| P0L |
Terrifying Howl (Ex): The barbarian unleashes a terrifying howl as a standard action. All shaken enemies within 30 feet must make a Will save (DC equal to 10 + 1/2 the barbarian's level + the barbarian's Strength modifier) or be panicked for 1d4+1 rounds. Once an enemy has made a save versus terrifying howl (successful or not), it is immune to this power for 24 hours. A barbarian must have the intimidating glare rage power to select this rage power. A barbarian must be at least 8th level before selecting this power.
What happens to enemies that are not shaken when the barbarian howls? Nothing? Do they also panic?
Thanks,
Oversized
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A barbarian planning on taking terrifying howl should also have dazzling display...
The issue here is to get the two to work well together you would have to succeed the DD check by >5 otherwise the shaken condition will end prior to your next turn and TH will have no effect. If you can pull it off it would be amazing, but you'll really need to max intimidate as much as possible to pull it off. In addition, you'll also have to invest two feats to get DD, whereas you could just buy the helm of fearsome mien and only invest a single rage power for TH.
| Dr Grecko |
Xaaon of Xen'Drik wrote:A barbarian planning on taking terrifying howl should also have dazzling display...The issue here is to get the two to work well together you would have to succeed the DD check by >5 otherwise the shaken condition will end prior to your next turn and TH will have no effect. If you can pull it off it would be amazing, but you'll really need to max intimidate as much as possible to pull it off. In addition, you'll also have to invest two feats to get DD, whereas you could just buy the helm of fearsome mien and only invest a single rage power for TH.
Terrifying Howl has a pre-req of intimidating glare, and I would have a hard time thinking the helm would qualify for that requirement.
Even so, I would think the Howling Helm would be the more logical choice of helmet. First round, use helm to intimidate everyone within 30ft. Second round use Terrifying Howl to render them panicked.
Of course, make sure you boost up your intimidate, which if you're going this route is a no-brainer anyway.
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Another option is to make friends with an inquisitor or bard who also has a high intimidate. Delay your action and have your new friend cast blistering invective. Immediately take your action to move in and terrifying howl.
in 1 round.. your enemies drop their weapons and scatter.. while on fire. Tis a wonderful picture.