"I don't see no stinkin wraiths." Wispers Fargrim as he carefully steps toward the altar. He'll be on the defensive due to the serpent that could potentially eat him alive
As Fargrim approaches, he sees that the serpent curled about the base of the altar appears to be only a skeleton, its skin hanging from the bony ribs. The staff is cut from dark, polished wood, and carved in the shape of a flaring cobra.
Fargrim, Drivish, Lafiel:
Spoiler:
The altar is formed of a stone slab laid atop two smaller stone blocks. As you approach the altar (see map at profile link), three shadowy forms arise from the darkness -- wraith-like serpents. Their hoods flare with aggression and their shadow-tongues test the air.
Note that the lightsource is a sunrod in the tunnel, so light here is dim.
Barshevy hands his sunrod to Fargrim. He holds the sack with both hands and proceeds to the altar, then pours the glittering golden coins into the copper bowl.
The snakes subside into the shadows. Barshevy is in front of the altar. The staff is cut from dark, polished wood, and carved in the shape of a flaring cobra. The serpent is only a skeleton, its shimmering skin hanging mostly intact from its ribs.
Tossing the empty sack on the floor, Barshevy is about to take the staff. But then he stops and eyes the skeleton suspiciously. He takes out his holy symbol and begins to pray ...
Barshevy relaxes, smiles and presents the staff to Fargrim in exchange for the sunrod.
To Lafiel he says, "no, my dear. Those coins have a cursed magic about them. It made me insane with greed, which is why I practically tore it out of your hands. I'm sorry, my friends, I had no control. I am now myself again."
"In the distant past, humans once worshiped the spirits of beasts and such. These poor, primitive folk somehow associated snakes with Tiamat, the god of dragons. It wouldn't surprise me if the Parhok people worshiped Tiamat in this snake form."
"That figures." Drivish mutters while eyeing the the altar. "On the way back, somebody should remind me to destroy this thing. Our mission is too important to risk doing it now. Is the staff worth anything?"
Drivish then slowly tries to advance past the shadows to square H11, and looks ahead.
Qadim-sul finally joins the party in the room. "I'll take a look at the staff if I may, Father," he says. The genasi studies the staff, turning it over in his hands.
Arcana (1d20+10=16)
Yes, we should rest now.
Lafiel returns with Drivish and announces: "The other corridor is clear". After listening to the mummy hand conversation, she adds: "This place unnerves me. Both gold coins and the mummy hand. Doesn't seem like stuff is safe here."
+1 Cloak of the Malison
This snakeskin cloak shimmers in dim light, and makes soft,
slithering noises when the wearer moves.
Item Slot: Neck
Power (Daily  Teleportation): Move action. Teleport
to 5 squares; gain CA against one adjacent enemy.
+1 Snake Staff
The wooden staff is carved in the shape of a hissing snake,
a ruby clutched between the snake’s long fangs.
Implement (Staff)
Critical: +1d4 damage/plus.
Power (Daily  Poison): Free Action. Use this power
after a successful melee attack. The staff comes to life,
wrapping around the target. Target is immobilized and
takes 5 persistent poison damage (save ends).
Note that the items also give their usual slot bonuses (+1 F/R/W for the cloak, +1 hit/dmg for the staff).
Lafiel examines the cloak. "If it wasn't magical there would be no way that I'd put it on. From Rin's words, it should let me move unexpectedly faster when needed. Just like the snake whose skin it was made."
"The staff I cannot use. It's a symbol of Tiamat. And she is is no friend of Pelor, to say the least."
"My people have no qualms about using an enemy's weapon against him. If the priests of Pelor created a weapon that could harness the destructive power of the sun, I'm pretty certain Tiamat's slaves would covet it."
Drivish waits patiently by the exit during the rest, actively listening for any sound of enemies.
Perception = 23
"I, on the other hand, can use this staff and I've got no qualms whatever about using the enemy's weapons against them." Rin grins cheerily, helfting the staff in his hands to get the feel of it.
"Mind you, if I start acting oddly, just do me the favour of concussing me and taking it away." He shrugs. "It might happen - after all, anything strong enough to take over Barshevy's will is hardly going to have a problem overcoming mine."