Divine Favor - Too powerful:?


Magic and Spells

Liberty's Edge

3.5 Errata on this spell realized the power creep on this allowing it to reach +6, and limited it to only +3 (at 9th level).

I noticed that BETA has the spell listed as it was originally written without the errata.

The nerfing was done for the purpose of the cleric being too easily buffed beyond the means of fighters etc - hence the CODzilla moniker.

I would like to throw my opinion in that the spell allowing to reach +6 is too powerful

Then again, I feel allowing it to cap at 9th level is a little weak.

I would suggest instead a slower rate of increase - perhaps +1 / 4 level - max +5 at 20th (instead of max +6 at 18th).

Just my opinion. Whether my math is seriously considered or not - I would still prefer it capping at +3 at 9th, than capping at +6 at 18th if it stays +1 / 3 levels.

Robert

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Roleplaying Game / Design Forums / Magic and Spells / Divine Favor - Too powerful:? All Messageboards
Recent threads in Magic and Spells