Six Monks Bar


Play-by-Post

501 to 550 of 1,413 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>

F? Half orc Monk 3

"Can anyone fix this little man? He cute....but he hurt..he can't fight, we need fight!" says Gunnom appraising the situation

Gunnom rummages in Jakies possesions for a curative potion...if she finds one she will administer it to him defensively


Ms Gunnom wrote:

"Can anyone fix this little man? He cute....but he hurt..he can't fight, we need fight!" says Gunnom appraising the situation

Gunnom rummages in Jakies possesions for a curative potion...if she finds one she will administer it to him defensively

Gunnom can easily find potions in LJs bag. The question is which one to feed him.


F? Half orc Monk 3

That's easy I'll just give him : 1d3=1
potion number 1 is the first one I grab (when in doubt roll a die)

Gunnom grabs the first potion she can find, and then grabbing Jakie's cheeks in a squish pours it down his throat.

"Sorry, hope it not alchemerr fire.."


Female Half-orc Monk 3

I would have done the same thing.


F? Half orc Monk 3

You can take back over if you've got the time! I've tried to be true to what you had established.....we're about gonna die soon anyway


Female Half-orc Monk 3

Thanks for the offer, but I have to decline. I'm reading this for fun now, but the time is still an issue, if not as much as in the previous weeks. Have fun with her.
Plus, maybe the traps take care of the zombies?


Gunnom takes a potion at random from LJ's supply and force feeds it to him. Blue and sparkly has to be good, right? Nothing bad could ever come from drinking something blue and sparkly. As luck would have it, blue and sparkly is a curative. LJ can roll the die for this.

Lord Flash has been picking the zombies apart but he's only one monk.

Tallis now stands near the center of the room next to Gunnom and LJ.

Ilil is dead and Drunk Monk has not been heard from since he fell down the pit. Well, you might have heard a scream followed by munching sounds.


Male Human Monk 3

Lord continues to hack away at the Zombies around him, a maniacal gleam in his eye as his strikes become more and more vicious.
Man IC is down again! Hopefully they're fixing my Character dropdown history with a new update!

Spoiler:

Swift Action: Activate Dodge
Full Action: Flurry of Blows
8 Rounds left. (I think I am a Round ahead, not sure)

Flurry of Blows. (1d20+6) 18+6= 24; (1d20+6) 4+6= 10.
Flurry of Blows Damage. (1d6) 5


Male Halfling Monk 3

CLW: (1d8+1=6)

Current hp total is 3.

As I come to, I open my eyes and see... Gunom.

"Oooo," I say, placing a hand to my head, "It's worse than I thought."

At the first chance, provided I am not in mortal danger (hah) I will drink my other CLW potion as I take stock of the situation.


This play-by-post campaign uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This play-by-post campaign is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.


F? Half orc Monk 3

"You cute! we have drink later?" starts Gunnom but then takes a leaping monkey pose and strikes at a nearby zombie.

1d20+6=18, 1d6+3=7 attack and damage:unarmed strike. I would have flurried but I'm assuming I had to move a little to hit one. also if it's out of turn just apply it to next turn :)


Male Human Monk 3

Tallis rushes forward and slams the kama into a zombie.

1d20+5=23, 1d6+3=5


Final round of RPG Superstar. Remember to vote.


Current map.

EDIT: I guess Tallis should be in I4.

Lord Flash kills one of the zombies but another steps forward to take its place. Gunnom finds that zombies do not seem to mind being punched very much. Tallis' kama pokes a belly releasing putrid gases.

The zombies continue to flail uselessly at Lord Flash. One of them turns on Gunnom as she attacks but does not connect. Tallis takes a heavy fist in the chest. 3 pts damage.

Initiative:
Lord Flash
Gunnom
Tallis
LJ
Zombies


Male Halfling Monk 3

Seeing the zombies, I say, "Fall back to the water's edge. No let them flank you!"

I will move to J7 and drink my next potion of cure light wounds.

Cure: (1d8+1=2)

That gives me a total of 5 hp I am also dodging, making my AC 19.


F? Half orc Monk 3

Gunnom whips her masterwork Kama back out with a cry of "You Stinky!!"
and excutes a blinding, if a bit wild, series of moves with it culminating in the 4th degree Leaping Monkey style attack "Mandrill's Chapped Ass"

Flurry of Blows with Kama 1d20+4=7, 1d6+3=5, 1d20+4=13, 1d6+3=7
craptacular! Maybe a 13 hits (that's my optimistic voice)


Male Human Monk 3

Tallis lashes out again at the undead hoard.

Fluury of Blows: 1d20+3=15, 1d6+3=4, 1d20+3=20, 1d6+3=9


Gunnom and Tallis finish off zombies they had attacked previously. The zombies are, fortunately, completely lacking in any of the martial abilities their clothes suggest they once trained in.

Gunnom gets hit by a heavy fist but the rest of the living manage to avoid taking any more damage. 4 points of damage Gunnom.

I think Lord Flash said he was ahead of initiative for one round. If that's so, then he isn't now. New round.

