Cause Fear
Encounter , Divine, Fear, Implement
Standard Action Ranged 10
Target: One creature
Attack: Wisdom vs. Will
Hit: The target moves its speed + your Charisma modifier
away from you. The fleeing target avoids unsafe squares
and difficult terrain if it can. This movement provokes
opportunity attacks.
Healing Word
Encounter (Special) , Divine, Healing
Special: You can use this power twice per encounter, but only
once per round.
Minor Action Close burst 5
Target: You or one ally
Effect: The target can spend a healing surge and regain an
additional 1d6 hit points.
Channel Divinity: Turn Undead
Encounter , Divine, Implement, Radiant
Standard Action Close burst 2
(5 at 11th level, 8 at 21st level)
Target: Each undead creature in burst
Attack: Wisdom vs. Will
Hit: 1d10 + Wisdom modifier radiant damage, and you
push the target a number of squares equal to 3 + your
Charisma modifier. The target is immobilized until the end
of your next turn.
Channel Divinity: Pelor's Radiance
Encounter , Divine, Implement, Radiant
Standard Action Close burst 1
(3 at 11th level, 5 at 21st level)
Target: Each undead creature in burst
Attack: Wisdom vs. Will
Hit: 1d12 + Wisdom modifier radiant damage,and the target
is stunned until the end of your next turn.
Channel Divinity: Divine Fortune
Encounter , Divine
Free Action Personal
Effect: You gain a +1 bonus to your next attack roll or saving
throw before the end of your next turn.