What are the broken Wizard combos / builds / preparations?


Classes: Sorcerer and Wizard

Sovereign Court

I know this is crossing over into spells, feats and combat/magic rules territory as well, but it would be interesting to see what Wizard builds + spell preps and tactics are game-breaking (most particularly in the case where the caster can't necessarily afford to nova, which interest me more in any case given that I like to run adventures with logically important timelines, even if it's just because of adaptation of forewarned opponents).

Squirelloid seems to have gone from the boards for the moment, but his thread on the planar-binding exploit illustrates that planar binding is broken, plus other wealth exploits.

The fact that casters can get really high ACs seems to be something of a problem, too (partially mitigated if something like CoL's proposed reduction to the cost of achieving Armour Class through armour/shields/items is adopted).

Casting whilst facing distractions also seems to be too easy.

Sovereign Court

Any chance of an answer? Although I appreciate that it was not that interesting a question.


Well, I've been playing a Conjurer specialist for 9 levels now, and I am finding that the summoning has the potential to become VERY powerful.
Is it broken? I can't say for sure yet, but I have found that when combined with a cleric with channel energy, and the selective channel feat, my summons are MUCH more powerful then they would have been in 3.5.

In the past, no one would have wasted time and resources healing a summoned creature, but with channel energy, every summons on the board gets a substantial heal, and combined with the DR from being celestial (4HD and up), this results in summons lasting several rounds longer. By whacking strong monsters with a ray of enfeeblement, or grease on their primary weapon, I have found that the combat takes more time, and some encounters become much easier.

If anyone would like to test this out, whip up a quick 4th level balanced party:
Conjurer - with a few scrolls of ray of enfeeblement and grease (Glitterdust also works wonders)-spell focus conj, and augment summons feats a big plus)
Cleric with selective channel
Fighter type
Rogue type

Now see if you can't beat a Hill Giant (CR 7), or Frost Giant (CR 9) every time.

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