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This came up a number of times in several playtest groups I've been with. The Beta rules have the descriptive text along with the jump info, but only as a mention (quote:"...pits, as well as soften your fall."). I believe (as do the thirty-some-odd playtesters I've played with) that more clarification is needed here. Specifically, the DC(s) intended to be used to "soften your fall" should be located in the Acrobatics skill jump tables.

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True enough, common knowledge for veteran 3.5 gamers even, but not so to those new to d20 gaming and the Pathfinder system. If Pathfinder goes so in depth (and uses the requisite print space) on so many other aspects of the game that are unchanged from 3.5, I feel that clarification is needed here. -Especially since the two skills formally used for soften falls have not only been removed, but combined into one.
Reading from the Acrobatics skill entry, I gather that you cannot soften a fall by “tumbling” any longer- only by the “jump” use of Acrobatics. Since many of the formally static DC’s (from 3.5) have been changed, I would like and official clarification on “What is the DC to ‘soften your fall’?”

KnightErrantJR |

This confused my group as well. A few months ago, I thought the ability had been removed, and so we had a few characters take some damage from a spill off a fairly low rooftop.
In fact, I think back in the Alpha playtest I noted that I thought this ability had been removed from the consolidated skill.
Then about two sessions ago, one of the players noticed the function of the skill in the falling section. So, yeah, it could probably stand to be in the skill description as well.