| Papa-DRB |
What would be a suggested replacement/changes in PfRPG for the two following Basic traits? All the others changes are simply changing the skill name....
Basic.Faith.Sacred Conduit (#8) gives +2 to Turn/Rebuke Undead.
Say 2 Penalty to the Saving Throw DC?
Basic.Magic.Hedge Magican (#5) gives 5% off XP/Cost to making Magic Items.
Say 10% off Cost?
-- david
Papa.DRB
Enlight_Bystand
|
What would be a suggested replacement/changes in PfRPG for the two following Basic traits? All the others changes are simply changing the skill name....
Basic.Faith.Sacred Conduit (#8) gives +2 to Turn/Rebuke Undead.
Say 2 Penalty to the Saving Throw DC?
Basic.Magic.Hedge Magican (#5) gives 5% off XP/Cost to making Magic Items.
Say 10% off Cost?
-- david
Papa.DRB
+2 to DC would match up to turn resistance being +4 on saves. Probably only 5% on cost, as the items have simply lost the xp amount.