote:

Sidelong smile - "Go right ahead and look all you want. Looking - that's free."

Xabulba, we must all know each other already. How long has this particular group been together? I'm just wondering how much shared history we all have.

I would say that you have 10 levels of shared history.

Each character was recruited by Ruing into Oddjob 101. Oddjob 101 has been together for roughly 5 years and has seen action in Thrane, Cyre, Aundar as well as Droaam and Darguun. Oddjob 101 is Ruing's personal squad and under her orders only and is not subject to the regular military hierarchy.


Warforged Fighter 11
Xabulba wrote:

I would say that you have 10 levels of shared history.

Each character was recruited by Ruing into Oddjob 101. Oddjob 101 has been together for roughly 5 years and has seen action in Thrane, Cyre, Aundar as well as Droaam and Darguun. Oddjob 101 is Ruing's personal squad and under her orders only and is not subject to the regular military hierarchy.

A little bit about Mountain, then:

Quiet and reserved, like most Warforged, Mountain tends to be frighteningly intense when actually involved in a fight. He also tends to roar in a disturbing manner when entering battle, and rarely seems to even notice that he is injured. He never eats, drinks, or sleep like all Warforged, which may be disturbing to those that never met him. Mountain only joined up with Oddjob 101 three years ago, and so is relatively new compared to many of the others in the group. Despite the lack of military hierarchy, he calls everyone 'sir', except for other warforged.


male human Resourceful Warlord/Commando Captain 13

Grubby Clark Gable. Firm believer in his own scruffy charms. Evidence suggests his optimism is not completely misplaced.
Background: Commissioned Officer (+2 Intimidate).

Malick is a mercenary at heart. He likes being alive and he likes winning. Those two things are not always compatible. Ruing has his admiration because he's still alive and he's winning often enough.

Ruing stumbled across Malick in a bar when he was fending off an offended husband initially with some well-placed words and later with a well-placed punch in the gut which brought the graduation party to an abrupt halt. A promising career looked as if it was vanishing until Ruing stepped in.

Whatever she saw in him (and hell, he really wishes he could remember that night) he's more than repaid. Malick knows quite well that Ruing is the reason he's still around. Cheerfully amoral, he's as happy trading words as blows and regards anyone who crosses his path as fair game to use in whatever way seems most appropriate at the time. Frequent setbacks have never daunted him. As far as Malick is concerned, there will always be another day, another woman, another fight and a full pay packet at the end of it.

Malick's problem is pretty simple. Every time he turns around there's another opportunity beckoning to him, each one more alluring than whatever he's doing at the time. Until he met Ruing, his concept of loyalty extended exactly as far as himself. Now Oddjob 101 has his loyalty and that includes everyone in the unit. He likes them. They're his kind of people.

In battle, Malick is cheerful, chatty and ruthless, manipulating everyone around him to get what he wants. When he's not in battle, nothing much changes.

DM

Spoiler:

He has tried many times to seduce Ruing again and never got anywhere. It's a game to him now. Quite what he'd do if she ever responded is a mystery.


Malick wrote:

Grubby Clark Gable. Firm believer in his own scruffy charms. Evidence suggests his optimism is not completely misplaced.

Background: Commissioned Officer (+2 Intimidate).

Malick is a mercenary at heart. He likes being alive and he likes winning. Those two things are not always compatible. Ruing has his admiration because he's still alive and he's winning often enough.

Ruing stumbled across Malick in a bar when he was fending off an offended husband initially with some well-placed words and later with a well-placed knife in the gut which lead to his arrest, court-martial and dismissal from the army. A promising career looked as if it was vanishing until Ruing stepped in.

Whatever she saw in him, he's more than repaid. Malick knows quite well that Ruing is the reason he's still around. Cheerfully amoral, he's as happy trading words as blows and regards anyone who crosses his path as fair game to use in whatever way seems most appropriate at the time. Frequent setbacks have never daunted him. As far as Malick is concerned, there will always be another day, another woman, another fight and a full pay packet at the end of it.

Malick's problem is pretty simple. Every time he turns around there's another opportunity beckoning to him, each one more alluring than whatever he's doing at the time. Until he met Ruing, his concept of loyalty extended exactly as far as himself. Now Oddjob 101 has his loyalty and that includes everyone in the unit. He likes them. They're his kind of people.

In battle, Malick is cheerful, chatty and ruthless, manipulating everyone around him to get what he wants. When he's not in battle, nothing much changes.

DM** spoiler omitted **

Alternate background.

