| KaeYoss |
Hm... Looking at my new AE book (and yes, one reason for posting here was so I could brag about how I managed to get a brand new AE hardcover for 20€ last Saturday), I'd suggest the following:
I must say that the -2 Wis kinda clashes with several of the classes they are described of favouring.
I guess I'd actually give them a wis bonus instead of a penalty. It not only lets them be better oathsword and greenbonds, it seems to me it would work well with their personality - they seem to have great willpower and stay true to their ideals. The penalty might then be moved to int, because they don't seem to put great value in bookish learning.
Set
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Has anyone converted AE races (maybe classes) to Pathfinder RPG?
I can't find the thread on the forums, but here's the versions I made on my site.
I meant to do the classes as well, with the end goal of making a party of AE Iconics for the Pathfinder rules, but the muse left me in a bathtub full of ice with a note saying that I was missing a kidney and should go to the hospital immediately.
She's fickle like that.
| Robert Ranting |
At the risk of shocking everyone on this board, AU/E is still my favorite flavor of d20, so I can't help but weigh in on this thread.
First of all, I think that one of the things that needs to be made clear when converting between AE and Pathfinder is that the design goals are completely different. AE races often have penalties that seem to defy their descriptions in flavor text, making them suboptimal at the classes they are supposed to prefer. Pathfinder races, however, are geared toward certain choices with the double whammy of ability score bonuses and favored classes. One encourages you to play a certain race/class combo, the other encourages you to play something that is suboptimal for flavor reasons. I'm not saying either is wrong, just that the difference in attitude needs to be considered when moving from one to another.
So let's consider what Litorians are supposed to be like in terms of flavor and work from there. They are a tribal, nomadic culture, with a focus on honor and the hunt, and their racial weapons are a bola (ranged) and a double-ended club. After their racial levels, they have +4 Dex, +1 Con, +1 Str, +10 to their groundspeed, a bite attack, and Scent. In Ptolus, Litorians are presented as an LA+1 race with +2 Str, +2 Dex, +2 Con, and favored class Ranger. Now, since Monte was using Ptolus as his setting for years before AU came out, I'm going to assume that those stats are the originals. This, combined with the flavor issues of the wisdom penalty makes me thing it should be dropped. Since they are a primitive culture, and unlikely to be Wizards, I think that Int is the least likely to really detract from their flavor.
My preference:
Litorian
Medium Humanoid
+2 Dex, +2 Wis, -2 Int
Base Speed: 30 feet
Low light vision
+2 to Intimidate,and Survival checks
Keen Senses: Litorians enjoy a +2 bonus to all sight, sound, and scent based Perception checks.
Weapon Familiarity: Litorians treat all weapons with the word "litorian" in the name as martial weapons.
Hatred: Litorians enjoy a +1 bonus to all attack rolls against gnolls and flinds.*
Scent Litorians gain the scent extraordinary ability**
Favored Class: Ranger or Druid
Languages: Common, Litorian
Bonus Languages: Sylvan, Gnoll
*Assuming you don't bring over the Rhodin from AE, it just makes sense for Lion-people to hate hyena and jackal people, especially since they probably live in the same areas.
** if you think giving a base race the scent ability is a bit extreme, consider that AE has a 1st level spell that grants scent to casters. The ability is both not spectacularly powerful and not all that uncommon. YMMV of course, so feel free to replace this with natural bite or claw attacks or increasing the base speed to 40ft.
C. Robert Brown
| Robert Ranting |
In regard to my first post, I would also like to add that I assumed that by converting things to Pathfinder, you would also want to ditch the idea of racial levels. If this is not the case, then edit the above to include "Racial Levels" instead of "Scent". Having the ability to take racial levels is enough of a class feature on its own.
C. Robert Brown
Montalve
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Thanks Robert for the input, I really like what you gave us... you are right sometimes the races sounds suboptimal for what they are supposed to be... and you are right in the vision you present us about the Litorian.
I agree AE is a beautiful setting, unfortunately it clashes with some of my players visions of Fantasy... its to alternative for them... and I must admit I have some problems envisioning the setting sometimes.
but the classes and the concepts and rules of magic... ohh I love this.