| Dalvyn |
In a forum game I DM, the following situation happened. A wizard used Hand of the apprentice (Universal school's 1st level power) with a weapon and sent it to attack an enemy with a dogslicer (or short sword if you prefer). This attack uses the wizard's Int modifier as a bonus both to hit and to damage. Now the weapon and the hand are next to the monster and the monster's turn comes up. And I want the monster to try and sunder the "flying" weapon. Now, how am I supposed to do that in Pathfinder?
From the Beta version of the rules, here's what I got:
- Monster rolls d20 + BAB + Str bonus + special size modifier
- The target DC is 15 + wizard's BAB + wizard's Int bonus + weapon's size?
- If the monster beats this DC, roll damage and determine what happens to the weapon.
1 - Am I reading it correctly?
2 - The definition of the BMC in the book only mentions Strength bonuses. I guess it should be replaced with the Dex bonus when using (for example) Weapon Finesse, and with the Int bonus in this case (since the 'Hand of the Apprentice' uses the wizard's Int modifier for its attacks)?
3 - What about magical plusses? Let's say that the monster is using a +1 weapon for its sunder attempt ... shouldn't it get a +1 to its roll?
4 - Adding the weapon's size to the DC means that the bigger the weapon, the harder it is to hit it (or the smaller the weapon, the easier it is to hit it). This sounds like reversed logic, no? I actually have the same problem for grappling: it's certainly easier to restrain a smaller creature in your hand/tentacles/whatever you have and prevent it from moving, but only once you've actually caught it; catching it is actually harder when the creature is small in my opinion.
Any help/comment appreciated. :) (and sorry if those questions have already been discussed and/or answered elsewhere)