Doing away with weapon finesse (and agile maneuvers)


Skills and Feats

Liberty's Edge

With the basic desire to improve various aspects of weapon based characters, these feats should be eliminated and their effects assumed as a basic option. Let any character use Strength or Dexterity to modify melee attacks and combat maneuvers. That will avoid the inherent "penalty" to anyone who wants to build a non-Strength based fighter.


No. DEX would be too good of a Stat then.
I definitely think they should be rolled into one Feat (at least applying DEX to Maneuvers for Finesse Weapons, replicating the functionality of Wpn Finesse in 3.5), but that's as much a topic for the Combat Chapter, i.e. if all Attack Bonuses are allowed to Maneuver Rolls, then Weapon Finesse WOULD apply.

Liberty's Edge

Bonus damage is still dependent on Strength. That single factor will always ensure that Dex-based combatants never completely displace Str-based combatants, even with the AC, Reflex save, and Initiative benefits.
As it stands now, going with Dex-based attacks means giving up significant bonus damage, as well as requiring one or more feats to get even vaguely equivalent attack bonuses.


Exactly. Sounds like a good differentiation level to me. /shrug
In any case, I really don't think this will be made 'automatic' in Pathfinder. Easy houserule though.
(and it's also a Rogue Talent, so they can get ANOTHER Combat Feat on top of Finesse)

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