Ruins & Ronin


Play-by-Post


Welcome to Kagami, a gentle farming and fishing village. Kagami also provides would-be heroes a backdrop setting for playing “Ruins & Ronin,” a Japanese-like Swords & Wizardry role-playing game. At this time, the narrator seeks players’ interest in making characters for a play-by-post game. Here are some additional ideas to help make informative decisions:
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This play-by-post uses the core rules set forth in the “Ruins & Ronin” 2009 release, either print or .pdf version, available at

Ruins & Ronin (sword +1) Blogsite . Note, the 80-page .pdf costs $1 USD.

Use any of the four core character classes: bujin, shugenja, sohei, and half-ogre. Additional inquiries about other classes and races are welcomed with intelligent rationale.

Ascending Armor Class [AAC] will be used to determine defenses.

Use new names for coinage. For example, page 18 equates “Gold” with “Ryo.”

Starting Hit Points are maximized- no need to roll.

Report other starting numbers honorably, including money and ability scores. Roll ability scores and assign results in player’s favor to create a character class/race wanted.

Alignments are restricted to Law and Good for the moment. Three deities prominent in Kagami citizens’ lives, including small shrines located in the village, include:
Amatsumara (male, patron of smiths), Kannon (female, patron of mercy), and Takitsu-hime (female, patron of rainfall). Other possible deities are welcomed for discussion.

Unless otherwise noted, players failing to post longer than one week’s time will have assumed to abandon their characters. Characters can be played as NPCs or left to some other fate fitting to the narrator.
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The adventure story introduction places the small village in duress. Several small streams feeding the town have dried-up unexpectedly, making farming more difficult and even threatens the summer harvest. A neighboring daiymo raised taxes and political pressure builds for your young lord to do likewise. Recently, more migrant farmers arrived to escape the heavy taxation. Other residents followed, including a quiet family of half-ogres. Lastly, the Kannon shrine in the northern way has been silent for weeks. No divinations or pilgrimages have happened since the last full moon. A single teahouse rests against the largest brook in the village, and Enno Cherry Blossom welcomes many visitors. Rumors persist that many yamabushi frequent the teahouse, but none can confirm reports of wild-looking, unshaven monks attending to this village.
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I hope for at least three people expressing interest in the game by Wednesday of next week (July 22 '09), with characters made within a week of expressed interest. Therefore, the game should be underway by August, hopefully. Thanks for your interest!


Hmmm...a day later yet no responses. Would it help to change the rules to the FREE .pdf White Box edition rules of Ruins & Ronin (also available the the "sword +1" website)? Feedback is welcomed...


Szombulis wrote:
Hmmm...a day later yet no responses. Would it help to change the rules to the FREE .pdf White Box edition rules of Ruins & Ronin (also available the the "sword +1" website)? Feedback is welcomed...

Free? Always up for the free swag here. ;)

One suggestion though, if it be players for ye be seeking... The Gamer Connection topic might give you better luck in finding prospective players.

Come to think of it, the least I can do is to sign up as a prospective player m'self. ;)


Great! I'll copy-&-paste the introduction topic to the gamers wanted section...

Any ideas on what you'd be interested in playing in Ruins & Ronin?


Szombulis wrote:

Great! I'll copy-&-paste the introduction topic to the gamers wanted section...

Any ideas on what you'd be interested in playing in Ruins & Ronin?

Seen your new topic at the Gamer Connection area, so I'll go and post over that way. ;)

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