
sempai33 |

Hi,
sorry to post here that question, but I can't post on the messageboards dealing with "wizard".
I have got two questions concerning in one hand the wizard and on the other hand an effect of a spell:
- First, if the wizard doesn’t choose any school at the 1rst level, so school power = none, he gains the bonus relative to the universal school. But I wonder to know a thing. He gains at the level 1, a spell from any school he can prepare everyday as a bonus spell (which can’t be changed). But does this spell is a new spell in his spellbook, or just another spell he can prepare IN the spells presented in his spellbook? For example, a wizard with no INT modificator bonus, has 3 spells of lvl 1 in his spellbook and can cast 1 spell per day. With the universal, he can cast 2 spells of the 3 presents in the spellbook or can cast 2 spells of 4 (3 + 1 thanks to the school power)?
- if a wizard is petrified cause of a Breath weapon of a gorgon, and if a sorcerer AFTER 1 month uses stone of flesh and restored the petrified wizard, does the wizard be able to cast if before his petrification he didn’t use all his spells or not, and has to have some rest?
Thanks a lot!

Gamer Girrl RPG Superstar 2011 Top 32 |

Hi,
sorry to post here that question, but I can't post on the messageboards dealing with "wizard".
I have got two questions concerning in one hand the wizard and on the other hand an effect of a spell:
- First, if the wizard doesn’t choose any school at the 1rst level, so school power = none, he gains the bonus relative to the universal school. But I wonder to know a thing. He gains at the level 1, a spell from any school he can prepare everyday as a bonus spell (which can’t be changed). But does this spell is a new spell in his spellbook, or just another spell he can prepare IN the spells presented in his spellbook? For example, a wizard with no INT modificator bonus, has 3 spells of lvl 1 in his spellbook and can cast 1 spell per day. With the universal, he can cast 2 spells of the 3 presents in the spellbook or can cast 2 spells of 4 (3 + 1 thanks to the school power)?
- if a wizard is petrified cause of a Breath weapon of a gorgon, and if a sorcerer AFTER 1 month uses stone of flesh and restored the petrified wizard, does the wizard be able to cast if before his petrification he didn’t use all his spells or not, and has to have some rest?
Thanks a lot!
My take on the bonus spell - it's a bonus. The wizard can choose another spell, or one of the one's he already has to fulfill this role. If he choses one he already has, he will gain a "replacement" spell for his normal complement (i.e., if he normally has 3 spells of a given level, plus a bonus spell, he should have four spells noted down, the three normal and the one bonus).
As to a petrified wizard, he's been stoned for month, he has no spells :) I'd think of it as a very, very long "sleep" with him needing to refresh all his spells normally.
Hope that helps!

Turin the Mad |

Hi,
sorry to post here that question, but I can't post on the messageboards dealing with "wizard".
I have got two questions concerning in one hand the wizard and on the other hand an effect of a spell:
- First, if the wizard doesn’t choose any school at the 1rst level, so school power = none, he gains the bonus relative to the universal school. But I wonder to know a thing. He gains at the level 1, a spell from any school he can prepare everyday as a bonus spell (which can’t be changed). But does this spell is a new spell in his spellbook, or just another spell he can prepare IN the spells presented in his spellbook? For example, a wizard with no INT modificator bonus, has 3 spells of lvl 1 in his spellbook and can cast 1 spell per day. With the universal, he can cast 2 spells of the 3 presents in the spellbook or can cast 2 spells of 4 (3 + 1 thanks to the school power)?
- if a wizard is petrified cause of a Breath weapon of a gorgon, and if a sorcerer AFTER 1 month uses stone of flesh and restored the petrified wizard, does the wizard be able to cast if before his petrification he didn’t use all his spells or not, and has to have some rest?
Thanks a lot!
The thing to remember with spell chuckers is that they retain all the spells / spell slots they had not discharged prior to being petrified. If you are stoned for a minute, an hour, a month or an aeon, you are unconscious the whole time. The bad thing is, if you are petrified long enough, you can die of thirst, starvation or old age (if you were wearing a ring of sustenance when you were 'stoned'). Flesh to Stone petrifies both the creature and all carried goods. The description for basilisks, gorgons and medusae in the MM do not specify otherwise, so the presumption is that such petrification does the same thing.

sempai33 |

So it seems difficult to be sure. If I wel understand, one person told me that the wizard lost his spells and the other one that he kept the spell he didn't use before being petrified?
Concerning the bonus spell, it seems that there is no real explaination, but when page 194 it is written "he can choose one spell from his school to prepare every day as a bonus spell" it seems that the wizard choose a spell from his spellbook and not a new one.
Thanks a lot, so many question and so many way to read the rules, but the more important thing is to have fun! Thanks Paizo!

