Sorcerer Eschew materials


Classes: Sorcerer and Wizard


Can we make this special for the sorcerer?

Something like they can ignore material components of GP value equal to their sorcerer level x 50?

Or just a set rate of increase as they level?

It just seems this feat really isn't all that useful when most times you have any <1 gp spell component, and anything worth more you have to buy still.

It just seems to me to be one of those areas that the sorcerer should really shine at.

RPG Superstar 2011 Top 16

Just thought I'd point out that Eschew Materials has one other (very minor) benefit. The Spellcraft check DC to identify a spell increases by +2 for each component (verbal, somatic, and material) that's not observable. So Eschew Materials raises the difficulty for other arcanists trying to figure out what you are casting.

Yeah, I know. Big whoop. This feat is almost pure flavor, but it's a flavor sorcerers need to keep.

That all said, I don't think a feat should do one thing for one class, and something else for another. Either make the feat better for everyone (maybe a wizard would take the feat if it worked like you suggested) or leave it as a bit of flavor that only sorcerers take, and only then because they get it for free.


Eschew Materials might seem like a "flavor only" feat... until you lose your Spell Component Pouch. Maybe you lost it swimming up on shore after your ship sank beneath the waves, or perhaps to the pickpocket in the market square. But being caught without the materials to cast your spells is a very sticky situation to be in, and although this Feat may only be situationally useful, it is incredibly useful when it actually comes into play.


My self incress it as they level.
5gp at 1st
20 at 5th
100 at 10th
500 at 15th
2500 at 20th

That may be a bit much for a standard game however, or may not


I don't think that's a bit over, actually that's almost the same as what I came up with when I was fittling with the numbers.

Instead of a feat then could this be a class ability?

I realise that it does have the occasional use, but really it could use some jazzing up, and the sorcerer is the one I see having the flavor that heads in that direction.


It was a class ablity of my sorcerer class


Man, I must be mean. At one point in time I wanted to give sorcerers Eschew Materials for free, but remove any spell from his spell list that had a material component. Yeah, that's probably too harsh, but I thought it fit well with the "natural" spellcaster feel.

Sovereign Court

Sueki Suezo wrote:
Eschew Materials might seem like a "flavor only" feat... until you lose your Spell Component Pouch. Maybe you lost it swimming up on shore after your ship sank beneath the waves, or perhaps to the pickpocket in the market square. But being caught without the materials to cast your spells is a very sticky situation to be in, and although this Feat may only be situationally useful, it is incredibly useful when it actually comes into play.

With care, though, that circumstance might barely ever occur in the typical sorcerer's lifetime...

Tracking cheap spell components has been an element of D&D perhaps most widely ignored of all (even more than encumbrance, and I personally do care about encumbrance).

The Exchange

Bagpuss wrote:

Tracking cheap spell components has been an element of D&D perhaps most widely ignored of all (even more than encumbrance, and I personally do care about encumbrance).

Yep, along with the length of time it takes to find and remove spell components from whatever container they are in.

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