Spoiler:
Malick – It was graduation day, you and your fellow officer cadets where celebrating at Faelandra’s inn the drinks were flowing spirits were high and you were hitting on every woman in reach. The rest of the night is still a blur but you remember waking up to a beautiful woman, blond hair, blue eyes and a smile that you would follow anywhere. A smile you followed for 5 years into battle after battle all over Breland and finally to the wilds of Valenar.

feel free to add your own angle.


Conecting background for players:

Mountain

Spoiler:
- Each warforged model looks exactly like every other warforged of that model produced. All warforged produced for Breland look the same but different from warforged produced for Thrane or Karrnath or Aundair. You don't look like any other warforged you have ever met, as far as you know you are unique but no one has ever explained why. Where most warforged have their rank, name and unit assignment etched on their chest plate you have only the slightest tracing of a spidery glyph. You have never been able to find out what the glyph stands for. You were delivered straight from the creation forge to Oddjob 101.

Typhus Aurelius

Spoiler:
– The whispers of the purple star have guided you from the night you first heard them on the deck of the Lyrandar airship. The whispers led you leave House Lyrandar, led you to Breland and led you to Corm ir’Ruring and to accept her offer to join a special unit she was forming. The whispers said they would lead you to power and they have never let you down. Ever since arriving at the forward camp the whispers in ever increasing hysteria have been warning you of a coming doom urging you to flee before it’s too late.

Rennik Ilzander

Spoiler:
– Illusions and a few ‘pranks’ landed you in a Brelish stockade, bad feelings from your family kept you there. One day you were led out of the stockade, hooded and in chains, loaded onto a lightning rail car. Three days later you were hauled off the lightning rail into what sounded like a large caravan and dragged into a large tent. When the hood is removed you are stunned to be in the presence of a dazzling beautiful human woman who smiles the warmest smile you have ever seen and speaks in a soft voice, ‘I am Col. Corm ir’Ruing and I need your help’, you’ve been helping ever since.

Malick

Spoiler:
– It was graduation day, you and your fellow officer cadets where celebrating at Faelandra’s inn the drinks were flowing spirits were high and you were hitting on every woman in reach. The rest of the night is still a blur but you remember waking up to a beautiful woman, blond hair, blue eyes and a smile that you would follow anywhere. A smile you followed for 5 years into battle after battle all over Breland and finally to the wilds of Valenar.

Ferdinand Salatic

Spoiler:
– War means work and work is plentiful. Lucrative offers were presented to you from each nation, even House Canith made an offer, all seeking to employ your skills of artifice for their ends. It was a box than made you decide, a box that you that took you 6 weeks to open. When you finally opened it you found a note wrapped around smaller box the size of a cigarette case. The note read.
‘Only if you join me will you learn the secrets needed to open the case.’
Corm ir’Ruing, Sword Keep Breland.
You headed out for Sword keep in the morning but still have not been able to open the case.

Feel free to add your character angle to the above.


male human Resourceful Warlord/Commando Captain 13

DM

Spoiler:

I'll knock a bit off his age. He's only ever had that one night with Ruing, but he's always hopeful she'll succomb again. This time, he wants to be conscious. Also, he's really not the monogamous type, so however gorgeous she is, if she won't play, he'll find plenty of others who will.

Note amendments to initial backstory above.


Xabulba wrote:

Conecting background for players:

Typhus Aurelius** spoiler omitted **

Good with me!


A bit about Typhus:

Typhus is an odd person. He's unusually quiet, prone to staring off into space, and nodding to himself, as if hearing voices no one else would here. What redeems him is his loyalty. He never lies, cheats, steals or balks at a job. He does his part without question and without tiring. The only time he ever seems really, truly alive is during battle. He seems to glow from within with a strange pale light and his eyes light up as he takes utter joy in destruction. When battle is done, he's back to his normal, quiet self.

Recently he's begun to quietly announce that a doom is coming. Strangely, this doesn't seem to bother him; he merely announces it as fact.


Human Artificer/Battle Engineer 11

That background is fine by me. Still need to finish my equipment, maybe I'll just buy more rituals and residuum.


Male Gnome Illusionist Wizard 13

The background is mostly fine, except that pranks aren't really Rennik's thing. I updated his background to explain that he landed in the stockade because he was breaking into the private library of an arcanist. That is definitely something he would do.

I also gave him a background bonus for being originally from Zilargo (+2 Insight).

The rest of the party would know that he is widely travelled. Gnome families are known for consisting of elaborate webs of extended relations, and his is no different, scattered across Zilargo and Breland. Rennik's impulsivity and impetuousness in "acquiring" magical knowledge, though, has put him at odds a bit with that family. (They like knowledge too, they're just more subtle about obtaining it.)