Turin the Mad |

So it seems difficult to be sure. If I wel understand, one person told me that the wizard lost his spells and the other one that he kept the spell he didn't use before being petrified?
Concerning the bonus spell, it seems that there is no real explaination, but when page 194 it is written "he can choose one spell from his school to prepare every day as a bonus spell" it seems that the wizard choose a spell from his spellbook and not a new one.
Thanks a lot, so many question and so many way to read the rules, but the more important thing is to have fun! Thanks Paizo!
Well, when you go unconscious (to sleep), you don't lose all the spells you had in your head when you went to bed right? :)
The 1 spell thing is basically a spell-like ability - the wizard can prep a bonus spell that they know per day - the bonus one is set once they select it though. I agree that it reads as a spell the wizard already knows.
And you're right - the most important thing is to have fun!

sempai33 |

Well, when you go unconscious (to sleep), you don't lose all the spells you had in your head when you went to bed right? :)
So you consider that the petrifaction is another way to sleep. I’m not sure, but why not? But it’s clearly different for clerics who must meditate one hour each day (more or less at a precise moment) so if it’s not this moment, considering that it’s another day, he has to medidate to make his spells back!
The 1 spell thing is basically a spell-like ability - the wizard can prep a bonus spell that they know per day - the bonus one is set once they select it though. I agree that it reads as a spell the wizard already knows.
We agree together concerning this bonus spell!

Turin the Mad |

Turin the Mad wrote:Well, when you go unconscious (to sleep), you don't lose all the spells you had in your head when you went to bed right? :)So you consider that the petrifaction is another way to sleep. I’m not sure, but why not? But it’s clearly different for clerics who must meditate one hour each day (more or less at a precise moment) so if it’s not this moment, considering that it’s another day, he has to medidate to make his spells back!
Turin the Mad wrote:We agree together concerning this bonus spell!The 1 spell thing is basically a spell-like ability - the wizard can prep a bonus spell that they know per day - the bonus one is set once they select it though. I agree that it reads as a spell the wizard already knows.
Correct, the cleric cannot replenish expended spells until that one moment of the day. But, when that moment of the day comes 'round, it does not in and of itself wipe out those spells which have not been cast. Nor does a druid, paladin, ranger or wizard. Bards and sorcerors do not 'expend' their unexpended slots when they refresh their slots - casters merely 'refill' the ones that were 'emptied' out.
Petrification, as defined in the PF rules set as well as in the 3.5 Rules Compendium, renders the subject 'unconscious' in addition to having been polymorphed into stone / petrified. That is why I consider it 'sleeping' - as one is, well, asleep, while petrified by the game definitions. :) It is not my consideration - it is the game mechanic of petrification as a "condition" that makes it so.

sempai33 |

It is not my consideration - it is the game mechanic of petrification as a "condition" that makes it so.
Excuse me, I didn't want to be rude, it was just a way to express myself (not a good, it seems). Thanks a lot for your help, so in my situation, the wizard will keep his non used spells whereas the cleric will be in fact the only who is going to pray for the moment during which he's going to make his spells back, will arrive soon :-)
Thanks a lot!
Turin the Mad |

Turin the Mad wrote:
It is not my consideration - it is the game mechanic of petrification as a "condition" that makes it so.Excuse me, I didn't want to be rude, it was just a way to express myself (not a good, it seems). Thanks a lot for your help, so in my situation, the wizard will keep his non used spells whereas the cleric will be in fact the only who is going to pray for the moment during which he's going to make his spells back, will arrive soon :-)
Thanks a lot!
No, not at all a problem sempai33!!
Any petrified spell caster, presuming they do not die of thirst, starvation or old age first, retains any uncast spells when returned to flesh once more.
I remember when the consensus seemed to be that a creature petrified for overlong went stark-raving nutters due to sensory deprivation ... at least now you drift along dreaming before dehydration, starvation, old age or a hungry stone-eating creature comes along and eats your face... ^_^

Gamer Girrl RPG Superstar 2011 Top 32 |

I remember when the consensus seemed to be that a creature petrified for overlong went stark-raving nutters due to sensory deprivation ... at least now you drift along dreaming before dehydration, starvation, old age or a hungry stone-eating creature comes along and eats your face... ^_^
Ya know, you're scary, Turin ... and I think that's a good thing ::laughing::

Turin the Mad |

Turin the Mad wrote:I remember when the consensus seemed to be that a creature petrified for overlong went stark-raving nutters due to sensory deprivation ... at least now you drift along dreaming before dehydration, starvation, old age or a hungry stone-eating creature comes along and eats your face... ^_^Ya know, you're scary, Turin ... and I think that's a good thing ::laughing::
::Makes an innocent face nigh unto angelic::
<weg> Whatever do you mean or imply Gamer Girrl?