Initiative:
Lord Flash
Gunnom
Tallis
LJ
Zombies

UPDATED MAP


Male Halfling Monk 3

Deciding that this many opponents calls for as much preparation as possible, I drink my potion of mage armor and then eyeball where to move.

I will use my move action after the other three have posted so I know where to move to, if at all. AC = 23


Male Human Monk 3

Lord takes another quick swing at the Zombie ahead of him before retreating back to the edge of the water pit.
Attack Zombie with Masterwork Kama. (1d20+6=22)
Damage. (1d6=1) well that was pitiful...
"Can theses things swim?"

Spoiler:

Swift Action: Activate Dodge
Standard Action: Attack Zombie
Move Action: Move straight back to Water Pit (I5, I4, I3)
7 rounds of Shield left.


Male Human Monk 3

Tallis slashes at one of the undead before quickly moving back.

Attack, Acrobatics roll to tumble to J6: 1d20+5=7, 1d6+3=6, 1d20+8=21


I think it is fair to say this PbP has lost any steam. Shall we pack it in?


Male Human Monk 3

:(
I'm still keen to continue, but it has fallen into direpair slightly, so ultimately I'm not worried either way.


Male Human Monk 3

Well, it was fun while it lasted. Now, if you excuse me, I must find a Pathfinder pbp that could use a monk. Let's face it, I just don't really want to permenantly retire Tallis just yet.


Male Human Monk 3
Tallis Kotellos wrote:
Let's face it, I just don't really want to permenantly retire Tallis just yet.

Not with a fancy picture and all. ;)


Male Human Monk 3
Lord Flash wrote:
Tallis Kotellos wrote:
Let's face it, I just don't really want to permenantly retire Tallis just yet.
Not with a fancy picture and all. ;)

Exactly! If I like him enough to have a picture, he's good enough to continue playing.


Male Halfling Monk 3

"What! Are we done," I ask as my companions begin to pack and the zombies turn to head back to the costume department. "But I just drank this potion. Bah!"


Male Human Monk 3

And me with this optimized Character with no Roleplaying potential... (well very little at least, I did give the token background)


I'm asking because the posting rate is so slow. If you guys are actually interested, I'll continue but I'd rather move it towards a more traditional play-by-post rather than arena battles.


Male Halfling Monk 3

"Wise man say: A Game can not long prosper when the Game Master is bored."

Figure out what you want to do and I will likely play along. :)


F? Half orc Monk 3

Personally, I keep posting long after most pbp's are dead, there's always hope! But I'm just filling in...I only have half a vote....though I did think this was a cool idea, and originally wasn't it more a mechanics test of sorts than a true full on game? How are those sandwiches coming?


Male Human Monk 3

I agree, find something you would be willing to run, and I will be there. Yes, even if that makes us wander the world like a monastic A-Team.


Tallis Kotellos wrote:
I agree, find something you would be willing to run, and I will be there. Yes, even if that makes us wander the world like a monastic A-Team.

Have you guys read a lot of Dungeon? There are a couple of adventures I've got an eye on that might work for a stealthy infiltration type group.

Scarab Sages

Male Human Expert 3/Cleric 3
Tarren the Dungeon Master wrote:
Have you guys read a lot of Dungeon?

Yes and no.

I only have a few of the issues from the Paizo era but from about '88 till about '94 I read every issue.

Though in truth, you could use any number of adventures from older issues and I wouldn't remember a lot of the details.

Scarab Sages RPG Superstar 2009 Top 32

Tarren the Dungeon Master wrote:
Have you guys read a lot of Dungeon? There are a couple of adventures I've got an eye on that might work for a stealthy infiltration type group.

I've got from #25-#62 (give or take a couple of issues) in the 2e era.

I've got from #123-#150 (give or take a couple of issues) in the 3.5 era.
I got out or RPing in the missing Issues and am kicking myself for not continuintg to buy both Dragon and Dungeon in those intervening years.

That doesn't necessarily mean I've read every Adventure, but chances are I have at least skimmed it. In saying that my age addled memory may not have the energy to bring that information into somewhere approaching conscious thought, so you're probably going to be pretty safe...


Well, I'd be changing them as I go anyhow ... the levels are a bit off and as it would be 'more martial' some changes might be necessary. Let's get you out of here, anyways.

The zombies in the fire stumble as their rotting flesh hisses and pops. They are too distracted by feeling warmth for the first time in years to hit Tallis. Being both magically protected and agile, Lord Flash is able to avoid being hit by clumsy but powerful fists. One of the zombies near Gunnom manages to land what would be a skullcrackingly heavy hit but Gunnom's Kama interrupts it at the last moment. 4 hp damage on what was a confirmed critical.

With a couple of zombies having fallen between Lord Flash and the portcullises to the south, an exit has presented itself. It may be possible to escape this way but not without passing dangerously close to several of the zombie horde.

There is an exit if you want it. The AoO would probably not kill you.


Male Human Monk 3

Lord Flash sees the opening and looks around at the others, before taking his chances and aiming straight for the gate takes off.

Dodge, Double Move out the door. fin.


Ms. Gunnom, if you were interested, would you want to run up another character, or are you overbooked with PbPs anyhow?


