[Sorcerer] Dead Levels


Classes: Sorcerer and Wizard

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Of all of the classes, the sorcerer has the most dead levels. Now, I know that gaining new spell slots/spells known constitutes a gain at a level, but compared to the revised classes, and especially the wizard, the sorcerer falls behind. I think a few changes could alleviate this, while balancing power between the wizard and the sorcerer.

First, increase the number of bonus bloodline feats gained from three to four. With Eschew Materials, this brings the number of bonus feats in line with the wizard. It may be best to stagger these feats at levels where a regular feat is gained (similar to what has been discussed about the wizard).

Also, can we expand the bloodlines to contain one more ability? Something in line with effecting the sorcerer's spellcasting would go a long way to balancing with the wizard while also differentiating the two. Perhaps the bloodline grants one metamagic feat that can be used without increasing casting time as a bloodline ability.

I'm sure more can be done, but I wanted to see what others thought. In my own Falcon's Hollow campaign playtest, the wizard, with his spell-like abilities and extra school spell slots, infringes on the sorcerer's niche, and I'd like to see it rectified.


what i had in mind was

1.Blood line power,cantrips enshew I
2.Blood line feat
3.blood line power, bonus spell
4.-
5.Enshew II, bonus spell
6.Blood line power
7.Blood line feat, bonus spell
8.-
9.Blood line power. bonus spell
10. Enshew III
11. Bonus spell
12. Blood line power
13.Blood line feat, Bonus spell
14.-
15. Blood line power, Enshew IV , bonus spell
16.-
17 Bonus spell
18. Blood line power
19 Blood line feat, bonus spell
20. Enshew V

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