What replaces concentration for non-casters?


General Discussion (Prerelease)

Sovereign Court

This is probably mentioned in the Beta and also on the forums, but I can't find it at present. So, what do non-casters do for concentration checks now that Concentration's been merged into Spellcraft?


Hand-wave, p. 261

No don't look that up :-)
I beleive Jason or another Paizoid said it's just been dropped...


I was wondering the same thing when I was creating a psionic character (I basically made Psicraft work for it, but it's still kind of weird).


I've found no reference to Concentration outside of the realm of spellcasting. As such, I rule it based on the situation. Enduring through a painful event (say not screaming while walking over hot coals) might be a Fort save or Constitution check. Continuing to watch a target despite interference might e a Perception check, etc.

Sovereign Court

erian_7 wrote:
I've found no reference to Concentration outside of the realm of spellcasting. As such, I rule it based on the situation. Enduring through a painful event (say not screaming while walking over hot coals) might be a Fort save or Constitution check. Continuing to watch a target despite interference might e a Perception check, etc.

Concentration certainly used to apply to using skills under stress (including damage), though. Seems odd to me that it's not around anymore (although I suppose anyone could take Spellcraft as a non-class skill, which Concentration was for the non-spellcasting classes other than maybe the monk, I think). Seems a bit silly, though. If you stick with a save then at least that scales to some extent, but in the old days you could (if you wished) actually develop the ability to ignore distractions and pain.


I never used the skill. If something is needed a con check or fort save works better then a skill for it anyhow

Liberty's Edge

I would rather have Concentration back and Spellcraft folded into Knowledge: Arcana. As has been pointed out before, Concentration had uses other than just for spellcasters, unlike either Spellcraft or Knowledge: Arcana.

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Bagpuss wrote:
Concentration certainly used to apply to using skills under stress (including damage), though.

Which is easily represented by a +2 (or more) to the DC of the task. I always thought it was stupid you needed to 2 skills to do something.

"Great, I rolled a 20 on my concentration roll but rolled a 2 and failed on Open Lock."

Liberty's Edge

Arnim Thayer wrote:
I would rather have Concentration back and Spellcraft folded into Knowledge: Arcana. As has been pointed out before, Concentration had uses other than just for spellcasters, unlike either Spellcraft or Knowledge: Arcana.

Actually, non-spellcasters can easily use Spellcraft and Know (Arcana) both - I often take ranks in them if I have spare skill points (particularly with rogue characters, since they usually do have some extra) just so I know what it is I'm dealing with.

When I might have otherwise had a Concentration check - which has happened exactly once since I started play Pathfinder, back in March when the Alpha 1 premiered - I have chosen to simply call for a skill check, on the assumption that being able to perform the skill through disruption is part of what having skill ranks means.


Iziak wrote:
I was wondering the same thing when I was creating a psionic character (I basically made Psicraft work for it, but it's still kind of weird).

Well, for psionic characters we can easily use Autohypnosis as well.

It's already used for resisting poison and stabilize self, so...

Sovereign Court

SirUrza wrote:


Which is easily represented by a +2 (or more) to the DC of the task. I always thought it was stupid you needed to 2 skills to do something.

"Great, I rolled a 20 on my concentration roll but rolled a 2 and failed on Open Lock."

Well, it'd have to be related to the amount of distraction/damage taken. One could just roll it into the skill explicitly as Concentration itself got rolled into Spellcraft, I agree; that would just take a general explanation at the beginning of the skills section.


OK, this thread is a little bit old, but I didn't see this anywhere. What would you do for manuever users (Bo9S), particularly when using the Diamond Mind discipline. You kind of need concentration or something comparable.

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