Male Halfling Monk 3

I too head for the door, ducking and weaving to avoid being hit.
Acrobatic Dodging and Weaving: (1d20+12=21)


Male Human Monk 3

Seeing everyone else run to the door, Tallis runs to the door, dodgeing the zombies' blows with the greatest of ease.

Activating Dodge, Acrobatics: 1d20+8=27 Why do I only seem to roll well for Acrobatics?


F? Half orc Monk 3
Tarren the Dungeon Master wrote:
Ms. Gunnom, if you were interested, would you want to run up another character, or are you overbooked with PbPs anyhow?

Life in general is beating me up. PHD's COC(New York) game died (He had an opening in the Paranoia game, but I've never done that, and I wouldn't want to slow down the hilarity-if you haven't read any of that thread it's real funny) And Treasure Hunt's been over for a while. This was my taking-up-the-gamer-slack-game so....er I'm game.

I was all set to win this arena by getting to the middle and defending myself till the zombies were beat and well fed on my comrades, but I got all conscience-y at the sight of the defenseless halfling. I've been avoiding the AP PBP's because I'm playing ROTRL in a maptool game and someday we'll be moving into another AP (in about 2035 by my estimation) I have all the Savage Tide issues of Dungeon and a few more random ones. Apart from the STAP "modules" (I'm running them in a sort of family game)I haven't really studied other Dungeons in there so I'd be good there. So what's this party need? How about a monk?.....Brother Maynard bring forth the Holy Handgrenade of Antioch

Gunnom rushes back and leaps onto the platform in the middle once again.

"Go ahead! Run from stinky men! I beat them all for glory of Leaping Monkey!! I make Illil proud!"

1d20+8=24 Acro to jump into the middle again...Gunnom stays to fight


Male Human Monk 3
Ms Gunnom wrote:


(He had an opening in the Paranoia game, but I've never done that, and I wouldn't want to slow down the hilarity-if you haven't read any of that thread it's real funny)

Hey, thanks for the complement, baby. Really, you don't need to know any of the rules to play a Paranoia game. You just need an unwavering faith in Friend Computer! If you want I could see if we could shove you in somehow.

-Yossa-R-IAN-1


F? Half orc Monk 3

I've actually directed people that have no clue as to rpg's to that thread for it's craziness alone. But I actually rolled(via generator) up a character but it wasn't the rules that deterred me...it was the hilarity...I would struggle to remain so ferocioUsly funny. (THAT'S like work)


As Tallis, L.J. and Lord Flash deftly avoid attacks from slow and heavy-handed zombies, Gunnom is surrounded and brought to the ground.

The three monks exit through the open porticullis and almost run smack into five Greycloaks--the district guards of the Ascendant Court district. "Stop," yells one. "Drop your weapons ... and your, umm, ... fists. We heard there was .... a ... ahhh ... BY CALISTRIA'S HONEYED HIVE! Are they eating him? ... Her?"

You hear munching sounds behind you.


I've got in mind an adventure from Dungeon by Tim Hitchcock called 'The Distraction'. It would seem suitable for some stealthy combatants. With a few tweaks, you'll have a chance to try out some of the new mechanics while saving all of Absalom from an invading horde of gnolls. Sound fun?


Male Human Monk 3

That sounds interesting, actually.

Tallis tucks the kama into his belt and raises his hands. "Alright, please tell us you have some way to deal with these things? Magic, clerics, explosives, lots of swords, anything!"


Tallis Kotellos wrote:

That sounds interesting, actually.

Tallis tucks the kama into his belt and raises his hands. "Alright, please tell us you have some way to deal with these things? Magic, clerics, explosives, lots of swords, anything!"

"They're eating him!" repeats one of the Greycloaks.

Blood sprays from Gunnom's neck and splatters the Greycloak Captain's face. Behind you one of the Greycloaks vomits noisily.

"Clerics? No. We're agnostic. It's a condition of hiring," he hits a lever that drops the porticullis into place closing trapping the zombies in with the bodies of Gunnom and Ilil. "What? She's obviously dead! Look at all that blood! ... We'll get reinforcements."

The Greycloak behind him vomits again.


Male Halfling Monk 3

"Oh, what a day."

I breathe deeply and looking askance at the greycloak being sick.


The Captain looks at the Greycloak that has thrown up in the damp hallway, "Hashal, take these men to the guard quarters. You are under arrest until we find out what has happened here. Do not attempt to flee or things will go very badly for you."


Male Gnome Monk/3

Excuse this interference in the game thread, but the discussion thread must be archived and I have no idea how to find it (YOU try "recent posts by Tarren Dei"!! Mr 3001-and that's only DM)I think it's high-epic pts buy and we're 3rd level, do I use table 14-9 on pg.338 of the beta for gp (1200)? other than that...I was thinking on being another representative of Leaping Monkey come to find out errant students...but insert as necessary....------> Gnome monk (as unlikey a monk as ever was IMO)

501 to 550 of 1,413 << first < prev | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Six Monks Bar All Messageboards

Want to post a reply? Sign in.