Rennik tends to be flighty and aloof, but he is also a brilliant wizard who is always thinking of contingencies. He considers Illusion to be half about arcane ability and half about understanding people in order to know what sort of effects one's illusions are going to have. This study of human(oid) nature is expressed in his skill at Diplomacy and Insight, as well as his high charisma.

He is loyal to his friends, although he may be too aloof at times to express it. He's generally not interested in moral concerns, although when faced with the opportunity to right some wrong or prevent a calamity, his conscience tends to tug him in the right direction.


Warforged Fighter 11

Background works fine for me, though truthfully Mountain isn't too big about learning about his past. He tends to focus entirely on the task at hand. He never gives much thought to the future, and only thinks about the past in terms of tactics that worked in certain situations.


I will start the game Monday regardless if bmars3 has his character ready or not.


Human

Excellent. Looking forward to this a lot.


Human Artificer/Battle Engineer 11

Good. Also, I've finished up my equipment.


Male Razrclaw Shifter / Dhampyr (Half Vampire) Trickster Rogue / 12 (Shadow Assassin Paragon Path)
Xabulba wrote:
I will start the game Monday regardless if bmars3 has his character ready or not.

I'm finished, I'm just copying over from Char. Builder. Everything up to Skills is complete, ignore everything after that, it's copied from another PC. Will be complete tomorrow.


Looks like everyone is ready so let us begin.

The game thead is up add ready here.


male human Resourceful Warlord/Commando Captain 13

Malick's basic defenses are now higher than the ones in your profile DM.

Heading on over to the game thread right now.


Malick wrote:

Malick's basic defenses are now higher than the ones in your profile DM.

Heading on over to the game thread right now.

Need to change those.


Opinion time, How is the game so far?


Human

Well run and I'm enjoying it a lot. Thank you particularly for posting the updated maps regularly along with the init order - it makes life so much easier, particularly being in a different time zone to most of you.

Silver Crusade

Male Celestial Cleric of Myself 10/Radiant Servant of Me 10

I didn't notice there were new posts on this thread. You should drop a note in the main game thread.

I think it's going really well! It's really moving along, which is a sign that people are engaged.


Male Human Smart 3/Fast 3

Sorry, but I'm afraid I'll be gone for a bit, my computer is pretty much dead right at the moment. The video card is fried and it doesn't have integrated graphics, so it might be a week or two before I can really do much. Feel free to NPC Mountain until I can get back. Hopefully it will be sooner, rather than later.


Human

Sorry to hear that Hammith :( Good luck getting it fixed.


Typhus wrote:
"I do not Taint, Oh Servant of Silver Light. I do however plant the seeds of chaos while you sleep and wait for the tree of tentacled mutation to take root in your brain stem, which you will water with violence and rage. I am a gardener of Chaos. The Light of Caiphon will nourish your conversion."

Ok it is now offical Typhus has just creeped out a devil.

*Hands out cake.*


Xabulba wrote:
Typhus wrote:
"I do not Taint, Oh Servant of Silver Light. I do however plant the seeds of chaos while you sleep and wait for the tree of tentacled mutation to take root in your brain stem, which you will water with violence and rage. I am a gardener of Chaos. The Light of Caiphon will nourish your conversion."

Ok it is now offical Typhus has just creeped out a devil.

*Hands out cake.*

I get cake! This is a wondrous day indeed!


Looks like we lost 2 players, Davi and Bmars3.
We now have two choices;
choice one - pause the game until we can recruit 1 or 2 players
choice two - end the game
choice three, We now have three choices;
choice three - we play-on with 4 players.

What do you say?


Human

I'm in the same boat with a couple of my games.

Personally, I'd like to find a way to keep going if we can. Malick is one of my favourite characters, but that may be the selfish choice. The 4e pool isn't that huge. My thinking is that four regular posters is a manageable number for a pbp, but in the end it's got to be mostly up to what Xabulba feels comfortable running.


Female Wood Elf Cleric / 3

I agree 4 is manageable, and i really like Ragna, however do we have the right combination to be able to keep going

Paladin (Defender), Malick (leader), Typhus (striker), Rennick (controller)

seems to be exactly what we need

Silver Crusade

Male Celestial Cleric of Myself 10/Radiant Servant of Me 10

I agree with the others. We are down to 4, which is workable, and it so happens we cover the 4 roles. If someone is out there looking for a 4e PbP, we could work them in, but I don't think there's anything to stop us working with who we have. Of course, you'll have to design encounters with a smaller party in mind (and keeping in mind that Flint was an efficient killing machine), but the game runs fine with 4.

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