| Magus Black |
I’ve heard a bit about fighting styles (in Fighter Threads in particular) and I thought I might as well try my hand. Many seem to about predetermined feat-chains and whatnot, which is a little tedious and fairly complicated in some ways. So I though to make the styles in simple feats that scale with level (isn’t that what people are yellin` about) and that don’t require a lot of sub-systems and paperwork (I agree with Jason Bulmahn about Fighters needing to quick and easy to play).
Sorry if someone has already posted this idea.
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Single Weapon Style
Prerequisite: Base Attack Bonus: +1
When wielding a weapon with one hand and nothing in the other you gain the following benefits:
+1 Attack Rolls
+1 Damage Rolls
+1 Armor Class
This bonus increase by one every four levels thereafter.
Two-handed Style
Prerequisite: Base Attack Bonus: +1
When wielding a weapon with two hands you gain the following benefits:
+1 Attack Rolls
+2 Damage Rolls
This bonus increase by one every four levels thereafter.
Weapon and Shield Style
Prerequisite: Base Attack Bonus: +1, Shield Proficiency
When wielding a weapon with one hand and a shield in the other you gain the following benefits:
+1 Attack Rolls
+2 Armor Class
This bonus increase by one every four levels thereafter.
Two-weapon Style
Prerequisite: Base Attack Bonus: +1, Two-weapon Fighting
When wielding two weapons you gain the following benefits:
+2 Attack Rolls
+1 Damage Rolls
This bonus increase by one every four levels thereafter.
Unarmed Style
Prerequisite: Base Attack Bonus: +1, Improved Unarmed Strike
When wielding no weapons or wearing just a gauntlet/s you gain the following benefits:
+3 Armor Class
This bonus increase by one every four levels thereafter.
Archery Style
Prerequisite: Base Attack Bonus: +1, Point-blank Shot
When wielding a bow you gain the following benefits:
+3 Attack Rolls
This bonus increase by one every four levels thereafter.
Crossbow/firearm Style
Prerequisite: Base Attack Bonus: +1, Pont-blank Shot/Exotic Weapon Proficiency (firearm)
When wielding a crossbow/firearm you gain the following benefits:
+3 Damage Rolls
This bonus increase by one every four levels thereafter.
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Comments? Thoughts? Improvements?
| DeadlyUematsu |
snip snip
I would ease off the bonuses and instead have those styles provide offensive and defensive maneuvers like area of effect attacks, improved reach, buffs, etc.
For example...
Single Weapon Style
Prerequisite: Base Attack Bonus: +1
When wielding a weapon with one hand and nothing in the other you gain the following benefits:
+1 Attack Rolls
+1 Damage Rolls
+1 Armor Class
These bonuses increase by one for every eight points of base attack bonus you have. You also get the following maneuvers upon achieving the following listed base attack bonus scores:
+4: Extraordinary Parry (Ex): As an immediate action, your character can make an attack roll in response to a spell or attack with the result replacing his AC or save result if higher. In addition, your character may make a 10 foot step after successfully parrying in such a manner. A character cannot parry spells not subject to spell resistance.
+12: Sudden Shift (Ex): As a swift action usable freely thrice per day, your character can essentially dimension door as a sorcerer of your effective character level; the sole limitation to this ability is that your character must have line of sight and be able to move through the intervening space. If your character has expended all free uses and requires another, he may expend a swift action and use this ability again immediately for 24 hit points of damage.
+20: Swift, Sin, Slay (Ex): As an standard action, in conjunction with a move action that involves moving your character at least 10 feet, your character deals a potentially fatal blow to an opponent should he successfully hits. In that case, the target must make a Fortitude save against a DC equal to 10 + 1/2 the character's level + his Dexterity modifier or die. Even on a successful save, the opponent suffers an additional 20d6 points of damage.
All maneuvers are usable only when utilizing the single weapon style.