Xaaon of Xen'Drik
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OK that's weird, I had posted this to the playtest thread, not to thread
OK the original post should say:
One last play-test problem we just ran into in our high level PbP playtest...
Giant sunders fighter's wings of flying...under the current rules, that's a sunder against an item with 2 hardness and 10 hit points...that's a really flimsy 54,000gp item...
In 3e of course, sunder was against weapons/armor and items got saves...In PFRPG items don't get saves and they can be destroyed far too easily for a powerful magic items.
In 3e weapons/armor gained +2hardness/+10HP per +1 bonus...Should PFRPG items get bonuses based upon caster level perhaps?
So a CL10 item might get the equivalent of a +5 bonus..(since a +10 weapon would gain 20harness/100hp)
Need some clarification on this with the final edition.
Will Pathfinder have an Official FAQ posted after release of the final edition?
What are the modifiers for sundering rings, boots, etc? rings especially are small items, new system requires new modifiers.
Xaaon of Xen'Drik
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I'd say a ring would qualify as a fine object and impose a -8. In addition, for sundering objects that are small, I'd probably rule that the weapon would have to have the ability to be that precise. A dagger or rapier would be okay, but a giant using a greatclub wouldn't.
CMB modifiers are different than melee modifiers. Technically there are no modifers in PFRPG for sundering a tiny object on a medium creature...the attacking combatant has a fixed bonus based upon his own size...
The CMB for the Defender...I just call it CMD (Combat Maneuver Defense) at home, has a modifier to his own size -1 PER size category...so from medium to diminutive it would only drop 4 (small, tiny, dim, fine) This is a problem I think...I think full attack modifiers should be applied for sundering items on targets.
Xaaon of Xen'Drik
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JoelF847 wrote:I'd say a ring would qualify as a fine object and impose a -8. In addition, for sundering objects that are small, I'd probably rule that the weapon would have to have the ability to be that precise. A dagger or rapier would be okay, but a giant using a greatclub wouldn't.CMB modifiers are different than melee modifiers. Technically there are no modifers in PFRPG for sundering a tiny object on a medium creature...the attacking combatant has a fixed bonus based upon his own size...
The CMB for the Defender...I just call it CMD (Combat Maneuver Defense) at home, has a modifier to his own size -1 PER size category...so from medium to diminutive it would only drop 4 (small, tiny, dim, fine) This is a problem I think...I think full attack modifiers should be applied for sundering items on targets.
Jason...any thoughts?
| Pendagast |
Xaaon of Xen'Drik wrote:Jason...any thoughts?JoelF847 wrote:I'd say a ring would qualify as a fine object and impose a -8. In addition, for sundering objects that are small, I'd probably rule that the weapon would have to have the ability to be that precise. A dagger or rapier would be okay, but a giant using a greatclub wouldn't.CMB modifiers are different than melee modifiers. Technically there are no modifers in PFRPG for sundering a tiny object on a medium creature...the attacking combatant has a fixed bonus based upon his own size...
The CMB for the Defender...I just call it CMD (Combat Maneuver Defense) at home, has a modifier to his own size -1 PER size category...so from medium to diminutive it would only drop 4 (small, tiny, dim, fine) This is a problem I think...I think full attack modifiers should be applied for sundering items on targets.
Golem biting off frodos finger seems more likely of an event than an actual ring sunder by being worn.
Id rule, it would be far easier to cut off a finger than sunder a worn ring. After all you would have to injure the hand anyway to get the ring broken.
Heck id be easier to slice off the whole hand!
| Kevin Andrew Murphy Contributor |
I think logic really has to be applied to this.
You can sunder items that people are holding in their hands, such as swords and shields. Logically, you can also sunder carried items such as wands and musical instruments.
You are not allowed to sunder someone's armor while they're in it. If you cannot sunder their armor, logic says you cannot sunder their clothes either, or their footwear, or their fashion accessories.
If you want to take something off someone while they're wearing it so you can destroy it, you need to do a grapple check followed by a disarm check followed by whatever your sundering action is, as Gollum did with Frodo (even if his subsequent sundering was sort of accidental).
For dramatic purposes, the DM can choreograph this as a single action--Thok grabs the priestess by her tacky necklace and it snaps, prayer beads scattering everywhere!--but this is still a number of rolls in sequence. Thok may end up just dragging the priestess around by her necklace, which for some reason still won't break and he can't get off her while she's struggling either.
The black raven
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There should be a general rule about worn magic items precising whether or not they can be sundered. Please note that this rule should hold true whatever shape the item takes and wherever it is worn on the body, to avoid making a big mechanics difference based on a purely cosmetic decision, ie what such and such magical enhancer looks like. Rings should not be harder or easier to sunder than boots, belts or headbands.
Maybe a general rule on sundering worn items (as opposed to held or carried) would nicely answer the problem (like making it possible but harder, with a malus on the CMB roll).
What about sundering a divine focus or a pouch of spell components ? Does it still work ?