Converting Racial Skill Bonuses


General Discussion (Prerelease)


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

Are there any recommendations for converting racial skill bonuses to the new more consolidated system?

If you have ranks you just combine them up to your hit dice, but if you have racial bonuses like +14 to Move Silently does that become a "+14 racial bonus to Stealth" or a "+14 racial bonus to Stealth to move silently"?

Additionally if you have a +8 racial bonus to Listen do you get a +8 perception bonus or a +8 perception bonus to sound-based perception checks?


If we look at the bonus bestiary vs. 3.5 rules:

Nixies bonus to hide in water ----> no racial bonus
Lammasu bonus to spot -----> no racial bonus
Dragonne bonus to spot and listen -----> bonus to perception

So it looks from that like you should drop a racial bonus unless it was in more than one merged skill.


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber
Ashkecker wrote:

If we look at the bonus bestiary vs. 3.5 rules:

Nixies bonus to hide in water ----> no racial bonus
Lammasu bonus to spot -----> no racial bonus
Dragonne bonus to spot and listen -----> bonus to perception

So it looks from that like you should drop a racial bonus unless it was in more than one merged skill.

Though isn't it possible that these aren't true conversion rules, but rather a rethinking of the monster in question? I was looking for more hard-and-fast rules for conversion. My hope is that it's not always going to be all or nothing because that may break a lot of creatures.


If it's situational (like the Nixie in water actually), I'd probably grant it in the same situations.

Otherwise perhaps halve the bonus, or just give it.

We'll see in the end for things in the Bestiary. That's how I'm handling it for now.

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