| concerro |
Sorry for the newbie question, but I'm unsure how to add the bab to the CMB and CMD once the bab splits; if a bab is +6/+1, for example, do you end up with a CMB that reads (+6/+1)+Str 0+Size 0= +6/+1 (thereby gaining multiple maneuvers) or do you just add them so CMB = +7?
It would be +6/+1
Most people will try to use the Combat Maneuver on the first attack to make sure it gets through.
| concerro |
concerro wrote:But what about the CMD? If it was 10+(+6/+1)+Str 3+Dex 3 +size 0, would it equal +22/+17? When would the +17 come into play?
It would be +6/+1Most people will try to use the Combat Maneuver on the first attack to make sure it gets through.
The CMD should be the same all the time. I am saying this because in 3.5 when they were opposed rolls you always used your highest BAB to defend yourself, but the creature attacking you would keep having to resort to a lower BAB while attacking.
The CMB is just a variation so we don't have to learn new rules for every special attack type.PS: When I posted nobody else had post, but now I am further down the list. These boards are strange.
| Krisam |
The CMD should be the same all the time. I am saying this because in 3.5 when they were opposed rolls you always used your highest BAB to defend yourself, but the creature attacking you would keep having to resort to a lower BAB while attacking.
The CMB is just a variation so we don't have to learn new rules for every special attack type.PS: When I posted nobody else had post, but now I am further down the list. These boards are strange.
I think I understand - no matter what, the CMD would be 22, correct? Thanks for the help. :)